Last time, we discussed the unexpected announcement of Pokémon Legends: Z-A, and now I’d like to talk about some theories.
From the short teaser trailer, which doesn’t even show actual gameplay, there isn’t a lot we can say about the game for sure.
Nevertheless, I’d like to get some early thoughts out there based on what little we’ve seen so far.
Pokémon Legends: Z-A Will Take Place in the Past
The setting for Pokémon Legends: Z-A has been a big topic of debate. Pokémon Legends: Arceus was set in the past, in the Pokémon equivalent of the Meiji Era, which went from 1868-1912. However, initial impressions of Z-A are that this game might take place in the future. Due to the trailer’s presentation, even my first reaction while watching it was, “Is this a futuristic Pokémon game?”
But after thinking about it, I think it’s more likely that Z-A is set in the past after all. Instead of a cyber world, I think what we’re seeing in that trailer is a 3D realization of blueprints. That fits with how it shifts to a 2D overhead view of Lumiose City and then changes into the sketched design.
(Some fans have pointed to the modern clothing worn by people in the trailer as a sign that it’s not set in the past, but since it’s a stylized depiction, I think that could simply mean that it’s the creation of what Lumiose City is like now.)
Lumiose City is loosely based on Paris, and fans have pointed out Haussmann’s renovation of Paris as a potential inspiration for the Lumiose City Urban Redevelopment Plan. This took place between 1853-1870 and resulted in Paris’s modern design, much as how this would lead to Lumiose City’s modern design.
As exciting as it would be to have a game set 3,000 years in the past during the war, I don’t expect that. This time frame, which is closer to that of Legends: Arceus, seems much more likely.
There Will Be Areas Outside Lumiose City
I know, I know, Nintendo’s tweet said Z-A is set entirely within Lumiose City. However, I think it’s possible we’ll still leave the city occasionally – not to explore the full region of Kalos, but to enter areas related to Lumiose City.
For example, the Power Plant supplies power to Lumiose City, and its mysterious locked doors have frustrated fans ever since X/Y came out. There’s no way to get inside and no explanation for them. Many fans thought they would play a role in X/Y DLC or Pokémon Z, until neither of those things came to pass. Revisiting the Power Plant in its early days could finally let us see the full thing.
However, I do think most of the game will take place within the city. The way it’s split into sectors feels like it’s perfectly set up to act like the different regions in Legends: Arceus.
It Will Play Like Legends: Arceus
This one feels like a given, since it’s another Legends game, but you’d be surprised at how many people have taken the “urban redevelopment plan” to mean it’ll be a city builder and have little to no normal Pokémon mechanics.
But it’s not like Pokémon is any stranger to spin-offs. If they were going to make the gameplay drastically different, I think they would have given it a new title instead of calling it Pokémon Legends. How the gameplay mechanics will translate to a primarily city-based game, I’m not sure, but perhaps the Pokémon are scattered throughout the city and you need to collect them to catalogue them as part of this new vision of harmony between humans and Pokémon.
What would be neat would be if city-building did play a role somehow. Perhaps as you catch more Pokémon, instead of just ranking up like you did in Legends: Arceus, the city will develop and new facilities will become available. Completing the Pokémon data for a given sector could complete that sector’s development. That would be a cool way to connect the two concepts!
We’ll See A Predecessor to Team Flare
I’m not a big fan of Team Flare. I found them to be one of the least interesting Pokémon villain teams. But Legends: Arceus did interesting things with Galaxy Team being a presumed predecessor to Team Galactic, so we could see the same thing happen here. While it didn’t catch my eye at first, some fans pointed out that the teaser trailer says the urban redevelopment plan is for “beautiful coexistence,” and Team Flare was all about wanting a “beautiful” world.
Z-A… AZ…?
Nope, I’ve got nothing. I’m convinced there has to be a connection here; you wouldn’t take a game with a major character called AZ and call its spin-off Z-A for no reason. My guess is that the title has a double meaning – the Z stands for Zygarde and the A will have a separate meaning within the plot, but it’s a reference to AZ as well. What that will actually mean for the story, though, I’m not sure.
Conclusion
Anyway, these are my current thoughts on what Pokémon Legends: Z-A will be like. I could be completely wrong! We’ll find out eventually, but in the meantime, what are your theories on Pokémon Legends: Z-A?
I still think this is something that will happen in the present or future. I do think it will not have the same gameplay style as a typical Pokemon game, but I’m not convinced it will be the same as Arceus. We only have one game to base the feeling off of, and I don’t think we can truly say what a Legends game is until we have a second. Though a big focus on a specific legendary Pokemon seems to be a part of it.
Everything feels modern or futuristic, and having it take place after X/Y could allow more exploration of the aftermath of that, including AZ’s reveal and the current state of Team Flare. Though I’m ready to be proven wrong.
I agree that there will be some nature areas to explore (whether it is developing the land, or parks, or going out in search of nearby Pokemon to import) but I do hope that there is a level of city-building involved given the trailer’s focus on blueprints and an urban development plan.
I could also see Zygarde playing a big role in the game, perhaps with new forms…? I wonder if it will function as maybe the sole rideable Pokemon, similar to what was done in Scarlet/Violet where you only used Miraidon or Koraidon for all Pokemon-related traversal.
Hmm, I think it might be a little disappointing if Zygarde was the sole rideable Pokemon, since that would probably mean you’d be with Zygarde from the start, which feels strange for such a significant Legendary. Then again, it would certainly mark the player character out as unique…
At the same time, it matches with the more recent iterations of Zygarde where you need to collect all of its scattered cells to unlock its progressive forms. That’s how it was in Sun/Moon, and also is how they introduced it in Pokemon Go to a degree.
True, but Zygarde just feels like it has so much potential beyond that.