In a new interview, director Tetsuya Nomura raised even more questions about what the Final Fantasy VII Remake means for the Compilation.
Final Fantasy VII started as a single game, but it ended up as a small series of its own, with a movie sequel (Advent Children), a third-person shooter sequel (Dirge of Cerberus), and an action RPG prequel (Crisis Core), to name a few of the most popular additions to the Final Fantasy VII universe.
Some fans, including me, theorized that maybe the reason the Final Fantasy VII Remake needs to be released as multiple games is because it’s adapting pieces of the Compilation, too.
Well, that’s not the case. Probably.
In this new interview, Nomura gave his thoughts on the possibility of an HD remaster of Before Crisis, Crisis Core, and Dirge of Cerberus.
He said the Final Fantasy VII remake “will be different from the original Final Fantasy VII,” and that remasters of the Compilation games alongside the remake “will hardly have an overall coherence […] because there is no more continuity between the Compilation and the Remake for the moment.”
On one hand, you could that this to mean that the Final Fantasy VII Remake will include aspects of those games, which is why remasters wouldn’t fit alongside it. On the other hand, the phrase “no more continuity” suggests they won’t make sense in the new Final Fantasy VII universe.
Some fans will be pleased with this news, since the Compilation has had a mixed reception, especially for some of the more convoluted elements it introduced. At the same time, though, it raises the question of just how different the Final Fantasy VII Remake will be from the original.
Of course, he did say “at the moment,” so who knows how it will end up?
What do you think? Will elements of the Final Fantasy VII Compilation remain in the Final Fantasy VII Remake, or is the Compilation material gone from the new universe?Like this post? Tell your friends!
And if you want posts like this delivered straight to your inbox, enter your email in the box below to subscribe!