Operation Backlog Completion 2026
Aug 012022
 

A Pokémon Presents has been announced for this Wednesday, August 3, at 6 AM PT / 9 AM ET.

It will feature “updates on Pokémon apps and video games,” with Scarlet and Violet mentioned specifically.

I’m not enthusiastic about Pokémon Scarlet/Violet because of its open world structure, so I’ll mainly be interested in what other games they might announce.

Last August, they covered Brilliant Diamond/Shining Pearl, Legends: Arceus, and a couple mobile games.

I’d be interested in seeing DLC for Legends, but with Scarlet/Violet not far off, they might not want to distract from them.

When it comes to spin-offs, however, I’m still interested in finally learning about the Detective Pikachu sequel, especially now that I’ve played the original.

But you know what? I’ll toss another hope out there. I want them to announce a remaster or remake of Pokémon Mystery Dungeon: Explorers of Sky. People praise that game so much, but it’s nearly impossible to find a copy these days. Pokémon Mystery Dungeon: Rescue Team DX was well-received, so let’s see the sequel given similar attention.

(If an Explorers remake is announced, I promise to play Rescue Team DX ahead of its launch.)

What are you hoping to see from Wednesday’s Pokémon Presents?

Jul 182022
 

Over the weekend, I finally finished my playthrough of Pokémon Legends: Arceus.

Legends: Arceus is a very different sort of Pokémon game compared to the main series.

The biggest difference is probably the game’s structure. Instead of taking a journey across the region to challenge other Trainers, you have a city that serves as a hub area, from which you travel to large zones to catch Pokémon.

Catching Pokémon is the major focus here, much more so than in past Pokémon games. You can now catch Pokémon without getting into a battle first, by throwing Pokéballs at them on the field.

I enjoyed this a lot more than I expected. Sneaking up on Pokémon to have an advantage, cautiously approaching Pokémon that are prone to running, seeing if I could avoid a battle… it ended up being a big part of the experience.

Pokémon Legends: Arceus is not open world (and was never marketed as such), but instead has several large regions unlocked over the course of the game. You’ll want to explore them to find Pokémon and also gather materials to use for crafting.

I’m not sure I’d say exploration is a major focus, since there isn’t a lot to do beyond finding new groups of Pokémon, but I had fun with it.

Now, this is set in an era when most people living in Hisui don’t understand Pokémon. Many are even afraid of them. You’re basically creating the world’s first Pokédex. Pokédex entries aren’t considered complete until you’ve finished a number of tasks with that Pokémon, such as catching them, seeing them perform certain moves, and defeating them with certain move types.

Not only does this system mean you’ll probably catch a lot more Pokémon than usual, it also encourages you to rotate different Pokémon into your team much more often.

Combat is still a big part of the game, but it’s also different than in previous games. Turn order is decided ahead of time based on speed, and you can change it depending on the move you pick and whether you use the new Strong and Agile stances. This means you can end up attacking twice in a row, or sacrificing a turn later on in exchange for a more powerful move now.

I also noticed that level seemed to matter a lot less than in previous games. In past Pokémon games, having a level advantage means you can steamroll past just about anything, but that wasn’t the case here.

Between that and the encouragement to rotate your team, as well as some other changes, I found Pokémon Legends: Arceus to be the most challenging Pokémon game I’ve played in a long time. I went into battles – especially battles against other Trainers, which are much less common but still occur – knowing that I might run into trouble.

(And because of these changes, I didn’t mind that your current team all gets experience from battles whether they participate or not!)

Now, let’s talk about the story. It doesn’t have a huge emphasis on story, but I’d say it’s stronger than in early Pokémon games. It’s interesting enough and has some memorable moments, and it doesn’t get in the way constantly like in Sun and Moon.

Click for Pokémon Legends: Arceus spoilers
And maybe I’ll never get the Distortion World in modern graphics, but at least I got to be terrorized by Giratina clawing his way into reality once again.

(I’d pay for Distortion World DLC, though.)

There are also several small changes to streamline the experience, like being able to change your Pokémon’s moves or nickname from the menu. Summoning Pokémon separate from your team for field skills also makes a return, although here it includes things like scaling mountains and sniffing out buried items.

