Operation Backlog Completion 2025
Oct 152025
 

A few years ago, I picked up a bundle on itch.io that included a horror game called Immure.

Immure is a side-scrolling horror game about a man who finds himself trapped in a strange mansion. After seeing a glimpse of his past, his exploration takes him into another space entirely – an apartment building where a monster roams the halls.

You’ll find items you need to use to get past obstacles and unlock doors, notes that shed light on the events that happened before the game, and places to hide from the monsters. In addition to hiding, you can stop monsters temporarily by shooting them.

There’s another mechanic as well, a mysterious crystal that acts as your light but can also be used to reveal secrets.

What really stood out to me is that you can choose whether to save or destroy the monsters by making use of the information you learn about them, which reminds me a bit of the Spirit Hunter series. I enjoyed it there, and I liked seeing it here, as well.

Now, after playing for about an hour, I finished the apartment section and returned to the mansion, and that’s when I learned that what I actually got in the bundle was Immure Part 1.

Part 2 is only available on Steam, as DLC for the first part, but since Part 1 is free on Steam, I could download it and buy Part 2. However, it seems the remaining parts will probably never be developed, so even playing Part 2 will leave me with an incomplete experience. It’s a shame to see that it didn’t work out, especially since the game seems so promising!

I might still get Part 2 one of these days, but in the meantime, the first part of Immure is an enjoyable horror game worth taking a look at if you don’t mind knowing its mysteries may remain unresolved.

  8 Responses to “Celebrating All Things Spooky: Immure (Part 1)”

  1. The concept sounds interesting though this might delve too deep into certain horror elements for me. Shame that it wasn’t popular enough to continue!

    It’s funny, when I first saw this blog post title I thought the review would be in two parts, as opposed to the game itself being in two parts 😛

  2. “Immure is a side-scrolling horror game about a man who finds himself trapped in a strange mansion” Luigi? Nah I kid.
    Okay but really though, if you’re gonna give me a choice to save a monster 9/10 i’m going to save them T-T

    • Yeah, I like it when you get a choice to save them.

      • Maybe I am confused though, but is there a benefit for doing either? Or is it usually like something bad happens if you let one live when it should have died. Something like that

        • In Immure, I’m not sure, since it’s only the start of the game. So far it’s only story-based, so I don’t know if there will be long-term consequences.

          In the Spirit Hunter series, you can only get the best ending if you save the ghosts instead of destroying them.

          Neither has any reason NOT to save them, except that saving them is more difficult.

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