Operation Backlog Completion 2026
May 202022
 

We’re entering the final stretch now, with less than two weeks to go in our mystery game celebration! Don’t forget to participate for a chance to win prizes at the end.

Today’s topic of discussion is a short otome visual novel called Who Killed My Father Academy!

(The exclamation point is part of the title.)

As you might guess from the title, it is about infiltrating an academy in order to learn who killed your father.

One thing that took me by surprise the moment I started is that this visual novel breaks the fourth wall and uses that as part of its story. The protagonist is aware of your presence and counting on your ability to try different choices to get all of the answers by the end.

From the premise, I expected it to be a story filled with intrigue, where you spend time getting to know each character while looking for clues that might implicate them as the murderer.

Well, it’s not quite like that. In fact, the actual dating part is short and gets to the point very quickly. In that way, I’d say there isn’t nearly as much “mystery” here as I’d hoped, let alone investigation, so it might be closer to a thriller.

I’m not crazy about the art style, but that’s just a personal preference. The characters are likeable enough, with four male love interests and one female love interest (although the romance feels secondary to the plot).

The story has some interesting twists, but some parts feel a bit rushed or handwaved with humor, which is another thing I think could have benefited from a longer, slower story that lets you get to know each character better. You had better pay attention to the story while you play, though, because eventually you’ll need to answer questions – by actually typing the answers in.

That was a cool way of handling it, and probably my favorite part of the story.

Who Killed My Father Academy! is light on mystery and even lighter on romance, but it uses some interesting ideas. I believe it’s also free, so it’s worth checking out if the premise sounds interesting.

Apr 012022
 

Yesterday was the New Game Plus Expo, which you can watch here if you want to catch all the announcements.

The biggest news was probably that we’re getting the Switch port of Amnesia: Memories, along with Amnesia: Later x Crowd.

Amnesia is an otome visual novel we discussed last year, but Later x Crowd is a bundle of the two fandisks (Amnesia: Later and Amnesia: Crowd) that were never released outside of Japan.

So while seeing an Amnesia port wasn’t too exciting, seeing it followed by Later x Crowd was big news.

Now, I had mixed feelings when I finished Amnesia, but I’ll pick up Later x Crowd for the sake of the two love interests I really liked, and because apparently Later has part that focuses on Waka, the unromanceable side character I preferred to half the actual love interests.

It also looks like the limited edition will allow you to choose whether you want Amnesia: Memories, Later x Crowd, or both, so that’s cool.

Aside from the Amnesia news, Idea Factory also showed off the trailer and June 28 release date for Birushana, which would have been much more exciting if the trailer hadn’t accidentally gone live last week. It also turns out that Aksys is handling the Jack Jeanne localization, not IFI or PQube, and that was officially shown as well.

So does this mean Amnesia was the mysterious third otome title teased by Idea Factory last year? That’s unclear. It seems probable, but they haven’t actually said so yet.

(They also teased an unannounced game, with their hints being a black cat and a cauldron, which has added to the confusion since they didn’t specify if that’s otome or something else.)

Anyway, outside of the otome news, there wasn’t a lot at NGPX that caught my eye. Dusk Diver 2 localization had already been announced, but was featured prominently at the event, and that looks like it could be cool. The PS2 stealth game Kamizawa: Way of the Thief is also being remastered, so I’m curious about that. And even though NIS Classics Vol. 2 isn’t out yet, a third collection has now been announced, containing La Pucelle: Ragnarok (the La Pucelle remake that was never translated before) and Rhapsody: A Musical Adventure (based on the PlayStation version).

None of the other games stood out to me as much, but let me know if I overlooked one that was a favorite for you!

Oh, and I’d just like to point out that Amnesia: Later originally came out in 2012. Amnesia: Crowd originally came out in 2013. After all this time, they definitely fit into the “that’s never getting localized!” category, so I’m adding it to the list of unexpected localizations. The Yakuza spin-offs are surely next (please).

Are you excited for any of the games announced or showcased at the New Game Plus Expo?

Mar 182022
 

We have yet more unexpected localization news to discuss!

Yesterday, during the game’s 1st anniversary live stream, Broccoli announced that Jack Jeanne will be translated into English and Traditional Chinese.

Jack Jeanne (which I’ve also seen written as JackJeanne) is a Nintendo Switch game that comes up quite a bit in discussions of otome games people want localized, and now it’s finally happening.

There’s been some disagreement about whether or not Jack Jeanne is an otome game. As far as I can tell from what I’ve read, it is, just one where the romance is lighter and starts as friendship that grows into love. That, together with the developer not marketing it as otome to try to draw in a larger audience, seems to be where the confusion comes from.

(This brings to mind my personal “Is Steins;Gate a galge?” debate while I was tagging posts. I concluded it is.)

Anyway, Jack Jeanne is a visual novel about a young woman who gets permission to attend a prestigious men’s-only opera school on the condition that she star in the final performance of the year and hide the fact that she’s a woman.

In addition to the visual novel gameplay, it also has some form of stat-building as well as rhythm game segments during performances. Stat-building elements in visual novels aren’t my favorite thing, but I don’t mind them if the game sounds interesting enough, and this one definitely does.

One of the key people behind the game is Sui Ishida, the creator of Tokyo Ghoul, so that has drawn a lot of attention to it as well.

No release date has been given for Jack Jeanne yet, so we’ll have to wait and see. We don’t know who is handling the localization yet, either, so it’s up in the air as to whether or not this could be IFI’s mystery announcement or what PQube was teasing.

Meanwhile, apparently this is a big deal because no game developed by Broccoli has ever been localized before, so I’m adding this to the list of games no one thought would be localized that are being localized. Kenzan and Ishin must be next.

Are you looking forward to Jack Jeanne?