Operation Backlog Completion 2026
Jul 032026
 

Anime Expo has begun, and we started off with some new otome announcements from Aksys!

Like in past years, Aksys didn’t live stream their Anime Expo panel, so I watched social media to wait for the announcements to be shared.

Aksys had two new otome fandisc localizations to announce. First up was Illusion of Itehari -trail-. This fandisc came out last July in Japan, so that’s a pretty fast turnaround for localization.

Second was Olympia Soirée -Catharsis- (which might actually be a sequel, rather than a fandisc), which came out last December, so that’s an even faster turnaround. They must be confident that there’s an audience for these fandiscs.

Both are set to be released sometime next year.

Now, I’m a little surprised those were the only otome announcements. I know it’s a niche genre and we shouldn’t expect a ton of news, but I thought they would at least localize one all-new game as well, instead of only fandiscs. I was waiting to see what the new title would be when I saw people saying the panel was over.

I haven’t played either Illusion of Itehari or Olympia Soirée yet, so while that does give me some more motivation to finally get around to them, there’s nothing here that has me screaming with excitement like there has been some years.

In non-otome news, Aksys also announced Cthulhu Mythos ADV Lunatic Whispers & The Isle Of Ubohoth, a bundle of two tabletop RPG-inspired adventure games that sound interesting… although I checked out the Steam pages for the originals and saw that Isle Of Ubohoth has a note about using AI for the backgrounds. So I’ll probably skip this one after all.

Anyway, I guess I’ll get working on my otome backlog. What are your thoughts on Aksys’s announcements?

Jun 292026
 

I played the otome game Birushana back in 2022, and I’d been hoping for the fandisc ever since.

Not only did I love the characters, but it also has short mini-routes for four of the side characters, who have actual routes in the fandisc. It was like a teaser of what to expect.

So when Birushana: Winds of Fate was finally confirmed for localization, I was ecstatic. As soon as it came out, I pushed it to the top of my list.

I finished it over the weekend, so how did it turn out?

Winds of Fate has two types of stories: 3-chapter epilogues for the first game’s main love interests and 5-chapter routes for the new love interests. The epilogues are okay; most of them involved too much miscommunication for my taste, but despite these annoyances, they were still enjoyable and had some good CGs. Noritsune’s route was the highlight for me, because even though it still had miscommunication, it was such a funny route that I didn’t mind as much.

Now, the side character routes are shorter than the routes in the original game, but that didn’t bother me much since they branch off from events partway through the main game. Because of that, I felt the pacing of the routes was fine.

I went into Winds of Fate looking forward to Shigehira’s route the most, because his mini-route in the first game was so surprisingly enjoyable it left me dying for more. Indeed, his route was a delight, absolutely the best in the game. I loved everything about it, and the tragic ending was horrifyingly dark.

I only have two complaints about his route, one being that it had a few dialogue box errors (with the weirdest being one where a line of dialogue seemed to appear in the wrong conversation before showing up later in the correct context) and the other being that Shigehira’s sadistic personality doesn’t really show up at all. Don’t get me wrong, I loved his character growth, but I thought that part of him would show up at least a little.

(Oddly enough, I have a similar complaint about Takatsuna, whose first chapter hints at him having a dark, dangerous side, after which I spent the rest of the route waiting for that to come up again.)

The other three routes are… fine. They’re just fine. A few annoyances, some cute moments, and overall nothing that really stood out to me one way or another.

And that’s what I’d say for the whole game overall. Birushana: Winds of Fate isn’t a must-play like it’s predecessor, but it has some nice scenes, and Shigehira’s route delivered (almost) everything I’d hoped for. My reaction might be subdued compared to the excitement I felt going into it, but I’m still glad I played it.

Jun 152026
 

Let’s travel back in time two weeks to June 1, right before “Not-E3” took over our attention for a while.

EastAsiaSoft had a showcase that morning, and they kicked it off with an exciting otome game announcement: the localization of Hakuouki Shinkai: Ten’un no Shou, one of the Hakuoki fandiscs.

It will be coming west in early 2027 as Hakuoki Memoirs: Drifting Clouds.

This marks the third Hakuoki localization from EastAsiaSoft, as they released Hakuoki: Chronicles of Wind and Blossom followed by the spin-off Hakuoki SSL.

Following that with a fandisc is great, especially since we went so long without any Hakuoki fandiscs being localized.

Meanwhile… I really need to play Hakuoki.

It’s been on my list for so long. I bought Kyoto Winds and Edo Blossoms on the Vita but never started them, hoping for a combined release. Then when Chronicles of Wind and Blossom came out, I intended to play it… but I still haven’t. The Hakuoki releases are starting to stack up, and I need to get on it!

Are you planning to get Hakuoki Memoirs: Drifting Clouds?