Operation Backlog Completion 2024
Nov 202024
 

Two years ago, we discussed the official announcement of Control 2, and last month I finally finished Control.

Now some new information has come out, although what it means isn’t quite clear yet.

Remedy made a few small announcements yesterday, including the detail that Control 2 will be an action RPG.

This made me pause when I first read it, because the first game already has some RPG elements despite being classified as an action-adventure game. You earn experience and unlock upgrades from a skill tree. It sounds like Control 2 will go even further in that direction (maybe something similar to how Alan Wake was a thriller with horror elements while Alan Wake 2 was survival horror). What that exactly means, however, hasn’t been explained.

Of course, it’s sparked all sorts of arguments about what defines an RPG. I usually focus on leveling up as the main criteria, but it’s definitely muddied by games with RPG elements. But if your definition of RPG excludes most JRPGs, I disagree there completely.

What I’m imagining for Control 2 right now is an expanded version of those systems so that you can customize your build and combat style, maybe with more types of equipment available, too.

Meanwhile, in a curious maybe-easter-egg-maybe-glitch, some Control players are reporting that a certain spoiler character has disappeared from their game. The discussion involves spoilers, so don’t click that link if you’re avoiding Control spoilers. There was a Control update after the release of Alan Wake 2’s Lake House DLC that this might be related to, but it’s still not entirely clear since not everyone has been able to replicate it. If it is an easter egg, however, that’s pretty neat.

I enjoyed Control despite how long it took me to finish it, and I’m planning to play Control 2. Although the multiplayer spin-off coming out in between doesn’t interest me, I’ll be looking forward to learning more about Control 2 and what its new RPG direction means.

Oct 182024
 

After all this time, I’ve finally finished Control.

If you’ve been following my blog for a while, you might remember my Control tale of woe. I started the game shortly after it came out but encountered a game-breaking bug that made it impossible for me to continue. My only choice was to start the game over from the beginning, and the thought demoralized me.

They eventually patched the bug, but it was too late for someone who had already triggered it. So I let Control sit until last October, when enough time had passed that it felt fresh enough for me to restart.

I actually played most of Control last year, though not in time for Celebrating All Things Spooky 2023, and then followed it with the AWE expansion. Then I took a break. A few days ago, I realized I still hadn’t played Foundation, so I played that for this October and finally brought Control to a close.

Control is not a horror game, but it undeniably has a creepy and sometimes unsettling atmosphere. It’s set at the Federal Bureau of Control, a secret government agency that monitors and contains supernatural phenomena. When Jesse Faden arrives at the Bureau while searching for her brother, she is unexpectedly chosen as the new Director and finds herself fighting mysterious entities known as the Hiss who have attacked and possessed most of the people in the building.

It’s an action-adventure game, with third-person shooter combat that also makes use of special abilities you learn as you play, such as using telekinesis to throw objects in the room at enemies.

It’s fun, challenging at times, and has a great atmosphere that blends eerie creepiness with an off-beat sense of humor. When you pick up a document (of which there are many, along with audio logs and other pieces of media), you never know if it’s going to be a disturbing tale of people falling prey to powers beyond their comprehension or a letter from someone who thinks their potted plants are giving them coded messages.

Most of these supernatural incidents and objects you learn about just as part of the background lore, although you interact with some directly (sometimes to get new powers). Of course, as a big Alan Wake fan, I was delighted that the Bright Falls incident was among that lore.

So I really love the lore, background details, and the general tone of the game.

The story… is confusing. By the end, I understood it better, but there are still a lot of cryptic and unclear points. Intentionally so. It’s a surreal experience.

Now, the AWE DLC takes a step further in tying Control directly to Alan Wake. As you might imagine, this means it’s even more confusing. It’s a great DLC, and I loved how it tied the two games together, although the final boss fight was unfortunately frustrating. Story-wise, it left me quite confused.

Foundation is a bit more straightforward in terms of story and serves as an epilogue, so I’m glad I played it last. It also seems to set the stage for a sequel, and we know Control 2 is in development.

Overall, Control is a game filled with creepy, disturbing, and sometimes surprisingly humorous supernatural elements. It’s not quite like any other game, and it’s definitely worth playing, even though I’d struggle to explain parts of it. And if you love finding little pieces of lore as you play, you’ll probably love Control.

Nov 112022
 

A sequel to Control has officially been announced.

Plans to make another Control game were mentioned last year, but now it’s official.

Control 2 is still in its concept stages, so we don’t really know anything about it at this point, except that it will be released for PC, PS5, and Xbox Series X|S.

One piece of concept art (pictured above) was also shared on the official website, along with a message from the director.

Since it seems like it will be quite a while before Control 2 is ready, that should give me plenty of time to return to the first Control (which I put on hold after a bug forced me to restart from the beginning). Of course, I also hope to play that before Alan Wake II, Remedy’s other big sequel that was announced last year.

What I played of Control before the bug (which has since been patched, but it was too late for me), I enjoyed quite a bit, so I’m happy to see there’s more from this series on the horizon. Are you interested in Control 2?