Operation Backlog Completion 2026
Jul 172026
 

Among all the exciting things announced in last month’s Nintendo Direct, we can’t forget about Final Fantasy Resonance.

Final Fantasy Resonance is an HD-2D turn-based Final Fantasy game, although it’s not wholly new but rather based on the first season of Brave Exvius, re-imagined here to fit the format of a regular game rather than a gacha.

I’m not too familiar with Brave Exvius, but I’ve seen some praise for its story, so that’s a good sign.

A new trailer for Final Fantasy Resonance came out yesterday, and the game looks great. I especially liked the glimpses of exploration. We’ve got a world map again! The dungeons also look promising.

(What I don’t like is the UI. We’ve got these gorgeous environments and sprites… and then the blandest mobile game UI and font. I mean, it’s not the sort of thing that would stop me from playing the game, but I just wish they went with something with a little more flair.)

Now, including characters from past Final Fantasy games as “visions” that you equip to use their abilities still feels odd to me, and it’s the most obvious reminder that this has its roots in a gacha game. Nevertheless, I’m cautiously excited about everything shown here.

The game will be out on October 22 for Switch, Switch 2, PS5, Xbox Series X|S, and PC. (Physical copies are available for Switch, Switch 2, and PS5, but the Switch 2 version is a key card, so I’ll probably end up getting it for the Switch.)

What are your thoughts on Final Fantasy Resonance?

May 062026
 

In a recent interview with Nintendo Life about the Switch 2 port of Final Fantasy VII Rebirth, director Naoki Hamaguchi touched briefly on the third game.

He said he’s gone through the full game 40 times (note: this doesn’t mean he’s playing through it like a complete game, but rather that he’s been going through different sections to test it) and that progress is going well.

Last September, Square Enix mentioned that the release timing for Part 3 had already been decided, and back in January they said the title had been decided.

All of this sounds like we’re marching closer to the official announcement of Part 3. I’ve seen people speculate about a Summer Game Fest reveal, and I can see it happening.

Meanwhile, I haven’t played Rebirth yet.

It’s incredible. The start of 2024 was packed for me with Like a Dragon: Infinite Wealth and Final Fantasy VII Rebirth coming out so close together, and not only did it take me until the end of last year to finish Infinite Wealth, but I haven’t even started Rebirth yet!

Will I have played it by the time Part 3 is announced? …If it’s announced at SGF, almost certainly not. Will I have played it by the time Part 3 is out? That feels like a more reasonable goal to shoot for.

Are you ready to play the third part of the Final Fantasy VII Remake trilogy? When do you think it will be announced?

Apr 032024
 

Back when I played the Final Fantasy VII Remake, I quite enjoyed it, so I was disappointed when the DLC released in 2021 was PS5-exclusive.

Since I didn’t have a PS5 until late last year, it’s taken me a while to get around to it.

But after finishing Crisis Core a few weeks ago, I decided the other thing to do before moving on to Final Fantasy VII Rebirth was to finally get the DLC.

Final Fantasy VII Remake: Episode Intermission is a new story starring Yuffie, in which she heads to Midgar in order to steal materia from Shinra.

Joining her is a young man from Wutai named Sonon, and they team up with members of Avalanche (the larger group, not our primary Avalanche characters from the main game) to get the information they need.

Although Sonon joins you in battles, you only play directly as Yuffie, although you can issue commands to Sonon to have him use abilities or magic. Yuffie’s combat style took a little bit for me to get used to, with sort of a mixed melee/ranged approach, but eventually I enjoyed it. The combat system itself is similar to that in Remake, but with a new “synergy” feature that lets both characters attack together.

There are a handful of side quests, as well as a new mini-game called Fort Condor that I tried a handful of times and then vowed to never touch again. Don’t get me wrong, I’m sure there are people who love Fort Condor. It’s not the mini-game’s fault. But it’s real-time strategy, and that’s a genre I’m rarely able to enjoy.

So that was a whole aspect of the DLC I ignored, but I still managed to play for nearly 8 hours. My time would probably be a lot longer if I’d gotten into Fort Condor, so there’s a respectable amount of content here for the DLC’s $20 asking price.

The story is fine. While it doesn’t cover a whole lot, it was a nice look at Yuffie’s character and gave a lot more screentime to Scarlet as the DLC’s main villain.

Click for FFVII Intermission spoilers
It also gave a good role to Nero, from Dirge of Cerberus. Although he didn’t have much in the way of story content here, he was a tough and seriously intimidating final boss. My memories of Dirge are kind of fuzzy, but I didn’t expect Nero to come across like he wandered in from a horror game. I enjoyed his creepy portrayal here.

Meanwhile, the most interesting part of the DLC’s story was the very last scene, which showed Zack, seemingly alive. That scene made me lean more toward the multiple timelines theory, but I’m curious to see where Rebirth takes it.

Overall, playing Intermission reminded me of how much I enjoy Final Fantasy VII and its remake. Now that I’ve completed it, I’m more excited than ever about diving into Rebirth!