Operation Backlog Completion 2026
Sep 072020
 

With Kingdom Hearts: Melody of Memory on the horizon, Square Enix recently answered questions in several interviews about what fans can expect.

First up, let’s take a look at the interview with Game Informer. In it, the Melody of Memory team explains how the game came to be, the number of songs that will appear in the game (140), and how you’ll level up despite it being a rhythm game.

Nomura then explains some of the story details. Most of the narrative will be a trip through past events in the series, with Kairi acting as storyteller.

Kairi is the central character here, and she “is relevant to a very big part of the plot.” Nomura also goes on to say that Melody of Memory will not have as much story content as other Kingdom Hearts games, but will provide a glimpse of Kairi’s childhood as well as where the future of the series is going.

An interview with IGN mostly covers the same ground, but co-director Masanobu Suzui adds that the team was “very excited, very surprised” by the new story scenario.

Ever since the game was announced, some fans have complained about the next part of the story being put in a rhythm game, while others expect it will only have a short snippet of story at the very end. From the recent interviews, it sounds like it might be somewhere in between those two. Nomura reiterated in a PlayStation Japan interview, translated here, that it does not have a “great volume” of story, but that a new story was written for it. Apparently the rhythm gameplay specifically connects to the story in some way, too.

Meanwhile, he confirmed in that same interview that Melody of Memory and Master of Masters having the same acronym is intentional (as theorized back when the title was first revealed).

So it sounds like we’ll have two general story threads, one dealing with Kairi’s childhood and the other involving the Master of Masters and the future of the series. It will probably be a minor part of the game’s content, with most of Melody of Memory being focused on the rhythm gameplay and the music, but I wouldn’t be surprised if it has an unexpected twist judging by that quote about the team being “surprised.”

And in a Famitsu interview, translated here, Nomura mentioned that 2022 is the anniversary of Kingdom Hearts, the next game is already in development, and upcoming announcements will surprise us.

Personally, I can’t wait!

Mixed news for fans hoping for Kingdom Hearts on the Switch, though – the question came up in an interview with Nintendo Enthusiast, and Nomura said porting Kingdom Hearts games to the Switch would be “technologically difficult,” but that he likes the Switch and “another game of his” could potentially come to it.

What games could he have in mind? If Kingdom Hearts is is a challenge to port to the Switch, I can’t imagine he means the Final Fantasy VII Remake… so I’ll go back to hoping for a The World Ends With You 2 announcement.

Kingdom Hearts: Melody of Memory is being set up as the game that will bridge the Dark Seeker Saga to the next saga. I’m looking forward to playing it when it comes out this November. How do you feel about Melody of Memory?

Aug 282020
 

While this week’s Nintendo partner showcase didn’t have too many thrilling announcements, it did start with one that made me very happy: Melody of Memory’s release date!

Kingdom Hearts: Melody of Memory will be out for the PS4, Switch, and Xbox One on November 11 in Japan and November 13 in the west, which is much sooner than I expected to get the next Kingdom Hearts game.

It features over 140 songs, both solo and multiplayer modes, and a new story picking up after the events of Kingdom Hearts III featuring Kairi.

The key art was also revealed, pictured here to the right.

After the announcement trailer for the partner showcase, an extended version of the trailer was released.

(Warning: this trailer spoils parts of Kingdom Hearts III’s ending.)

I love the music in Kingdom Hearts, so a Kingdom Hearts rhythm game would probably have my intention anyway… but the new story content is really what has me the most excited. While this trailer only shows a tiny snippet, the final scene is especially interesting to anyone keeping up with KHUX’s latest story developments.

(And it’s definitely weird that the next Kingdom Hearts game is a rhythm game instead of a JRPG, but it’s not like Kingdom Hearts hasn’t played around with other genres before.)

Some people feel Melody of Memory is overpriced since it’s being released as a full price game, but I don’t, I already pre-ordered my copy, and I can’t wait. How do you feel about Kingdom Hearts: Melody of Memory?

Jul 012020
 

(But that’s not necessarily a bad thing.)

When I learned we were getting a Kingdom Hearts prequel about Xehanort, I was excited. When I saw it was a mobile game, I was much less excited. Nevertheless, I decided to give Kingdom Hearts Dark Road a try once it came out.

I hoped it would be more like a traditional game than KHUX, despite being a standalone game within the same app, preferably without the filler that eventually drove me away. I was prepared for it to be the same sort of gacha experience dragged down by all the mobile trappings.

But Kingdom Hearts Dark Road isn’t quite what I expected at all.

It’s largely an idle game, because although you can manually fight using the card-based combat system (and should, for tougher battles), Dark Road is really designed for you to set it on auto-battle and just leave it run while you do other things. You’ll need to grind a lot to earn enough BP to level up, and you get missions in between story quests that ask you to defeat a large number of Heartless before you can move on.

Everything else is fairly streamlined, as well. There is a gacha system to get more cards, and any duplicate cards you get automatically fuse with your current copy to boost its power. In addition to earning BP to level up, you also get automatic stat boosts from fighting new enemies and getting new cards, and the game rewards you with jewels, gacha tickets, and other prizes for completing certain goals (which usually means defeating a set number of enemies).

Dark Road has an episodic story, and currently only Episode 1 is available. I enjoyed the handful of cutscenes presented here, but the new characters didn’t add much to the story so far (especially since who you add to your party doesn’t seem to affect much).

However, the episode ends with quite a gut punch, so I’m curious to see where the story goes next.

Right now, Kingdom Hearts Dark Road doesn’t have a lot going for it. However, as someone who does not enjoy playing mobile games, I kinda appreciate that this one doesn’t require much playing.