We last talked about Atelier Resleriana: The Red Alchemist and the White Guardian back in November, when it was officially confirmed to be an offline, non-gacha game despite being set in the same universe as the mobile game.
At the time, fans speculated that it would be also have turn-based combat as a contrast to the more action-oriented Atelier Yumia, which came out earlier this year.
Atelier Resleriana: The Red Alchemist and the White Guardian has now been revealed to have a September 26 worldwide release for the PS5, Switch, and PC (plus PS4 in Japan), and the speculation was correct. It looks like it has a more traditional turn-based combat system.
In addition to exploration, crafting, and combat, this game is also adding a new feature into the mix – shop management. Players will sell items at their shop and then invest the money in town development to progress the story.
It looks like a fun game, and it’s interesting to see them releasing two very different types of Atelier games in the same year.
Of course, I’m still nowhere near caught up on my Atelier journey, but I’m excited to see this nevertheless. Will I have played another Atelier game by the time this one comes out? …We’ll see.
(In completely unrelated news, it was announced yesterday that Bloober Team is remaking the first Silent Hill game. Maybe I called an end to Not-E3 season too soon!)
Anyway, what are your thoughts on Atelier Resleriana: The Red Alchemist and the White Guardian?