Operation Backlog Completion 2026
Mar 072024
 

One of the games I’ve been curious about ever since it was first announced is Princess Peach: Showtime!, Nintendo’s upcoming game about Princess Peach using transformation powers to save a theater from an evil troupe of villains.

A demo came out yesterday, so I decided to take a look.

After the theater is taken over, Peach allies with a little fairy called Stella and gets a special ribbon that lets her interact with stage props to restore them (such as making flowers bloom) and attack enemies. The demo lets you play through two stages, and in the first stage, Peach is able to transform into Swordfighter Peach.

This level plays like an action platformer, where you use a sword to take out enemies and cut down obstacles. It’s fairly easy, but it’s fun enough, with stylish slowdowns when you dodge an attack.

In the second stage, she instead becomes Patisserie Peach. Instead of fighting enemies, you play through a couple of baking mini-games to prepare cookies and cakes. These were fun, although it did feel a little odd to have a level that was primarily walking to one mini-game and then another.

One curious thing is that the game doesn’t force tutorials for the transformations on you. Instead, the “controls” prompt lights up, and if you open it, Stella explains whatever new mechanic is available.

Both stages have a series of stars for you to collect, some of which you’ll get automatically as you progress while others are a bit more hidden. You also get a lot of coins for defeating enemies, restoring props, and so on… but I don’t know why yet. In fact, the demo left a lot unknown; there’s four whole menu options that simply said “???” for the duration. There’s what looks like a dress shop in the hub area, and I found a “dress ribbon” in each level named after their respective transformations, but the demo didn’t explain how this will work.

I’d love it if you were able to use transformations outside of their origin levels and later stages would have secrets only accessible with other forms, but it might not mean that at all. Maybe the ribbons are just for a visual change.

The demo takes around half an hour, so I hope later stages are longer or this could be quite a short game. Overall, the demo didn’t change my feelings toward Princess Peach: Showtime! too much. It has the potential to be a fun game, but not an immediate must-buy. I want to learn more about it before I make up my mind.

Mar 062024
 

(I will, of course, not be caught up in time.)

After previously announcing its localization for Summer 2024, NISA has now announced that Trails Through Daybreak will be out on July 5.

Since I’ve still only finished the first Trails in the Sky, that means I’ll want to play nine games ahead of this one… so even if I stay true to my claim that this will be the “Year of Trails,” there’s no way I’d ever catch up in time.

But that’s okay! A long series like this is one to be savored, not rushed through.

Even though I won’t be ready to play it, that’s just one more game that makes 2024 amazing for RPG fans, so it’s exciting to have a solid release date at last.

So in the span of a month, NISA has announced Ys X localization, Reynatis localization, and the Trails Through Daybreak release date. I’m surprised they didn’t have their own little showcase for these announcements.

(On an unrelated note, I just finished watching the Xbox Partner Preview, and Kunitsi-Gami looks really cool. I’m looking forward to seeing more of it in the Capcom Highlights stream tonight.)

Are you planning to get Trails Through Daybreak? Will you still be catching up on the series like me? Let me know in the comments!

Mar 042024
 

It’s hard to predict when and where Capcom will show their games nowadays, and now they’ve stirred the pot further with the announcement of Capcom Highlights.

This 2-day event hosted by Youtuber FightinCowboy will take place on March 7 and 11, both at 3 PM PT / 6 PM ET.

The first day will feature Kunitsu-Gami: Path of the Goddess and Dragon’s Dogma 2. Kumitsu-Gami looked pretty interesting when it was announced, so I’ll probably tune in for that one.

Meanwhile, the second day will feature Street Fighter 6, Exoprimal, Monster Hunter Stories, and Monster Hunter Now. The game that interests me most out of these titles is Monster Hunter Stories, which I already played when it came out on the 3DS, so I’m not quite as interested. I still might tune in, however.

Now I usually have one specific thing on my mind whenever I watch a Capcom event – Ace Attorney – but I don’t think they’ll announce new games at an event like this where the featured games are clearly listed… although the website also say it will include “an update on the current state of Capcom” and specifically mentions that Monster Hunter Wilds will not be shown, so who knows? Maybe this prediction will age terribly!

This news came on the heels of me trying to figure out where a new Ace Attorney game is most likely to be announced. After all, they used to be announced in Famitsu, but The Great Ace Attorney Chronicles was announced in a random tweet, Ghost Trick was in a Nintendo Direct, and the Apollo Justice Trilogy took us by surprise in last year’s Capcom Showcase. Anything seems possible.

(I didn’t delay this post out of some premonition of a new showcase, though, that was just a coincidence.)

Anyway, while I highly doubt this is where I’ll get the news I’ve been waiting for, I’ll be tuning in to the Capcom Highlights streams. What games are you looking forward to learning more about?