Operation Backlog Completion 2025
Jul 312024
 

We’ve got a bit of an odd post today.

When we discussed the insane Nintendo Direct that included tons of exciting game announcements, one I only mentioned in passing was Fairy Tail 2.

At the time, I mentioned that I was interested in it because I enjoy Gust’s turn-based RPGs.

So you can imagine how surprised I was today when the latest Fairy Tail 2 screenshots were described by news sites as being from the upcoming action RPG. I thought it was a mistake until I visited Steam and saw its genre listed as both “Action” and “RPG.”

The description also says, “The battle system has been completely redesigned from the previous game, implementing real-time battles that are even more flashy and impactful.”

Now that I look back at the trailer, the narrator does say “engage in real-time battles” when combat is shown, but that section looks like turn-based combat to me. All the enemies are standing still as if it’s the player’s turn!

At the time, I think I just assumed it was a fast-paced ATB system along the lines of the one in Atelier Ryza. For the record, none of the Ryza games have “Action” listed as their genre on Steam. On the other hand, neither does Nights of Azure, despite that being an action RPG.

So in short, I have no idea. It looks like a turn-based RPG to me, it’s being called an action RPG, the specific mention of real-time battles seems to support that, and yet its combat system hasn’t been shown or described in enough detail to make it clear. Of all the “is this upcoming RPG turn-based or action” debates we’ve had, this might be the funniest.

Here’s hoping the next look at Fairy Tail 2 will show enough combat to clear up the confusion!

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