We’ve talked a few times now about Destiny Connect, an upcoming turn-based JRPG that features time travel… and apparently it started out as quite a different game.
According to an interview translated by Siliconera, Destiny Connect was originally planned to have a scarier atmosphere, more like a horror game.
It would follow a girl who entered a dream-like world and met a robot there. Instead of involving time travel, it would be more of an adventure, and “the world would slowly break down like in Alice in Wonderland.”
This might explain why there are no side quests, as we discussed last time, since the original vision for the game was so different.
Actually, the characters journeying through a dream-like world with a horror atmosphere sounds pretty interesting to me. I almost wish they had stuck with that version. What do you think of Destiny Connect and its original premise?
(And speaking of horror JRPGs, I wonder when we’ll hear more about Ushiro…)