Operation Backlog Completion 2026
May 272019
 

I thought we’d have to wait until E3 to learn more about Pokémon Sword and Shield, but I was wrong.

First, the Pokémon 2019 Press Conference has been announced for May 28 at 6 PM PT / 9 PM ET. This press conference is supposed to cover “topics of interest for all Pokémon fans,” so it might not cover Sword and Shield specifically.

Then on June 5 at 6 AM PT / 9 AM ET, there will be a special Pokémon Direct. It will last 15 minutes and feature new information on Pokémon Sword and Pokémon Shield.

Since the page for the press conference specifically mentions watching the Pokémon Direct for Sword/Shield news, I wonder if it will focus on other parts of the Pokémon series instead. Maybe news about the anime or movies, the trading card game… or maybe another game announcement unrelated to Sword and Shield.

Pokémon does get a lot of spin-off games, after all.

Despite my disappointment with the last two Pokémon generations, I’ve been interested in learning more about Sword and Shield ever since they were announced. Here’s hoping the Pokémon Direct has good news to share about Sword and Shield!

Are you looking forward to the Pokémon Sword and Shield Direct? What about the press conference? Let me know your thoughts and hopes in the comments.

Feb 272019
 

We’ve been waiting for news on 2019’s mainline Pokémon games for the Nintendo Switch, and they were revealed today in a special Pokémon Direct.

Pokémon Sword and Pokémon Shield will be released worldwide in late 2019.

The three starters are the grass-type monkey Grookey, the fire-type bunny Scorbunny, and the water-type lizard Sobble. It’s set in the Galar region, which appears to be based on the United Kingdom.

“Sword” and “Shield” feel like rather odd titles for Pokémon games, since this isn’t a series that typically involves swords and shields and it certainly doesn’t look like medieval Pokémon or anything like that. The names did make me think of Team Plasma’s knight motif, so I wonder if we’ll have something similar as this generation’s villainous team.

Responses to the reveal are a lot more negative than I expected. It seems like a lot of people were expecting a massive open world Pokémon game, which honestly would have disappointed me.

From what we’ve seen so far, Galar looks like a beautiful region and the gameplay looks like standard Pokémon gameplay. Gyms are back, as well. I’d hoped they might keep the wild Pokémon visible on the field from the Let’s Go titles, but I’m fine with random encounters.

(But here’s hoping HMs are still gone; that was the best change Sun and Moon introduced.)

And could that be the sneaking mechanic from Omega Ruby and Alpha Sapphire?

It’s too early to say if Pokémon Sword and Shield will address the criticisms I’ve had with the last few Pokémon games (although the world map looks like there might be side areas), but right now I’m optimistic and excited to see more!

What did you think of the Pokémon Sword and Shield reveal?


In other news, the Ace Attorney Trilogy will be released for PlayStation 4, Xbox One, Switch, and PC on April 9, but it’s digital-only.

Oct 172018
 

Okay, today was supposed to be another horror post… but my copy of Claire: Extended Cut started crashing and I decided I wasn’t enjoying it quite enough to work around the crashes.

Instead, let’s talk about a Pokémon topic that’s been confusing me lately.

First off, I have nothing against the idea behind Pokémon Let’s Go, Pikachu! and Pokémon Let’s Go, Eevee! Pokémon GO attracted many new fans, and creating a game to bridge Pokémon GO and the mainline series makes sense.

Create a Pokémon game that is similar to traditional games in the series, but with simplified mechanics and connections to GO, and use that to ease Pokémon GO players into the series to be ready for the next traditional entry. Will it work? I don’t know, but I understand the reasoning.

I’m more concerned about the fact that Pokémon X/Y and Pokémon Sun/Moon also simplified certain aspects.

Both were more linear than past Pokémon games, and Sun/Moon in particular carefully guided the player along. They felt simpler and easier. They lacked the more complex dungeons and challenges. And these were mainline Pokémon games, so who’s to say the 2019 game won’t be like that?

Whenever these concerns are mentioned, or when the Pokémon Let’s Go games are criticized, people using defend these changes by saying:

  • It’s a game for kids.
  • New players might be scared off by the complexity.
  • They need to be accessible games.

And all of that is fine, except… we’re talking about Pokémon! It was always a kids’ series, and it was always accessible.

People have started acting like the first few generations of Pokémon games were dense, hardcore RPGs that kids and new players couldn’t possibly understand. Where did this idea come from? Kids played the old Pokémon games. They had more challenge and complexity than the newer ones, but they were never ultra-challenging games.

So why act now like Pokémon suddenly needs to be simplified for the sake of kids?

I’m hardly a hardcore Pokémon player. I don’t play competitively, I never complete the Pokédex, and I rarely worry about the more in-depths elements like EVs and IVs and whatever else. But the recent games have lacked some of the challenge and sense of exploration and discovery that I enjoyed, and I hope the 2019 game is different.

What do you think? Could kids today understand the old Pokémon games? Are these changes actually being made for adults, with kids being the excuse? Was old-school Pokémon actually a tough, inaccessible RPG series after all and I’m just crazy?

And how do you think the 2019 Pokémon game will compare to past entries?