Operation Backlog Completion 2025
Aug 232021
 

Over the weekend, I finished the first half of The Great Ace Attorney Chronicles, the game now officially titled The Great Ace Attorney: Adventures.

The more I played it, the more I wondered if I should think of Chronicles not as a collection of two games, but as one big Ace Attorney game.

Before we get into that, it’s a beautiful game and I love how expressive the 3D sprites are. Some of the animations are simply fantastic when it comes to how much more they can show now. The music is great, too.

Ryunosuke is a good protagonist, and he doesn’t just feel like a copy of Phoenix but a new character in his own right. I like him and the rest of the main cast, with the standout character being Herlock Sholmes (Sherlock Holmes).

I don’t know why they decided to make Sholmes such a wacky character, but I love it. He has a tendency to make elaborate deductions based on clues, but overlook certain necessary details, leading to a new gameplay mechanic called the Dance of Deduction where you find the evidence to steer his wild conclusion back onto the right track. Beyond that, he also sometimes just shows up in the background during investigations, always doing something odd that contributes to this… eccentric portrayal of the great detective.

The new prosecutor, Barok van Zieks, is also interesting. He’s sort of a racist jerk toward Ryunosuke, but he also seems much less corrupt than a lot of the prosecutors we’ve dealt with in the past. He’s fairly dramatic, although not as over-the-top as you might expect from a guy who tosses wine bottles around and occasionally slams the desk with his foot.

Moving on to gameplay, you can investigate most areas for entertaining dialogue once again, and the trials involve both multiple witnesses like in Professor Layton vs. Phoenix Wright, as well as a jury system.

The jury comes across almost as another set of witnesses, with moments in the case where you need to hear their reasoning and find contradictions in order to change their minds. It’s a bit contrived that you always end up with a jury with information relevant to the case, but in general I found it to be an entertaining feature.

Overall, I really enjoyed The Great Ace Attorney: Adventures… except that, once again, I don’t feel like I finished an Ace Attorney game so much as played half of an extra-long one.

The pacing in this game is strange. The first three cases all feel like tutorials to some degree, and none of the cases have multiple days of investigation. Some of this comes from it really shaking up the Ace Attorney formula a bit, which I liked, but it gives the game a strange feeling. The final case does feel like a typical climactic resolution, but the overarching plot leaves many unanswered questions.

I liked the game a lot, but I wonder how I would feel if we did get the game back when it first came out on its own, instead of being bundled with its sequel. If the second half of this story wasn’t waiting for me, I might not have nearly as positive an impression.

Nevertheless, we didn’t get it alone but as part of The Great Ace Attorney Chronicles, so I’ll save my final thoughts for once I conclude the story! I’m taking a break first to play NEO: The World Ends With You, but after that I’ll move on to The Great Ace Attorney 2: Resolve.

Aug 202021
 

Wednesday was not only the day of Pokémon Presents, but also the day the Tales of Arise demo became available.

I downloaded it, and while I didn’t dig into it as much as some fans have, I played through it and enjoyed it quite a bit.

First of all, Tales of Arise is beautiful. I’ve seen debates about Tales switching away from an anime art style to a realistic style, but that’s not really how I’d describe Arise. It strikes me more like a painting, but whatever the art style is called, I love the way the world looks.

The camera is pulled in a little too close for my taste, but I got used to that as I played.

Exploration was one of the high points of the demo for me. There’s nothing I love more than running around a beautiful environment grabbing items, so the vegetables to collect at gathering spots for cooking made me happy. Being able to jump into the water and swim to new spots was great, too.

There’s a lot going on in the combat, and I didn’t quite get the knack for it yet. However, I’m sure that’ll be easier in the full game, when elements are introduced more gradually.

Then there are camps. At camps, you can rest and cook a meal to provide the party with benefits. Cooking as Alphen also gave me one of the funniest skits in the demo.

Skits are told in the comic-like style we discussed previously, and I enjoyed them, although it still feels odd to me. Not being able to see all of the characters’ faces/reactions when a pane focuses on a specific character might be why it doesn’t feel right.

Still, they were fun enough. More importantly, they gave me an idea of the character dynamics, and we could have some pretty entertaining interactions with this cast.

(Characters trying to interpret Dohalim’s way of speaking stood out to me the most. Also, it seems Hootle doesn’t talk, so he could be a non-annoying mascot after all!)

The demo provides very little story context (and for people criticizing the unvoiced “cutscenes,” I’m almost certain those exist only for the demo), but I don’t mind that, since that lets the demo give you a full party without risking spoilers. Overall, I enjoyed the Tales of Arise demo and it left me even more excited for the full release!

Did you play the demo for Tales of Arise? What did you think of it?

Aug 182021
 

Today was the Pokémon Presents presentation, which I had certain hopes for going into it.

To start with, no, there was no Detective Pikachu news. The additional games shown beyond the two being highlighted were Pokémon Unite’s mobile release and the relaunch of Pokémon Café Mix as Pokémon Café Remix.

But let’s get into the main features, starting with Pokémon Brilliant Diamond and Shining Pearl.

There’s still no sign of the Pokémon Platinum storyline returning in Pokémon BDSP; some ominous lines in the trailer could hint at that but are also part of Cyrus’s Diamond/Pearl plans. However, I was also worried that they might cut the Underground mini-games from the remakes… but the Underground content is in!

These remakes actually look great to me (and I didn’t even mind the trailer’s zoom-ins on the dialogue).

The Underground’s mining mini-game is one of my favorite Pokémon mini-games, so I’m thrilled to see it return. It looks like there’s even more to do in the new “Grand Underground” now, too. Secret Bases are also back, which is great.

They also showed off Super Contest Shows, using Stickers for special Poké Ball visual effects, character customization, and Pokémon walking behind you. Overall, this trailer made me pretty excited for Brilliant Diamond/Shining Pearl.

Then they moved on to Pokémon Legends: Arceus. Combat is turn-based, but with some new twists. Your speed stat determines how often you can attack, so it sounds like it’s more of an ATB system. You also have two different combat styles to switch between.

As for it being open world, it looks as though you’ll unlock new regions as you progress through the game and then enter a region to explore it. I think. Some people still think it’s a full open world.

You’ll accept missions at Jubilife Village, a hub area where you work as part of the Galaxy Expedition Team. Okay, the connections to Team Galactic speculated about shortly after the announcement trailer are definitely not a coincidence. Commander Kamado is confirmed to be an ancestor of Professor Rowan, so it feels like a safe bet that Captain Cyllene is Cyrus’s ancestor (although that seems weird to me considering what we know of Cyrus’s backstory, so maybe not).

Interestingly, catching a Pokémon isn’t enough to complete its Pokédex entry. Completing the Pokédex is a major goal, and you need to study the Pokémon through additional research tasks to complete its entry. Catching Pokémon also seems to have more of a puzzle element, since you approach Pokémon on the field, and large Pokémon appear capable of attacking the player directly, too.

Legends: Arceus sounds like it could be a lot of fun, so I’m definitely interested in seeing more.

What are your thoughts on the new details shown about Pokémon Brilliant Diamond & Shining Pearl and Pokémon Legends: Arceus?