Operation Backlog Completion 2025
Jan 122022
 

You might recall that after its initial Early Access launch, the full version of Eternal Radiance came out in December 2020 for PC.

Eternal Radiance is an action RPG about a squire named Celeste who sets out on a journey to reclaim a stolen artifact and prove herself worthy of becoming a knight.

I wrote the story and dialogue, making this one of the biggest game projects I’ve worked on.

Well, now the console version are on their way! Eternal Radiance will be out for the Switch and PS4 tomorrow, January 13.

(The Switch version is also available as a physical copy from 1Print Games with a manual, soundtrack, and keychain.)

It’s exciting to see a game I worked on available on consoles!

So, if you’re interested in Eternal Radiance but have been holding out for the console release, it’s out physically now for the Switch and will hit the digital stores tomorrow.

Dec 162020
 

After launching in Early Access earlier this year, our action RPG Eternal Radiance is now finished and officially available!

Eternal Radiance is inspired by JRPGs, and it follows a young would-be knight named Celeste who goes on a journey to reclaim a stolen artifact after failing her initiation into the Ashen Order.

I wrote the story and dialogue for Eternal Radiance, and I’d love to revisit its world and characters someday. For now, I’m excited that all of you will have a chance to experience it!

It’s come a long way from its initial Early Access release, because in addition to completing the game’s content, we were also able to improve the combat and polish things up. Once again, Eternal Radiance is out now on Steam, with console ports planned for next year!


In other game news, the last couple of days have been a little crazy, so here’s a rapid-fire account of the highlights:

  • The Tales anniversary live stream had no news, but since 2020 was the way it was, the 25th anniversary has been extended for another year, with exciting announcements promised. Tales of Arise is also reportedly in the final stages of development.
  • Nintendo held another Indie World Showcase, which included the announcement that Finding Paradise is coming to Switch. It’s the sequel to To the Moon, and it’s really good.
  • Kojima Productions announced an anniversary announcement for midnight Eastern Time. At midnight, they announced the announcement would be in an hour. An hour later they revealed a wallpaper, eventually followed by some merchandise and the news that they’d won an award. It probably would have gone over better without the announcement of the announcement of the announcement.
  • Details on the next Trails game surfaced from Famitsu, as translated here. Combat details are still a little murky, since it’s a real-time action system that doesn’t require input skill, and you can switch to command-based combat. Hopefully they’ll show it on the 20th. Nayuta no Kiseki is also being remastered.
  • And this morning, the horror game Devotion was announced to be returning… only for GOG to reverse the decision mere hours later due to “many messages from gamers,” an explanation absolutely no one believes.

I was hoping we’d be celebrating a big Tales announcement today, I have mixed feelings about the possibility that Trails is switching to action combat, and I was planning to buy Devotion the moment it went live… but at least we have some good news to celebrate in there, too!

Apr 152020
 

As of yesterday, Eternal Radiance is available now on Steam in Early Access.

The Early Access build has the core gameplay completed, while the first three chapters of the story are available. We’ll continue to add new story and quest content to the build chapter-by-chapter, until the game is complete.

However, one of the main reasons for the Early Access launch is that we’re gathering feedback to further improve the game!

Since its launch yesterday, we’ve already made improvements to the combat and tutorials, and we’re looking into additional adjustments to make.

We want Eternal Radiance to be as polished and fun to play as possible once we’re done with it. If you’ve picked up the Early Access build, let us know your thoughts!

And of course, if you have any questions (especially about the story, characters, quests, etc., since I’m the writer), feel free to ask me. This is one of the biggest game projects I’ve worked on so far, and I’m really excited about how it’s turning out.

What do you think of Eternal Radiance?