Operation Backlog Completion 2025
May 232025
 

I never played the otome game 7’scarlet on the Vita or PC, so when Aksys announced that the Switch version would be coming west, I decided to keep it in mind.

As luck would have it, it released in the middle of May and it’s another mystery, so I decided to play 7’scarlet as part of our mystery game celebration.

7’scarlet is an otome game about a young woman named Ichiko whose brother disappeared after visiting a small town. When her best friend gets an opportunity to go there to meet with a club of supernatural enthusiasts, she goes with him to investigate her brother’s disappearance.

After they arrive, mysterious deaths begin cropping up, which soon leads to the concern that there might be a murderer on the loose. Add in supernatural elements that get more prominent as you play, and it sets up quite an intriguing mystery.

The first thing that stood out to me when I started playing 7’scarlet is how good it looks. While most of its presentation is typical for a visual novel, it has a handful of animated sections near the start that took me by surprise.

Now, the game follows the typical structure where you make choices in the common route to determine whose route you end up on, but it’s a bit more restricted than usual. This is a mystery, and it wants you to experience plot events in a particular order. Only two routes are accessible from the start. Once you complete one of those, you unlock the next route, and so on, so that you slowly learn more pieces of the puzzle.

In terms of romance, it’s… fine. Many of the routes are cute, even if development of the relationships feel a bit rushed and the writers were a bit too attached to the “they actually met years ago as children” trope. A few also have the problem where you have to make favorable choices toward the love interest to get his good ending regardless of common sense.

Click for 7'scarlet spoilers
When Isora went yandere and had Ichiko locked up and isolated, the correct choice being “blindly trust him” is actually kind of hilarious.

When it comes to the mystery, each route gives you certain pieces of information so you don’t have all the answers until the end. Some of the early routes feel frustrating from how little you actually learn, as a result. My favorite route in terms of handling the mystery was Sosuke’s, where it culminated in a confrontation that had the characters (and player) corner the culprit by actually thinking through which character’s actions were contradictory.

By the time I finished the true route, I felt pretty satisfied with the answers I’d gotten. The true route was sadder than I like in a romance game, but just about everything had been wrapped up. All that remained was one last secret route to answer the remaining questions…

…and partway through, I found myself thinking the story made more sense to me before I read it.

Maybe that’s an exaggeration. Maybe. The secret route is shorter than the others, mostly focused on exposition, and completely insane. I finished it asking myself what in the world I’d just played.

Click for major 7'scarlet spoilers
I expected Ichiko’s brother to play some role in the mystery and I considered he might be a revenant… but I didn’t expect him to turn out to be an ancient revenant that grew fond of Ichiko when she was a child and brainwashed her and everyone around her to make them believe he was her brother and then fell in love with her. And even after all that, I still didn’t expect Ichiko to decide she also had romantic feelings for him in the 5 minutes since learning he wasn’t actually her brother. What??? And then he gets set on fire and dies and she loses all her memories of him, so it gets to be tragic as well as insane.

On the other hand, I loved the extended version of Yuzuki’s normal ending that unlocks after the true route. That’s the sort of tragedy I’m here for if it has to be a tragic end.

7’scarlet is a mixed bag for me. I enjoyed several of the love interests, but the romantic development felt rushed. The mystery was interesting, but the plot eventually went off the rails. Overall, I’m happy I played 7’scarlet… but it’s one of those games I can only recommend with the caveat that it has noticeable flaws.

May 052025
 

“Is Despera Drops a mystery game?” is a question I asked myself as we got closer and closer to May.

It’s probably stretching the definition a bit, but it’s a crime story and it begins with murder, so I say it counts.

Despera Drops is an otome visual novel about a young woman named Mika who finds herself falsely accused of murder and chained to six actual criminals in a prison van. When the van overturns, the seven of them go on the run together.

Now, learning who actually committed the murder isn’t a goal here; Mika knows who the true murderer is. But the people who framed her gathered these seven together as part of an unknown plot, and figuring out what they’re up against and what their enemies want becomes the heart of the main story.

The cast of characters is great, and their interactions are the best reasons to play this game. My favorite is Ash, quiet and distant and convicted for assault, but they’re all great characters in their own way.

They have an excellent group dynamic, and it’s fun to see these strangers gradually come to view one another as a team. Mika coming to terms with working alongside actual criminals and committing crimes while on the run is a big part of it, as well.

A lengthy common route serves to build up that team feeling, and there are some fun details like the glossary/encyclopedia having the characters give their own thoughts on the term or topic rather than just a definition.

To contribute to the crime/heist atmosphere, there are a handful of missions where you need to watch security camera feeds and make choices to get through successfully. This is interesting because you actually need to pay attention to what the camera feeds show and make decisions accordingly. On subsequent playthroughs after you’ve finished the common route once, you can skip this part, so that’s a nice feature.

Outside of missions, your choices on the common route determine whose route you end up on. While the routes are short compared to the length of the common route, they spend enough time on the relationship to make the romance and character arcs feel believable. Even for the characters I didn’t prefer as love interests, I still enjoyed their routes.

The same can’t be said for the main plot. In every route, the main plot elements felt like they got resolved a little too quickly, and it’s not much better on the true route. Parts of the main plot have probably already vanished from my memory because it’s just… not that great.

Here’s how I view it. The plot of Despera Drops is an excuse to bring this group of characters together. It forces them to interact, get to know each other, and forge lasting bonds. The sinister organization controlling events from the shadows might not be as compelling a villain group as it should be, but it sets up the catalysts for each character to go through an interesting arc in his own route and lets the romance flourish.

In short, I wouldn’t recommend Despera Drops for its main plot, but if you’re looking for great characters with solid arcs and fun interactions, enjoyable romance routes, and a crime story that has both heists and humor, then it’s one you should look into after all.

Apr 072025
 

Eastasiasoft held its spring showcase today, and it started out with quite an unexpected announcement for otome fans.

It was a little over a year ago that Eastasiasoft announced Hakuoki: Chronicles of Wind and Blossom, the Switch version of Hakuoki that combines Kyoto Winds and Edo Blossoms into a single game.

With a new publisher handling it, I’d wondered if that might lead to more Hakuoki localizations later on down the line, since there are fandiscs and spin-offs.

Well, it must have been a hit for Eastasiasoft, because Hakuoki SSL: Sweet School Life will be coming to the west for the first time later this year!

Hakuoki SSL originally came out in 2014 for the Vita and was ported to the Switch in 2023. This is the first time it will be getting an English translation.

It’s an alternate universe spin-off that puts the characters in a modern day school setting instead of the historical era of the main series, so it sounds like it will be a lighthearted, fun twist on the story.

They also announced a Limited Edition that contains the game, a manual, the soundtrack, an art book, acrylic standees, and a few other bonuses, with preorders going live at Play-Asia on April 10.

I haven’t played Hakuoki: Chronicles of Wind and Blossom yet since 1) my backlog is huge, and 2) it’s a long game, but now I’m motivated to play it before this spin-off comes out! It’s planned for Quarter 4 2025, so at least I have some time…

Are you interested in Hakuoki SSL: Sweet School Life?