Operation Backlog Completion 2018
Feb 092018

Remember The Good Life, a strange mystery RPG from the developer of Deadly Premonition that we discussed back in August?

The Good Life definitely sounded interesting, although a bit confusing. (It’s an RPG, but also a life sim? Plus there’s photography? And all the characters turn into cats at night? Except then they announced a dog edition?)

Swery (Hidetaka Suehiro) and his new studio tried to crowd-fund it through Fig, which might not have been a good idea. Fig’s investment model could be worthwhile, but it doesn’t have strong name recognition yet.

In the end, The Good Life raised $682,864 of its $1,500,000 goal (wow!), which meant the campaign was unsuccessful and the game was left unfunded.

This week, Swery announced that a new crowdfunding campaign for The Good Life will be launched through Kickstarter on March 26.

According to his announcement, they have made changes and are much more prepared for the campaign this time than they were the first time. It should be interesting to see what parts have changed.

So if you were interested in The Good Life and wished it met its goal, don’t lose hope yet. It’s coming back next month for another try!

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Feb 072018

February 5 was the 17th anniversary of the original Paper Mario’s North American release.

I’ve been disappointed in the changes they’ve made to the Paper Mario series (although I will eventually give Color Splash a try), but as I was reading comments about Paper Mario’s anniversary, someone mentioned an indie game inspired by Paper Mario called Bug Fables.

I was skeptical at first. I’ve seen other Paper Mario spiritual successors that either just took the paper aesthetic or looked like a complete clone. However, Bug Fables looks like it’s successfully captured the Paper Mario aesthetic while still having an identity of its own.

Bug Fables, which is currently seeking funds through Indiegogo, follows three bug characters (Bee, Beetle, and Moth) on a quest to find a legendary treasure.

It is filled with gameplay mechanics reminiscent of Paper Mario, including turn-based combat with action commands (which are different for each of the three characters), a cooking system, skills each character can use on the field, and a “tattle” system where you can learn more about each location and NPC.

The story will take place across 6 chapters and several locations

If the trailer isn’t enough to convince you, don’t worry. There’s also a demo you can download. The demo covers the game’s prologue, as well as a section after the prologue that lets you check out how cooking, shops, side quests, etc. will work in the full game.

You can even participate in a play, with humorous results. One of the things I liked most about this demo was that the characters’ personalities had a chance to shine, especially since Paper Mario has veered away from that. If the same charm and humor are present throughout the game, Bug Fables should be quite entertaining.

I had a lot of fun with the demo, and I can’t wait to see what the full game will be like. It really captures that Paper Mario style while standing on its own beyond nostalgia.

If you’re interested in supporting an indie RPG inspired by Paper Mario, head over to the Bug Fables Indiegogo page to help them out.

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Dec 112017

Raji: An Ancient Epic is an action adventure game currently seeking funds through Kickstarter, and it’s currently the final day of the campaign.

Raji: An Ancient Epic follows a young girl named Raji who is chosen by the gods to fight against a demonic invasion, while also trying to rescue her brother. It is set in ancient India, with hand painted environments inspired by the medieval architecture of Rajasthan.

It’s an action adventure game that features melee combat and elemental attacks, with customization for your abilities. It also includes some puzzles.

Raji looks pretty good, but it’s still at only around 50% of its funding goal at the time that I’m writing this. Just over 24 hours remain in the Kickstarter campaign, so it will need a lot of support in the final day to meet its goal.

Since there is a demo available through Steam, I downloaded it to give it a try. In the trailer, Raji’s gameplay seemed like it might be slow, but it actually feels quite good. The customization is limited since it’s a demo, but I look forward to seeing what the options are in the full game.

Aside from one point where the demo glitched and I had to restart (from a very forgiving checkpoint, so I barely lost any progress), it played well and felt smooth.

I recorded it, but I had trouble uploading the video. If I ever get it ready, I’ll include it here.

Anyway, if you like the sounds of a demon-fighting action game set in ancient India, head over to the Kickstarter page for Raji: An Ancient Epic and take a look!

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