Operation Backlog Completion 2026
Sep 212018
 

Our Kickstarter campaign for Destiny Chronicles is still ongoing, and I recently wrote a tie-in story about one of the supporting characters.

Titled “Enchanter: Rhea’s Quest,” it is a short fantasy story.

Rhea, whom we introduced in this campaign, will appear in the game as a side character who can enchant your gear to give it special bonuses.

Before the events of the game, however, Rhea dreamed of becoming a combat mage. This story focuses on her backstory.

It’s just a short glimpse into the world of Destiny Chronicles, but I thought it was a nice touch to give this side character more of an introduction, as well as to show more of the story and world in general.

You can find it here, as a PDF file included in our latest update. I hope you enjoy it!

And if you enjoy “Enchanter: Rhea’s Quest” and also like JRPGs, please consider supporting Destiny Chronicles on Kickstarter and spreading the word.

Sep 052018
 

A few weeks ago, I showed you the updated combat for Destiny Chronicles and promised that we’d be relaunching our Kickstarter campaign soon.

Now, Destiny Chronicles is back on Kickstarter!

It’s an action RPG inspired by JRPGs, and we plan to release it for the PC, PS4, and Switch. Development on the PC version will be first, followed by the PS4 version and then the Switch version.

This time we have a playable demo so you can check out the improved combat for yourself.

Destiny Chronicles follows Celeste, a knight-in-training whose initiation is ruined when a thief steals the ancient artifact she was sent to recover. Determined to prove herself, Celeste sets out on a journey to catch the thief and reclaim the artifact.

Along the way, she’ll meet a mercenary named Valana and a scholar named Ruby, who join her quest, along with several other characters.

It will be a character-driven game with a story told through visual novel style scenes, and we also plan to include optional character conversations (like the skits in Tales).

Here’s our new Kickstarter trailer:

The Kickstarter page has details on how the combat system will work, information about the world’s history and lore, some of our location concept art, a sample of the game’s soundtrack, and more!

So if you’re interested in Destiny Chronicles, head on over to our Kickstarter campaign to learn more about it, lend us your support, and share the link with your friends.

Feel free to ask me any questions, as well. While I’m mainly involved with the story, I should be able to find out other answers for you. Is there anything you’d like to know about Destiny Chronicles?

May 072018
 

If you were following The Good Life’s Kickstarter progress, you’ve probably already seen that yes, it hit its goal!

It didn’t quite reach its stretch goal for the Nintendo Switch version, although it came very close.

Since they didn’t make the Switch stretch goal, the additional money earned above the target goal will go toward additional content for the game, such as seasonal events or more jobs. They will still try to make a Switch version at some point, although it might not be possible.

Meanwhile, during the final days of the campaign, they released videos showing gameplay for when you’re in cat/dog mode, which wasn’t included in the demo.

Here is The Good Life’s gameplay as a cat:

And here is gameplay as a dog:

As you can see, it appears as though being an animal will not hinder your use of the camera in any way… somehow. It also looks like the cat’s strength will be your ability to climb to high places, while the dog’s strength will be your ability to detect scents.

To see that in more detail there is also a longer gameplay video showing how you can track scents as a dog to complete certain quests.

I shared my thoughts on The Good Life’s demo last week, and I’m happy it met its Kickstarter goal. Here’s hoping The Good Life will be a fantastic experience.

Are you looking forward to The Good Life?