Operation Backlog Completion 2026
Aug 202021
 

Wednesday was not only the day of Pokémon Presents, but also the day the Tales of Arise demo became available.

I downloaded it, and while I didn’t dig into it as much as some fans have, I played through it and enjoyed it quite a bit.

First of all, Tales of Arise is beautiful. I’ve seen debates about Tales switching away from an anime art style to a realistic style, but that’s not really how I’d describe Arise. It strikes me more like a painting, but whatever the art style is called, I love the way the world looks.

The camera is pulled in a little too close for my taste, but I got used to that as I played.

Exploration was one of the high points of the demo for me. There’s nothing I love more than running around a beautiful environment grabbing items, so the vegetables to collect at gathering spots for cooking made me happy. Being able to jump into the water and swim to new spots was great, too.

There’s a lot going on in the combat, and I didn’t quite get the knack for it yet. However, I’m sure that’ll be easier in the full game, when elements are introduced more gradually.

Then there are camps. At camps, you can rest and cook a meal to provide the party with benefits. Cooking as Alphen also gave me one of the funniest skits in the demo.

Skits are told in the comic-like style we discussed previously, and I enjoyed them, although it still feels odd to me. Not being able to see all of the characters’ faces/reactions when a pane focuses on a specific character might be why it doesn’t feel right.

Still, they were fun enough. More importantly, they gave me an idea of the character dynamics, and we could have some pretty entertaining interactions with this cast.

(Characters trying to interpret Dohalim’s way of speaking stood out to me the most. Also, it seems Hootle doesn’t talk, so he could be a non-annoying mascot after all!)

The demo provides very little story context (and for people criticizing the unvoiced “cutscenes,” I’m almost certain those exist only for the demo), but I don’t mind that, since that lets the demo give you a full party without risking spoilers. Overall, I enjoyed the Tales of Arise demo and it left me even more excited for the full release!

Did you play the demo for Tales of Arise? What did you think of it?

Jul 302021
 

Yesterday was the big day: the reveal of Tales of Arise’s skits.

Early on, some people worried Arise wouldn’t have skits at all, but skits are in – with a new format.

Traditional Tales skits have used 2D portraits of the characters’ faces, with their expressions changing and the portraits moving around or otherwise changing as the conversation progresses.

In Arise, they instead use the characters’ 3D models, but not like a regular scene. Instead, it almost resembles a comic book, with new panels appearing for each part of the skit.

It’s an interesting result reminiscent of some of the scenes in Scarlet Nexus (at least from what I saw in the demo), and I’m not sure how I feel about it. On one hand, it lets costumes and attachments appear and should allow for more expressive scenes. On the other hand, it looks very different and lacks the simplicity of the old skits.

I can’t exactly find the words to explain what feels off about the new skits to me, but I hope they win me over when I actually see them in action.

According to the official description, published here by Gematsu, the skits will show your current location in the game, as well as the time of day.

Meanwhile, the “Lifestyle Features” trailer shows off several other new mechanics as well.

Cooking and fishing are both highlighted, along with some sort of farming system that looks like you’ll manage livestock to get more ingredients for cooking. I’m not sure how that will work out – maybe the party eventually has a home base, like in Tales of Berseria.

Setting up camp to cook and talk to party members also seems like a big feature, as well.

Tales of Arise will be out on September 10, less than two months away! Meanwhile, the next few months are now packed with even more games I’m looking forward to, so it’s going to be a busy time indeed.

How do you feel about the new skit format for Tales of Arise and the other activities shown here?

Jul 212021
 

Tales of Arise is coming soon, and one traditional Tales feature we’re still waiting to see is the skit system.

Skits are a traditional part of the Tales series, and some fans have worried about their status in Arise. Well, Tales of Arise has skits, and it won’t be much longer before we get our first glimpse of them.

The next Tales of Arise live stream will be on July 29. According to the translation by Gematsu, it will feature skits as well as field activities such as camping and fishing.

There have been some comments that suggest skits will be in a different form this time, so we’ll see what they’re like.

Camping and fishing also sound like interesting additions. Grouping them all together in this broadcast makes me wonder if skits will take place at campsites, similar to how Zestiria only had skits at certain spots.

The broadcast will be July 29 at 20:00 JST, which is 7 AM ET. I won’t be watching live, but I’ll be sure to catch the news once I’m online!

What do you think Tales of Arise skits will be like? Do you think they’ll be different from the traditional skits the series has had?