Operation Backlog Completion 2026
Sep 022022
 

Ryu Ga Gotoku Studio has an upcoming short broadcast set for September 8.

It will be held at 20:00 JST, which is 7 AM ET, so I doubt I’ll catch it live.

They do these short broadcasts every now and then, but this one is titled “Sneak Peek Trailer Brought to You by the Director!”

So we’ll be getting a trailer!

Since they’ve already confirmed and even teased Yakuza 8, that feels like the most likely possibility, the first actual trailer for the next Yakuza game. On the other hand, we also know RGG Studio has multiple games in development, so it could well be something else. It doesn’t even have to be a Yakuza game.

(Obligatory wish for Kenzan/Ishin remasters, nevertheless.)

The broadcast is less than a week away, so we don’t have long to wonder. What do you think RGG Studio’s upcoming sneak peek trailer will be for?

Aug 312022
 

It’s finally time to talk about Kingdom Hearts Dark Road.

When the Kingdom Hearts mobile game was shut down, Square Enix decided that Dark Road would be completed as an offline app, which I greatly appreciate.

Don’t get me wrong, Dark Road still has gameplay built around the idea that you’ll set combat to auto and grind endless battles while you do other things, but now that it’s offline, I could do that without worrying it might lose the Internet connection partway through.

That doesn’t make it any more fun, though.

In fact, starting Dark Road now probably feels grindier than ever since there are no longer daily/weekly/monthly events to help you level. But as someone who had played up until the closure, I found myself at a high enough level to make it through the finale content without too much trouble (aided by my stockpile of revive items).

You’ll never catch me saying Dark Road was fun to play… but it’s worth it for the story.

The early chapters of Dark Road doled out its story in tiny snippets interspersed with far too many grindy battles, but the finale made some major improvements in that regard.

First, battles are much less frequent. There are still some quests that just give you a string of enemies to fight, but the majority had story content.

Second, these chapters lock you into a certain party. One of my biggest criticisms of the story before this was that who you added to your party didn’t seem to matter, making the supporting characters feel interchangeable. Now that the party members were locked in, and therefore the quests could have scenes related to the specific characters in them beyond just Xehanort and Eraqus, the characters felt much more real and distinct.

Third and most importantly, the finale has some of the best story moments of Dark Road that make it (much like KHUX) a story that deserves better than a mobile game many people will probably ignore.

After that first chapter, I expected Dark Road might have some emotional moments, but I was still taken aback by how bleak some aspects of the finale feel. This might be the darkest Kingdom Hearts game.

Click for Dark Road spoilers
They set it up with that early flash-forward to Xehanort visiting the graves, but watching the most of the cast be murdered – not turned into Heartless/Nobodies, straight-up killed – was brutal.

And the scene of Baldr falling to darkness was chilling.

Aside from these emotional scenes, it also has some comedic moments that really made the characters feel like a group of friends.

(The carpet conversation was pure gold.)

It also had some interesting twists, one which I definitely should have seen coming but had forgotten all about, one that completely took me by surprise, and some that have me questioning what will happen next.

Click for Dark Road spoilers
Bragi being Luxu… okay. Okay. I really thought the name being so similar to Braig was a coincidence, but nope! That said, the actual reveal was fantastic. Having him reference vessels and wanting to keep his body made me realize it was him, and then just following it with a casual “As if!”? Yeah, that was great.

On the other hand, the Player reincarnating into the blue-robed figure is insane, because I (like nearly everyone else) completely took that KHUX ending scene to mean the Player reincarnated as Xehanort! For it to actually be the mysterious character WITH baby Xehanort, that was clever.

And then there’s stuff like Xehanort saying he’d want 14 lives, 13 to rebuild the world and 1 to explore the new world… is that a hint that we’re going to see him again?

The story of Kingdom Hearts Dark Road is still on my mind, especially how somber and impactful some of those later scenes were. I only wish this story was available as something other than a tedious mobile game.

Kingdom Hearts Dark Road is not particularly fun to play, but its story makes it well-worth experiencing. I had some concerns when it was delayed, but the wait for the finale was definitely worth it.

Aug 292022
 

On Friday we discussed the exciting announcement of Armed Fantasia and Penny Blood, and now the Kickstarter campaign is live!

Once again, this is a double Kickstarter to fund both a Wild Arms spiritual successor and a Shadow Hearts spiritual successor.

I love both series, so I had to jump on this.

The platforms are now clear: the initial funding goal is for PC, there is a console stretch goal for PlayStation 5 and Xbox Series X, and a Nintendo option will be included in case a Switch successor comes out in the meantime; if one doesn’t, they’ll work something out with people who chose it.

(So no Armed Fantasia or Penny Blood on Switch.)

When I first heard about this Kickstarter, I thought it might be confusing for someone who is only interested in backing one of the games, not both. It turns out I was wrong. This Kickstarter is much more confusing if you want both.

Armed Fantasia and Penny Blood each have a nice selection of tiers with various rewards, but only a handful of tiers include both games. Some rewards are available as add-ons, although they’re somewhat expensive and are missing some notable options, like the soundtrack CDs.

I would have liked to get physical copies of both games and both soundtracks, but that seems to be impossible at the moment outside of the super high tier that includes everything. They’ve said in replies to comments that additional add-ons might be possible through backerkit later on.

So the tiers are a bit confusing right now, and there’s also a lot of stuff about community goals and how supporting them for one game or the other will work that seems a little complicated, but if you’re interested in one or both of these JRPGs, check out the Kickstarter!

(I was going to review Dark Road today, but we’ll have to save that for next time.)