Operation Backlog Completion 2025
Oct 062025
 

Not to be confused with Corpse Party (although the name did throw me for a loop the first few times I saw it), Corpse Factory is a visual novel I’ve been curious about ever since it came out.

It recently had a good sale on the eShop, so I picked it up to play this October.

Corpse Factory is about a mysterious website where it’s claimed you can submit someone’s picture and phone number to request their death, and not only will they die, but they’ll also receive a photo of their corpse first.

That sets up what sounds like an eerie urban legend with the hint of something supernatural at work… but that’s not really the sort of game this is. After the prologue, which sets up the concept, the game switches to the viewpoint of Noriko, the woman running the site, and we learn she uses incredibly realistic photo manipulation to create the corpse photos in the hopes of shocking/scaring the target into suicide.

It’s clear pretty quickly that Noriko is… somewhat unbalanced. Her viewpoint, her visceral glee at the thought of indirectly causing people’s deaths, and her occasional breakdowns create an unsettling and often macabre atmosphere.

I also absolutely love the eerie song used for the intro.

Eventually, she realizes she’ll need help if she wants this to be as successful as possible, and so she forms a team with a couple other characters willing to assist her questionable operation.

For quite a while, Corpse Factory has an intense atmosphere due to following characters whose goals are so disturbing, with a persistent sense that things could come crumbling down at any moment.

Unfortunately, in the later parts of the story, it doesn’t hold up as well. Some plot points feel a bit too contrived, and some twists seem almost like they were added to solely be a twist, without enough care taken to make sure they fit with everything else.

Click for major Corpse Factory spoilers
Aoi being behind Corpse Girl’s successes just felt weird. It’s an interesting twist that Noriko was just delusional about her success even back then, but it takes something away from those early parts of the story. And if she and the Human Removal Service are basically just hitmen, how do they stay undetected for so long?

In general, the early parts have a sense of paranoia that Noriko will slip up and bring the police down on her head, but in later parts it seems like they can do just about anything without the police figuring it out. How did Junpei steal all the corpses from the morgue without it leading to a huge investigation? For that matter, once Noriko & co started leaving the corpses at the scenes, how did the police not determine the identity of any of those bodies and trace them back to the morgue?

Speaking of bodies not being tracked down, how did Kojiro drag his girlfriend’s body through the street back to his apartment with numerous witnesses seeing them, and yet no one ever investigated what happened to her body?

And speaking of Kojiro… I liked the epilogue twist that he was Nobel Sinclair, but making him the leader of HRS felt unnecessary and confusing. It doesn’t make sense that he was their leader during the main events of the game, so if this is a recent development, who was in charge before?

(Despite those criticisms, I liked Kojiro quite a bit… even if I felt the story started to fall apart a bit in the second act, I enjoyed getting his point of view.)

While I have some criticisms with how the later parts of the story turned out, I did enjoy the journey there. It’s worth playing for the early parts of the story and the characters, if nothing else. Three choices during the game determine which ending you get, although I was able to watch all the endings from the menu after I finished.

In short, Corpse Factory falls apart a bit in the latter half of the game, but it’s an eerie visual novel worth checking out nevertheless.

  11 Responses to “Celebrating All Things Spooky: Corpse Factory”

  1. Hmmm, I wasn’t expecting it to be a game where you basically play the role of the “supernatural” killer, quite a different take on the genre! Shame the ending didn’t hold up. I’ll avoid clicking the spoiler tag in case I try this game someday.

    • Yeah, I was surprised when that was the focus of the game. Still, it does make more sense with the title “Corpse Factory,” that it comes from the perspective of how these corpses are “made.”

      • I assume the game has nothing to do with Corpse Party, just because it has Corpse in the name? Though I suppose Corpse Factory makes more sense for this game, since I don’t get the vibe Corpse Party is about having a party with the corposes 😛

      • Reminds me of Corpse Party actually, at least the title. Probably due to the prominence of Corpse. I did try that one, but didn’t get very far… though I wonder if Corpse Factory fits the game style better for this one than Corpse Party did for the other, since there wasn’t exactly a party 😛

  2. Right when i saw this, I was like wait is this a Corpse Party game?? Then I started reading your article :P…..

    This sounds like an interesting twist on Death Note or something, but sounds …maybe…slightly more disturbing

    • Death Note is actually supernatural, isn’t it? (I’m only familiar with it in passing.) This would be like that sort of premise if there was nothing supernatural involved, just twisted people and mind games.

      • Yeah it totally is I guess you’re right.
        But I see ya, a purely psychological thing could be even more unsettling!

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