Operation Backlog Completion 2026
May 072018
 

If you were following The Good Life’s Kickstarter progress, you’ve probably already seen that yes, it hit its goal!

It didn’t quite reach its stretch goal for the Nintendo Switch version, although it came very close.

Since they didn’t make the Switch stretch goal, the additional money earned above the target goal will go toward additional content for the game, such as seasonal events or more jobs. They will still try to make a Switch version at some point, although it might not be possible.

Meanwhile, during the final days of the campaign, they released videos showing gameplay for when you’re in cat/dog mode, which wasn’t included in the demo.

Here is The Good Life’s gameplay as a cat:

And here is gameplay as a dog:

As you can see, it appears as though being an animal will not hinder your use of the camera in any way… somehow. It also looks like the cat’s strength will be your ability to climb to high places, while the dog’s strength will be your ability to detect scents.

To see that in more detail there is also a longer gameplay video showing how you can track scents as a dog to complete certain quests.

I shared my thoughts on The Good Life’s demo last week, and I’m happy it met its Kickstarter goal. Here’s hoping The Good Life will be a fantastic experience.

Are you looking forward to The Good Life?

Apr 302018
 

With the Kickstarter campaign for The Good Life nearing its final days, Swery released a prototype demo.

This is especially helpful since The Good Life’s “debt repayment daily life action adventure” photography-themed murder mystery still has people confused about exactly what it is.

Since it’s a prototype, it’s a bit buggy and there isn’t a lot to do, but it still gives a sample of The Good Life’s gameplay. In the demo, you can talk to three different NPCs who give you quests, which you solve through photography.

For example, one character wants proof of two people secretly meeting each other, so you need to find them and take a picture from afar. Another misses his red lorry and asks for a picture to remember it by. In addition to talking to NPCs and taking pictures, you also have the ability to pick up objects, which helps with some quests (such as stopping the lorry).

It’s a short demo. Once you complete a specific quest, the story progresses and you discover the murder, then the demo ends.

There isn’t a lot to the demo, but it’s pleasant and has a lot of potential for interesting quests. My biggest criticism is that I didn’t really like the main character. Naomi is mainly interested in money (she has to pay off a debt in the full game, after all) and she came off as a bit uncaring.

But maybe character development will change that! Either way, I’m interested in The Good Life. If you’d like to check out the prototype demo, it’s available from the Kickstarter page.

Apr 272018
 

Remember Chuusotsu! 1st Graduation: Time After Time, the odd visual novel we discussed almost a year ago?

Chuusotsu is a bizarre story set in a dystopia. The demo was incredibly strange, but in an interesting way that made me back the visual novel’s translation through Kickstarter.

Well, it’s out now and available on Steam.

(Which is a pretty good turnaround for a Kickstarter.)

Backers got their copies a few days early, although I haven’t played mine yet because of my backlog of doom. Still, I hope to play it soon (we’ve heard that before) and review it here once I’m done.

In other news, it looks like the E3 press conference schedule is more or less set. Nintendo was the most recent to announce their E3 plans, with an emphasis on the new Super Smash Bros. game. (Despite how some people have reacted to that news, I’m certain they will announce and show other games as well. Come on.)

We’ll talk more about E3 and potential announcements once we’re a little closer.

In the meantime, what do you think of Chuusotsu?