After all this time, I finally finished Xenoblade Chronicles 3.
Not under my own initiative, mind you – the contest winner from this year’s Celebrating All Things Spooky picked the review prize and chose Xenoblade Chronicles 3: Future Redeemed, so I sat down to finish the main game first.
So how did we reach a situation where a game I was extremely excited for all the way up to its release is one I had to be pushed into finishing over two years later?
It’s not nearly as straightforward as with Lost Judgment, where I had to catch up on the main Yakuza series first. No, with Xenoblade Chronicles 3 it’s harder to define.
Xenoblade Chronicles 3 is a great game. I’ll say that right now. It’s a great game, and it has a lot of stuff in it that I enjoyed. I poured nearly 150 hours into it. But it’s probably my least favorite Xenoblade game.
I have been in love with the Xenoblade series from the start. I’ve been obsessed with every single one before now, to the point of playing the first game’s definitive edition and planning to do the same with X’s even though I almost never replay games, especially such long ones. But that didn’t happen this time. Last year, I even expressed my surprise that I kept putting 3 aside for other games instead of being addicted to it.
For a long time, I couldn’t figure out why, but now that I finally sat back down with it to play it to completion, I think I understand.
Xenoblade Chronicles 3 is set in a world fueled by constant war between two nations, whose people continually war with one another while being limited by 10-year lifespans. There are six main characters, three from each nation, who end up breaking free of this cycle and teaming up to learn the truth about their world. This means you have your full party of six very early in the game, and I think that took something away from it for me. Gradually meeting new party members is one of the things I love in JRPGs. It made it harder for me to grow attached to them when all six were already together so soon.
Now, you actually fight with an active battle party of seven, with the seventh being a Hero. Heroes are special characters you recruit, usually through side quests. This does add an element similar to building a party, since each Hero has their own quests, but it’s not quite the same since only a specific few play a role in the main plot.
Heroes also play into the class system used in combat. Instead of each character having a set role, every Hero you recruit unlocks a new class you can play as. Trying different classes is a lot of fun and one of the things I enjoyed.
Combat in general is great, too. There are some nice new features, like finally the ability to fight in water and indicators that show if you’re in front of, behind, or flanking an enemy. Chain attacks here are my favorite in the series, with different ways to connect characters’ attacks to try to do the most damage possible. I ended up pretty over-leveled due to side content, but in general I found combat fun.
Moving on to another part that made this game click less for me, however, I found the world less interesting to explore than in past Xenoblade games. The exploration gameplay itself is fantastic – lots of secret areas to discover, tons of side quests and new Heroes, and zones that just keep opening up more and more – and it reintroduced the concept of field skills without the tedious aspect from 2; here they’re just passive abilities you learn and then have forever. But exploration in every other game gave me a sense of wonder, excitement that came just from wanting to see what was around the next corner, that I didn’t feel here.
Part of that just comes from the nature of the world. A world trapped in constant war is bleak, and instead of regular towns and cities you have Colonies that aren’t as clearly distinct from one another. So they fit with the story, but that cut into my excitement despite having so much to explore.
And now let’s talk about the story. For the first few chapters, I was hooked. Everything seemed so mysterious and intriguing. I couldn’t wait to learn more. But… the longer it went on, the more my interest in the story started to fall apart. This is partly due to the villains, of whom there are a handful of interesting ones alongside an unfortunately large number of blander, almost cartoonishly evil villains who sucked away their sense of intimidation and mystery by just being annoying.
It also felt like it didn’t capitalize on those early mysteries as much as I expected it to, and it was missing the sort of huge revelation past games had that turned everything on its head.
Some parts of the story were great, don’t get me wrong. It has one especially emotional moment that I just wish could have held its impact longer. But between feeling less attached to the main characters, not appreciating most of the villains, and not feeling the payoff of the early chapters as much as I expected, I had trouble staying invested in the plot.
All in all, what it comes down to is this: the other Xenoblade games are ones I’ll gush about as being exceptional JRPGs that blew me away. 1 and 2 each knocked it out of the park with their stories, and while X faltered there, it made up for it with incredible worldbuilding. In contrast, Xenoblade Chronicles 3 was fun, but not one I put on that same level.
But I have yet to play Future Redeemed, so we’ll see how I feel about that! In the meantime, what did you think of Xenoblade Chronicles 3?
I enjoyed XC3 but I agree it burned me out by the end. I do actually think I like it more than 2, and I appreciated the sometimes-more-serious themes and how they could be undercut with humor.
I did enjoy the heroes and many of their sidequests (and I totally agree that Triton is the best). I also appreciated that they removed the fake-gacha elements that they introduced in 2… so the hero characters could at least somewhat feel involved in the story, and even have later quests where they start to connect with each other.
Looking forward to your thoughts on the DLC and whether that is better able to recapture some of the Xenoblade magic for you!
The hero quests where they interacted with one another were interesting (although it did make it feel like any hero who isn’t in the active party is actually at their colony, which gives it an odd feel at times).
I’ll be starting the DLC soon!
Hm, could have sworn I left a comment before…
Congrats on finishing! I also felt pretty burned out by the end. Personally I did enjoy the sometime more morose story of this game compared to the first two (and I do NOT miss the fake-gacha of XC2!) and I liked how the heroes were interspersed in the story, especially in later parts where they would start to interact with each other.
I’m also glad you managed to avoid major spoilers, even if the twists for this game weren’t as huge as you’d hoped 😛
You did leave a comment, I remember seeing and responding to it… Where did it go??
Edit: I found it and restored it.
[…] weeks ago, I finished Xenoblade Chronicles 3, with mixed […]