Operation Backlog Completion 2024
Nov 182024
 

The nominees for this years Game Awards have been announced, and there’s quite a few titles that interest me on the list.

The Game of the Year category, has been drawing the most attention, with Astro Bot, Balatro, Black Myth: Wukong, Elden Ring: Shadow of the Erdtree, Final Fantasy VII Rebirth, and Metaphor: ReFantazio being nominated.

Elden Ring is causing the greatest stir, because they said ahead of time that DLC is eligible to be nominated in any category. A lot of people are saying they changed the rules just so Erdtree could be nominated, but I don’t think this is a rule change. The Witcher 3’s Blood and Wine DLC won Best RPG back in 2016, so it seems to me DLC was always eligible for any category and they only emphasized it this year because it was a GOTY nominee specifically.

Anyway, I’ve started Metaphor and have Astro Bot and Rebirth in my backlog waiting for me. Will I finish any of them in time for the Game Awards show? We shall see. I actually played a good deal of Elden Ring when it came out, but I took a long break from it, so I’m nowhere near ready to even try Shadow of the Erdtree. Someday…

In the Best Game Direction category, the nominees are Astro Bot, Balatro, Black Myth: Wukong, Elden Ring, Shadow of the Erdtree, Final Fantasy VII Rebirth, and Metaphor ReFantazio. Yes, it’s the same as the GOTY nominees.

Now for Best Narrative, we have Final Fantasy VII Rebirth, Like a Dragon: Infinite Wealth, Metaphor: ReFantazio, Senua’s Saga: Hellblade II, and Silent Hill 2.

That’s an excellent lineup of which I’ve finished none (although to be fair, I know the story of Silent Hill 2), but it does my heart good to see Infinite Wealth making the list. Like a Dragon is still a niche series compared to the big ones, and I thought Infinite Wealth might be skipped entirely. I still need to get back to my playthrough, but I’m happy to see it get a nomination.

Best Art Direction has Astro Bot, Black Myth: Wukong, Elden Ring: Shadow of the Erdtree, Metaphor: ReFantazio, and Neva as nominees. From what I’ve played so far of Metaphor, it deserves its spot here.

The nominees for Best Score and Music are Astro Bot, Final Fantasy VII Rebirth, Metaphor: ReFantazio, Silent Hill 2, and Stellar Blade.

Metaphor has a great score from what I’ve heard so far, and I’m happy to see Silent Hill 2 on this list as well. Meanwhile, Stellar Blade is another game on my list to finish. It’s nice to see it get a nomination, although I haven’t played enough yet to really comment on the soundtrack. On the other hand, it’s also one of the nominees for Best Action Game, which I think it has a shot at.

I’m not going to go through every category, so jumping ahead to one of the categories nearest and dearest to my heart – Best RPG – where the nominees are Dragon’s Dogma II, Elden Ring: Shadow of the Erdtree, Final Fantasy VII Rebirth, Like a Dragon: Infinite Wealth, and Metaphor: ReFantazio.

Now I might not have gotten far enough in Infinite Wealth to comment on the narrative yet, but it definitely felt like a solid RPG. It’s going up against some heavy-hitters, but maybe it has a chance.

There are plenty of other categories and nominees, which you can check out at the official site, so I’ll just mention that the Most Anticipated Game nominees are Death Stranding 2, Ghost of Yotei, Grand Theft Auto VI, Metroid Prime 4, and Monster Hunter Wilds, none of which would even crack my top 10 most anticipated games. It’s actually a bit startling to see so many games I was excited for and plan to play nominated for other categories, while none of my most anticipated games got nominated there.

Meanwhile, it says something dire about my backlog that there are so many games I planned/plan/want to play but still haven’t. Whoops.

Anyway, I’ll try hard to have at least finished a couple of these contenders so I can root for them properly. The Game Awards 2024 is set for December 12 at 4:30 PM PT / 7:30 PM ET, and I’ll tune in more for announcements than for anything else. How do you feel about this year’s Game Awards nominees?

Apr 242024
 

I remember when Atlus’s Project Re Fantasy was a mysterious title whispered about with the worry that we might never actually see it.

But at last year’s Xbox Showcase, it was officially unveiled as Metaphor: ReFantazio, and the game that was once a mystery became one of the most-anticipated games of 2024.

On Monday evening, Atlus had a special Metaphor: ReFantazio showcase live stream to show off more of this upcoming JRPG.

This included the release date announcement. Metaphor: ReFantazio will be out on October 11.

Right now I’m drowning in a backlog of great games, so I hope I’ve made a bit more progress by October, because Metaphor looks like the sort of game I definitely want to play at launch. I even preordered the Collector’s Edition, which includes a steelbook case, a soundtrack, an art book, a set of pins, a set of stickers, a cloth map, and several digital bonuses along with the game itself.

Metaphor definitely has Persona-esque trappings – including the passage of time and deadlines, although it’s not clear yet if missing a deadline will lead to a game over or if there’s more flexibility.

The combat system also seems interesting. You can use action combat to defeat weak enemies and gain an advantage over stronger enemies, which you then fight in a turn-based combat system. Like I mentioned once before, this sounds quite similar to the combat system in the upcoming Trails Through Daybreak.

Social interactions are here in Metaphor as well, and forging bonds with these characters will unlock new “Archetypes” for you to use, which are basically jobs or classes.

Overall, Metaphor sounds like it’s going to be a really cool game with a lot of features. The story is the part I feel I know the least about at this point, but I have my fingers crossed that it will be great. I can’t wait to play Metaphor: ReFantazio when it comes out and find out for myself.

What you do think of the latest information about Metaphor: ReFantazio?

Dec 112023
 

We were just talking about Metaphor: ReFantazio because of the Game Awards, and now we have even more to discuss.

Atlus shared a bunch of details during an end-of-year broadcast, and Gematsu translated the information here.

The setting, already showcased during the Game Awards trailer, is a kingdom thrown into chaos when the king is assassinated (and the prince is cursed). The world has eight tribes, each with unique physical characteristics like wings or beast ears.

There are also twisted monsters that Gematsu has translated as “humans,” which at first made me wonder if a different translation would be used in the game, but I looked back at the E3 reveal trailer and there’s a point in there where the characters react to seeing a “human,” so it seems like that’s what it is.

I found the story details a little difficult to follow, because the protagonist sets out on a quest to break the death curse on the prince, but then it says he joins the magical race for the throne, so I’m not entirely sure if the protagonist is actually trying to get the throne or if he just gets mixed up in it while trying to save the prince.

Anyway, the new information also covers the combat we saw in the trailer. The core combat system is turn-based, but you’ll be able to defeat weak enemies on the field with action gameplay.

(Which sounds similar to what Trails Through Daybreak did, so expect to see that comparison a lot.)

Metaphor: ReFantazio will include daily life mechanics that are said to be evolved compared to those in Persona and will create a “realistic daily life experience as if you were actually planning a journey,” as well as multiple bases across the world to travel between. I’m not quite sure what that first part means, but I’m curious.

I have to admit, when they showed this game at E3, I thought it was a lot closer to Persona than it is. I’m really intrigued by the world and story now! It still seems like the real world has some connection – maybe with the “humans”? – but the fantasy setting is a lot more pronounced.

Anyway, it’s still a fair way off, set for a fall 2024 release, but I’m looking forward to Metaphor Re:Fantazio. What do you think about the latest details?