Operation Backlog Completion 2025
Dec 232024
 

When we talked about the Trails in the Sky remake, Ys X: Proud Nordics, and Memories of Celceta for the Switch on Friday, I figured we’d have Falcom news covered for a little while.

Little did I know that later that same day, a remaster of Ys vs. Trails in the Sky: Alternative Saga would be announced for 2025, with a western release already confirmed.

Ys vs. Trails in the Sky is a fighting game originally released for the PSP only in Japan, featuring characters from the Ys and Trails games. It’s now being remastered for Nintendo Switch, PlayStation 4, PlayStation 5 and PC by publisher refint/games.

It will have remastered graphics, both local and online multiplayer, and an English dub.

And, like with the Crossbell games, the fan translation from Geofront has been licensed for this release.

One especially interesting thing about this is that Falcom is working with a variety of different publishers now. NISA is still handling the major new releases, but Aksys published the Switch version of Tokyo Xanadu, Xseed did Ys Memoire, GungHo has the Trails in the Sky remake, and now refint/games is here with Ys vs. Trails.

Now I’ve never been a big fan of fighting games, so I probably won’t end up playing this one. At the same time, however, I’m more tempted to try it than any other fighting game. So we’ll see. I certainly have plenty of games in both series to catch up on in the meantime.

Are you interested in Ys vs. Trails in the Sky: Alternative Saga?

Dec 202024
 

During the incredible Nintendo Direct back in August, we got the surprise reveal of Trails in the Sky the First, a full remake of the first game in the Trails series.

After that, things got a little confusing, as it seemed even Falcom themselves didn’t know what platforms it would be on or who would publish it in the west. But now, we finally have answers!

Now titled Trails in the Sky 1st Chapter for the west, the remake is being published by GungHo Online Entertainment, which no one saw coming.

They announced that it will be released in Fall 2025 for the Switch, PS5, and PC. Not only that, but it seems it will be a worldwide release.

Judging by the new trailer, it looks like it has the hybrid action/turn-based combat system introduced with Daybreak, along with other new features. It looks absolutely beautiful, too!

A standard edition will be sold through Amazon (or Clear River Games in Europe), and there will be a Collector’s Edition available only from Limited Run Games.

The announcement also says it has “brand-new English, German, and French localizations,” so that might mean it’s not using the original translation like we expected. (On the other hand, it could be just oddly worded, since it never had German and French localizations before at all.)

Now, I’m still in the middle of playing the original Trails in the Sky games, and I have many Trails games ahead of me, so who knows if I’ll be ready to play the remake when it comes out. Either way, though, it’s exciting to see. I’m sure this will make it easier for new fans to get into Sky, too.

Meanwhile, Ys X: Nordics is getting an enhanced edition next year in Japan, which feels strange for a game so new. Yes, it’s been out a year longer in Japan than it has here, but that’s still pretty soon for a new version of the game. Memories of Celceta is also coming to the Switch in Japan.

Are you planning to play the Trails in the Sky remake? How do you feel about Ys X getting an enhanced edition already?

Nov 152024
 

All the way back in 2018, I played and loved Trails in the Sky and was anxious to play the sequel.

It took me longer than I expected.

I don’t quite know how to explain why I waited this many years to finally get around to a game I was so eager to play. Different games just kept taking up my time, I suppose.

But my interest in the Trails series surged enough that I finally made it a priority this year.

Trails in the Sky: Second Chapter picks up immediately where the first game left off. The story has a faster pace this time around; while it still has some slow sections, there are a lot more exciting moments throughout.

The combat system is the same grid-style turn-based combat system as in its predecessor, and more powerful orbment setups allow for greater customization of the magic you can use. And while the first game has a revolving party, where characters come and go in each new chapter, the party here is much more flexible, with more permanent party members you can choose from for your active team.

Best of all, it is still the game for NPC dialogue. Having learned my lesson about missable side quests and their tiny windows of availability last time, I made a concerted effort to backtrack after every plot point in this game. NPC dialogue updates every single time, and it’s so much fun to see these minor background characters go through their own miniature stories. For example, one town included a married couple having trouble with their relationship, and I found myself strangely invested in their outcome as I checked back each time. This sort of thing really makes the world feel alive and real, and I love it.

It also seems to have a lot more sections where dialogue changes depending on your active party – at one point I had an all-female team and the characters referenced it in a conversation, and that’s just a minor example.

Now, Trails in the Sky is the first arc in a lengthy series, and it was especially interesting to see how that came into play here. Although SC tells a more conclusive story than the first game, it does so while dropping hints and details for things that are to come later. I was actually surprised to see how much it quietly sets up a larger series despite being such an early entry. It left me even more excited to move forward and see the rest.

Trails in the Sky: Second Chapter is an excellent game, and I had a lot of fun playing it. Since it took me over 90 hours, however, I’m going to take a break before diving into the next game – but this time, it won’t be a break that lasts for years.