Operation Backlog Completion 2025
Apr 032024
 

Back when I played the Final Fantasy VII Remake, I quite enjoyed it, so I was disappointed when the DLC released in 2021 was PS5-exclusive.

Since I didn’t have a PS5 until late last year, it’s taken me a while to get around to it.

But after finishing Crisis Core a few weeks ago, I decided the other thing to do before moving on to Final Fantasy VII Rebirth was to finally get the DLC.

Final Fantasy VII Remake: Episode Intermission is a new story starring Yuffie, in which she heads to Midgar in order to steal materia from Shinra.

Joining her is a young man from Wutai named Sonon, and they team up with members of Avalanche (the larger group, not our primary Avalanche characters from the main game) to get the information they need.

Although Sonon joins you in battles, you only play directly as Yuffie, although you can issue commands to Sonon to have him use abilities or magic. Yuffie’s combat style took a little bit for me to get used to, with sort of a mixed melee/ranged approach, but eventually I enjoyed it. The combat system itself is similar to that in Remake, but with a new “synergy” feature that lets both characters attack together.

There are a handful of side quests, as well as a new mini-game called Fort Condor that I tried a handful of times and then vowed to never touch again. Don’t get me wrong, I’m sure there are people who love Fort Condor. It’s not the mini-game’s fault. But it’s real-time strategy, and that’s a genre I’m rarely able to enjoy.

So that was a whole aspect of the DLC I ignored, but I still managed to play for nearly 8 hours. My time would probably be a lot longer if I’d gotten into Fort Condor, so there’s a respectable amount of content here for the DLC’s $20 asking price.

The story is fine. While it doesn’t cover a whole lot, it was a nice look at Yuffie’s character and gave a lot more screentime to Scarlet as the DLC’s main villain.

Click for FFVII Intermission spoilers
It also gave a good role to Nero, from Dirge of Cerberus. Although he didn’t have much in the way of story content here, he was a tough and seriously intimidating final boss. My memories of Dirge are kind of fuzzy, but I didn’t expect Nero to come across like he wandered in from a horror game. I enjoyed his creepy portrayal here.

Meanwhile, the most interesting part of the DLC’s story was the very last scene, which showed Zack, seemingly alive. That scene made me lean more toward the multiple timelines theory, but I’m curious to see where Rebirth takes it.

Overall, playing Intermission reminded me of how much I enjoy Final Fantasy VII and its remake. Now that I’ve completed it, I’m more excited than ever about diving into Rebirth!

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