It’s not a perfect game; there are a few things I found annoying. You have limited inventory space and have to pay to expand it one item slot at a time, so you have to regularly put items into your storage box. Crafting materials can be used from the storage box, so I wish you could just send them there automatically. There are also certain Pokémon that only appear in the dimensional rifts that spawn somewhat rarely, which added unnecessary tedium to the final stretch of catching them all.

Yes, I caught all the Pokémon in Hisui, something I’ve only done once before, when I completed the regional Pokédex in Pokémon White.

After the main story credits roll, there are numerous post-game story quests that continue the main story and are absolutely worth doing, and then after that it’s simply a matter of completing the Pokédex. I didn’t complete all the entries, but I did catch all the Pokémon, and the payoff for that was worth it.

Pokémon Legends: Arceus is a very different Pokémon game in a lot of ways, but I really enjoyed it. It disappoints me even more now that Scarlet and Violet opted for a direction I don’t care for, because Legends: Arceus is the most fun I’ve had with a Pokémon game since Gen 5. If they make another Legends game with this style, I’d absolutely get it.

May 112022
 

I’ve been saying I would play it for years now, and this mystery celebration was the push I needed to finally play Detective Pikachu.

(I haven’t seen the movie to compare the two, so everything in this review is solely about the Detective Pikachu game for the 3DS.)

Detective Pikachu follows a boy named Tim who is searching for his father, who went missing under suspicious circumstances.

He joins forces with his father’s Pikachu, who gained the ability to talk (except only Tim can understand him) after the accident.

It’s an adventure game of sorts where you investigate crime scenes and talk to characters to gather evidence to solve the mystery.

Unfortunately, the gameplay is rather… basic. Everything you learn or inspect is added to your list of evidence/testimony, and once you’ve gathered everything, you solve the mystery by choosing the relevant evidence/testimony in response to questions about the case.

I got a bit worried early on when the game gave me questions like “What clue does this feather give us about the culprit?” Answer: “The culprit is a Pokémon with feathers!” It does get a bit more challenging than that, but the mysteries are never exactly mind-bending.

Talking to people and solving these smaller mysteries in the course of pursuing the larger case is the bulk of the gameplay, along with occasional action sequences that give you a couple easy quick-time events.

Pikachu and the story are clearly meant to be the draw here, and they’re the game’s strongest points. Pikachu is cute, and there are some genuinely funny moments. He does not behave like a normal Pikachu, so his reactions to various situations are the highlights. You can also talk to him at any point for a variety of short scenes, although I didn’t take the time to keep checking back to try to see them all.

The story feels aimed at a younger audience in general. (Actually, I thought Tim was supposed to be 13 or so until he got into a car and started driving. It turns out he’s 18.) It’s a cute story, and entertaining enough.

It also ends on a cliffhanger, leaving a few core mysteries unexplained. Now, one thing that bugs me is that it hints strongly at a certain twist, to the point where it almost feels too obvious, while at the same time not really explaining how the twist could be true.

Click for Detective Pikachu spoilers
I’m talking, of course, about the strong implications that Detective Pikachu has taken on the personality of Tim’s father, Harry. They make such a point of how Pikachu’s behavior has changed (and several of these changes parallel what we hear about Harry’s personality) that it seems almost certain. Yet it’s not clear how exactly that would tie into his deal with Mewtwo and Mewtwo at the end telling him to choose. Detective Pikachu remains his current self, so was that the choice? But in that case, where’s Harry’s body? What would the alternate choice have been?

I don’t know, there are enough details that don’t quite add up to make me think that maybe the reason the implications are SO obvious is because it’s actually a red herring and Detective Pikachu isn’t Harry at all.

In short, I found Detective Pikachu to be… pleasant. It’s a cute game. The gameplay is fairly basic and it’s not the most compelling mystery, but the story was enjoyable enough.

This does leave me conflicted about the in-development sequel, though. If the Switch Detective Pikachu game is truly a sequel, I’ll probably play it. But if it’s another updated re-release with more story added, like some people think, I don’t know if I enjoyed it enough to play through it again.

Don’t forget, May is Mystery Game Madness month, so you have a chance to win games and other great prizes by participating in this year’s contest!