Operation Backlog Completion 2025
Feb 072020
 

Moe Era is a free visual novel that just came out recently on Steam, so I decided to take a look at it for our romance celebration.

You start out in a strange room where four girls talk about how your life story is empty and you need to make a change.

Then you wake up from an apparent dream in the real world, where you attend school with those same four girls, three of whom are classmates while the other is your teacher.

For a while, I didn’t know quite what to make of it. It felt like a slice-of-life romance story, albeit with an unusual emphasis on introducing the player to things like classic works of literature and famous composers, but it also had surreal aspects that make me wonder just what was going on.

It was hard not to draw comparisons to a certain other slice-of-life-but-not-really visual novel, except I’d seen the developer explicitly say Moe Era wasn’t horror.

And that is accurate. While it isn’t as simple as it appears on the surface, it is not horror.

Instead, it’s actually quite a motivational story. I won’t go into details, because it’s fairly short and I don’t want to spoil it, but Moe Era left me feeling inspired and motivated.

It has cute moments and funny moments and just a positive message in general. The graphics are good, and it has a surprising number of CGs despite taking less than 3 hours to finish. It also handles its routes in a very player-friendly way, although I’d recommend keeping an extra save to make it easier to see all the content (such as the non-romance route, which is also resolved well in its good ending).

Moe Era is just an all-around nice visual novel, so if you’re looking for something cute and sweet with depth that goes beyond that, Moe Era is available now for the low, low price of free.

Feb 052020
 

Once upon a time, I wrote a freelance script about ten of the weirdest romance visual novels available at the time.

One of the visual novels I learned about as a result was Creature Romances ~Kokonoe Kokoro~, a visual novel about a romance with a giant grasshopper.

So of course I vowed to play it if it ever got an English release.

I figured there were two directions a visual novel like this could go. Either it would be disturbing and weird, with the protagonist seeing a world full of monsters around him like in Saya no Uta, or it would be silly and played for laughs like Hatoful Boyfriend.

But there was a third possibility I hadn’t even considered, and that was that the weird premise would be entirely inconsequential.

You play a high school boy who isn’t prepared to think about higher education or his future until his best friend Kokonoe Kokoro asks him to study hard so they can both be accepted into the same university. He is the only human character in the game, which no one ever mentions. Only one or two lines reference the characters being insect people at all. You could swap out the characters for humans and the visual novel would remain unchanged.

In the end, Creature Romances just left me asking why, and not because you’re romancing a giant bug.

It’s just a high school love story, a little cute but mostly bland. The juxtaposition of these normal romantic thoughts with the giant bug girl causes a mild amount of humor at first, but since the story never does anything with it, it loses even that once the novelty wears off.

So if you buy Creature Romances ~Kokonoe Kotoro~, just be aware you aren’t getting much besides the ability to say, “Yes, I played the grasshopper romance game.”

Feb 032020
 

You overwhelmingly asked for it in my poll, and so here it is: our first ever Celebrating All Things Romantic event!

While I might have most of my publications in the horror genre, I do write some romance as well. One of my first fiction publications was a Christmas romance story called “A Special Present” in the anthology Love Under the Mistletoe.

It really became my niche in the indie game writing world, however. Most notably, I wrote the script for Ascendant Hearts, a romantic comedy visual novel available now on both Steam and the Nintendo eShop.

I also wrote the scripts for several of Genius’s mobile romance visual novels, the most recent of which are My Time Traveling Girlfriend, My Ninja Girlfriend, and Gossip School: Romance Otome Game.

As you’ve probably guessed, Celebrating All Things Romantic is going to be a lot like Celebrating All Things Spooky, which we do every October, except focused on romance games instead of horror games. Since this is the first time, it might not run as smoothly (can I play & review as many romance games in a month as I do horror games?), but let’s get down to the details!

2020’s Celebrating All Things Romantic Contest

That’s right, I’m doing a contest as usual, and the available prizes are:

  • Ascendant Hearts (gift sent through Steam)
  • Hatoful Boyfriend (gift sent through Steam)
  • Steins;Gate (gift sent through Steam)
  • Muv-Luv (gift sent through Steam)
  • $15 sent through PayPal
  • You pick a game for me to review!

If you choose the review option, your chosen game must be something I either own or is easily obtainable, which you can discuss with me beforehand. It must be a single game, not a collection (although the chosen game can be part of a collection). I will start playing it in March.

Rules and Scoring

  • No purchase is necessary.
  • Only comments made between February 3, 2020 at 1:00 PM EST and February 29, 2020 at 11:59 PM EST will be counted.
  • 1 non-spam, non-anonymous comment on any blog post here = 1 point.
  • 1 non-spam, non-anonymous comment on a Celebrating All Things Romantic blog post = 2 points.
  • You must use an email address or website URL (or include another way of contacting you) in your comment so I can contact you if you win.
  • You must have at least 10 points at the end of the month to win.
  • The person with the most points will get their first pick of the prizes. The person with the second most points will pick second, and so on, until all prizes have been given out.
  • The winner will be contacted by March 2, 2020.

Once again, I’m pretty much following the Celebrating All Things Spooky format. Any questions? Ask in the comments!

Now let’s see if we can make this celebration a thing.