Operation Backlog Completion 2026
Nov 272024
 

It seems like we completely forgot to talk about this one, so let’s start at the beginning.

Back near the end of September, Gust and Koei Tecmo announced Atelier Resleriana: The Red Alchemist & the White Guardian for Switch, PS4, PS5, and PC.

(That name is a mouthful, but it looks like the official account shortens it to RW, so that’s what I’ve done in the tags.)

It will be released in 2025, which means we not only have Atelier Yumia coming next year, but this new game as well.

If the title “Resleriana” sounds familiar, it’s because this is an offline game with an original story set in the same universe as the gacha game Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator, which we discussed when its localization was announced.

I’m not especially interested in that one because of its nature, but an offline game? Now that has my attention.

A short teaser trailer shown at the time of the new game’s announcement revealed a bit of the world, but not much else.

Although it was widely assumed at the time due to it being an offline game, Koei Tecmo has now confirmed this game has no gacha system. They also said it can be enjoyed without knowledge of the other Atelier Resleriana.

It’s interesting that they have two Atelier games in development at once, and even more interesting that one is set in the same world as the gacha game, which is itself considered a mainline entry.

They still haven’t said anything about the combat system, which is what I’m most curious about. Atelier Ryza opted for a very fast-paced ATB system and Atelier Yumia is taking a step even beyond that into action combat, but Atelier Sophie 2 was turn-based (and so is the gacha game). A lot of fans think Atelier Resleriana RW might also be turn-based, and that’s why they’re working on both it and Yumia.

2025 is already shaping up to be a good year for JRPGs, although I’ve still got a backlog of Atelier games to play. What do you expect from Atelier Resleriana: The Red Alchemist & the White Guardian?

Nov 252024
 

Over the weekend, remasters of Ever 17: The Out of Infinity and Never 7: The End of Infinity were announced for Switch, PS4, and PC, and today Spike Chunsoft confirmed that they’ll be coming west.

If you’ve never heard of them, these are the first two visual novels in the Infinity series, written by none other than Kotaro Uchikoshi before he did Zero Escape.

According to the official website, Ever 17 is about a group of people trapped in an underwater theme park, while Never 7 follows a protagonist having premonitions of a girl’s tragic death.

(Never 7 is the first game in the series, but all the information about the remastered collection lists them in the order of Ever 17 and Never 7. I’m not sure why.)

The Ever 17 / Never 7 Double Pack will be available on March 6, 2025. Only a digital release has been announced so far, although it looks like the physical Asia release of the double pack will include English.

Now, here’s where things get a little trickier when it comes to fan reception to the news. In 2011, Ever 17 was remade with 3D models and a rewritten script. This remake was only ever released in Japan. The new remaster appears to be based on that remake but with the 2D sprites restored. That means it will have the remake’s script, which some fans say is inferior and gives away the twists too soon (along with some criticism for marketing it as an Uchikoshi game when he wasn’t involved with the rewritten script). So some fans are encouraging new players to play the original Ever 17 before this version.

(While the original Ever 17 was translated, the English version is no longer available, so you’d need to get a Japanese copy and patch it with a fan translation.)

This has caused some consternation around what is otherwise excellent news, which is unfortunate. I’ve been curious about these games for a long time, so I was excited to see the announcement. I don’t know if I’ll try to find a way to play the original first or just dive in with the remaster and hope for the best.

There is also a third game in the series called Remember 11, which isn’t included here, as well as a spin-off and a reboot. Whether we’ll see any of those games again remains to be seen.

Are you interested in the Ever 17 and Never 7 remasters? How do you feel about the script controversy?

Nov 222024
 

It’s been almost 4 years since I played Bug Fables: The Everlasting Sapling, and 5 since the game came out.

I found Bug Fables to be an excellent game that satisfied my craving for a classic Paper Mario game while still having an identity of its own. There’s still no sign of a sequel, but I have my fingers crossed.

But even if there’s no sequel, that doesn’t mean there’s no news. For its fifth anniversary, the game got a surprise update!

(I’ll admit, when they teased news coming yesterday, I had hoped for a sequel announcement, but this is still exciting.)

The 5th anniversary v1.2 update adds a fishing mini-game, a new post-game boss fight, a medal that lets allied characters support you, 11 other new medals, new items, a new music track, and some quality-of-life improvements.

It’s wonderful to see Bug Fables being supported even five years after launch, and it increases my hopes that we’ll see more from this universe someday. The additions aren’t enough to make me replay the game just yet, but it sounds like Bug Fables will be an even better experience for new players now.

Bug Fables is available on Steam, Switch, PS4, and Xbox One (all digital-only, although there was also a Limited Run Games physical release for the Switch), so if you’ve been hoping for another game in the style of Paper Mario, this looks like the best time to give Bug Fables a try!

What do you think of the new Bug Fables update?