Operation Backlog Completion 2026
Sep 052018
 

A few weeks ago, I showed you the updated combat for Destiny Chronicles and promised that we’d be relaunching our Kickstarter campaign soon.

Now, Destiny Chronicles is back on Kickstarter!

It’s an action RPG inspired by JRPGs, and we plan to release it for the PC, PS4, and Switch. Development on the PC version will be first, followed by the PS4 version and then the Switch version.

This time we have a playable demo so you can check out the improved combat for yourself.

Destiny Chronicles follows Celeste, a knight-in-training whose initiation is ruined when a thief steals the ancient artifact she was sent to recover. Determined to prove herself, Celeste sets out on a journey to catch the thief and reclaim the artifact.

Along the way, she’ll meet a mercenary named Valana and a scholar named Ruby, who join her quest, along with several other characters.

It will be a character-driven game with a story told through visual novel style scenes, and we also plan to include optional character conversations (like the skits in Tales).

Here’s our new Kickstarter trailer:

The Kickstarter page has details on how the combat system will work, information about the world’s history and lore, some of our location concept art, a sample of the game’s soundtrack, and more!

So if you’re interested in Destiny Chronicles, head on over to our Kickstarter campaign to learn more about it, lend us your support, and share the link with your friends.

Feel free to ask me any questions, as well. While I’m mainly involved with the story, I should be able to find out other answers for you. Is there anything you’d like to know about Destiny Chronicles?

May 072018
 

If you were following The Good Life’s Kickstarter progress, you’ve probably already seen that yes, it hit its goal!

It didn’t quite reach its stretch goal for the Nintendo Switch version, although it came very close.

Since they didn’t make the Switch stretch goal, the additional money earned above the target goal will go toward additional content for the game, such as seasonal events or more jobs. They will still try to make a Switch version at some point, although it might not be possible.

Meanwhile, during the final days of the campaign, they released videos showing gameplay for when you’re in cat/dog mode, which wasn’t included in the demo.

Here is The Good Life’s gameplay as a cat:

And here is gameplay as a dog:

As you can see, it appears as though being an animal will not hinder your use of the camera in any way… somehow. It also looks like the cat’s strength will be your ability to climb to high places, while the dog’s strength will be your ability to detect scents.

To see that in more detail there is also a longer gameplay video showing how you can track scents as a dog to complete certain quests.

I shared my thoughts on The Good Life’s demo last week, and I’m happy it met its Kickstarter goal. Here’s hoping The Good Life will be a fantastic experience.

Are you looking forward to The Good Life?

Apr 302018
 

With the Kickstarter campaign for The Good Life nearing its final days, Swery released a prototype demo.

This is especially helpful since The Good Life’s “debt repayment daily life action adventure” photography-themed murder mystery still has people confused about exactly what it is.

Since it’s a prototype, it’s a bit buggy and there isn’t a lot to do, but it still gives a sample of The Good Life’s gameplay. In the demo, you can talk to three different NPCs who give you quests, which you solve through photography.

For example, one character wants proof of two people secretly meeting each other, so you need to find them and take a picture from afar. Another misses his red lorry and asks for a picture to remember it by. In addition to talking to NPCs and taking pictures, you also have the ability to pick up objects, which helps with some quests (such as stopping the lorry).

It’s a short demo. Once you complete a specific quest, the story progresses and you discover the murder, then the demo ends.

There isn’t a lot to the demo, but it’s pleasant and has a lot of potential for interesting quests. My biggest criticism is that I didn’t really like the main character. Naomi is mainly interested in money (she has to pay off a debt in the full game, after all) and she came off as a bit uncaring.

But maybe character development will change that! Either way, I’m interested in The Good Life. If you’d like to check out the prototype demo, it’s available from the Kickstarter page.