Operation Backlog Completion 2026
Aug 072024
 

Surprise trademarks often make for interesting speculation, even if they don’t always come to fruition.

New Tales entries, for example, are often preceded by a bunch of potential title trademarks, of which they only use a few.

Meanwhile, Capcom’s “Apollo Justice” trademark looked like it was going to come to nothing back in 2022, but this year we got the Apollo Justice Trilogy.

On the other hand, there’s still no sign of that Yo-Kai Watch spin-off.

(Maybe once Level-5’s other games finally come out? Maybe?)

As you can see, trademarks are far from a guarantee of an announcement, but they still make for fun speculation, especially if you know a company has an announcement coming up. That brings us to our topic of discussion today, a mysterious “Yakuza Wars” trademark filed by Sega.

RGG Studio recently confirmed they will announce a new game at TGS in September, after saying that their next game would “surprise” fans. That information on top of this curious trademark has caused speculation to run wild. Although the series is now known as Like a Dragon in the west instead of Yakuza, fans are theorizing that it might be the name of a new spin-off.

So, assuming it’s a Like a Dragon spin-off, what could it be?

Sega also owns the series Sakura Wars, a tactical RPG series mixed with visual novel and dating sim gameplay, although the most recent entry moved to action-based combat instead. Nevertheless, a “Yakuza Wars” trademark from the company that owns Sakura Wars means that one theory is a Sakura Wars crossover or a Like a Dragon tactical RPG spin-off. Interestingly, RGG Studio helped with the development of the most recent Sakura Wars game.

Another popular theory is that it could be real-time strategy, another genre that would fit well with the “wars” theme. Since the series has had light RTS mini-games in the past, it’s plausible enough.

Some fans think it will be a live service game or a mobile game, although keep in mind that there’s already a Like a Dragon mobile game in Japan. These theories generally come from either comparing the title to Mafia Wars or imagining the “wars” aspect as involving multiple players competing against each other.

And a handful off fans have suggested it could be a musou-style action game instead.

Of course, there is the possibility that this has nothing to do with the Like a Dragoon series after all. It would be very funny if Sega dropped the “Yakuza” title and then made a completely unrelated “Yakuza” game.

Between the trademark and RGG’s statement about their next game being a surprise, I’m inclined to think it’s a Like a Dragon spin-off in a new genre. The Sakura Wars theory actually feels more plausible the more I think about it – not a crossover, necessary, but a spin-off done in that style.

If the trademark is for the game being announced at TGS, we won’t have too much longer to wait. What do you think Yakuza Wars is?

Jul 192024
 

Like a Dragon: Infinite Wealth just came out at the end of January, but we’ll find out soon what RGG Studio has lined up next.

Back in May, Sega and RGG Studio opened up auditions for actresses to appear in the next Like a Dragon game. The 5 winners have now been announced in the latest live stream from RGG Studio.

The winners are Misoshiru, Ai Hongo, Enako, Kaho Shibuya, and Seiko Kirishima. The audition was to appear as both in-game models and in live action scenes, so the next game will probably have some sort of live action mini-game or side content again.

Unfortunately there are no subtitles for the live stream, so I can’t confirm what they’re talking about, but it seems RGG Studio also said their next game will be announced at Tokyo Game Show 2024.

It’s not clear if this is referring to the next Like a Dragon game that the auditions were for or something else. During a panel at Anime Expo, however, they reportedly said fans would be “surprised” by their next game.

For as fast as RGG Studio releases games, it feels a bit too soon to be announcing Like a Dragon 9, and that wouldn’t be a surprise unless they’re doing another genre shift. Maybe another Judgment game? A new Gaiden game, since they said its success made them interested in making more? A Kenzan remake? Or, hear me out, a spin-off starring Ichiban in a full fantasy RPG styled after Dragon Quest. Like a Dragon Quest.

Whatever it is, I’ll probably be interested in it.

Now, I’ve more or less been avoiding all Like a Dragon discussions since Infinite Wealth came out, to avoid spoilers. I still need to finish both that and Lost Judgment. Will I be done by the time of Tokyo Game Show, so that I can dive fully into whatever news this may be? Tokyo Game Show is a little over 2 months away, so… probably not. But I’m excited anyway!

What do you think RGG Studio is going to announce?

Jan 152024
 

Yakuza: Like a Dragon was the last game I finished in 2023, and Like a Dragon Gaiden is the first game I finished in 2024! Can you tell this is one of my favorite series?

Like a Dragon Gaiden: The Man Who Erased His Name was announced during that thrilling 2022 RGG Summit as a shorter game that would follow Kiryu during the time between Yakuza 6 and 8 (Infinite Wealth).

While it’s digital-only in the west, Japanese or Asian copies can be played in English if you’re someone like me who really likes having physical copies.

It is impossible to discuss the premise of Gaiden without touching on the ending of Yakuza 6, so if you haven’t finished Yakuza 6 yet and want to avoid spoilers, all you need to know is that Gaiden is a great game with lots of fun side content and some intriguing story developments. You should stop reading here to avoid Yakuza 6 ending spoilers.

For those of you who are still here, let’s continue.

Gaiden picks up with Kiryu, who is now working as an agent for the Daidoji faction after they faked his death. The ending of 6 portrayed this as being Kiryu’s choice to best protect his loved ones, but here it feels more like a threat they’re holding over his head to make him comply. So Kiryu is pretending to be dead and acting as basically a secret agent under the codename “Joryu.”

Things go badly, and soon Kiryu finds himself on a mission to investigate what the Omi Alliance is up to in good old Sotenbori.

The combat system returns to the action brawler style rather than the new turn-based direction, and this is where Kiryu’s new role as a Daidoji agent is most apparent. In this game, you have two combat styles: Agent Style and Yakuza Style. Yakuza style is a slower, heavy combat style based around charging up for powerful hits. Agent Style, meanwhile, is a faster type of combat that makes use of gadgets.

Kiryu starts with a “Spider” gadgets that lets you shoot out lines to restrain enemies and swing them around, and more gadgets are added as the story progresses. I did fall back on regular attacks more often than not, but having some fun new options to turn to did make the combat feel fresh.

There’s also a special counter system when you dodge certain powerful attacks, and I enjoyed using that, too.

Although Gaiden has been described as bridging the gap between Yakuza 6 and Infinite Wealth, most of the game runs concurrently to Yakuza: Like a Dragon. If you’ve been wondering if you should play Gaiden before or after Like a Dragon, the answer is definitely after. It spoils many major plot events from Yakuza: Like a Dragon.

This gives the story a bit of an odd feeling since I had a rough idea of how everything would end up. It felt less like an important story on its own and more of simply showing what Kiryu was doing during the previous game. That’s not to say it was without emotional moments, though – it had some pretty heavy-hitting scenes despite the nature of its story.

It also has a ton of side content. Back when Gaiden was announced, fans were concerned that its shorter size might mean little to no side content, but the opposite is true. My playthrough lasted 25 hours, and I’d bet over half that time came from substories, mini-games, and other optional activities.

The live action cabaret club is awkward but entertaining, some of the best mini-games make a return, substories are as brilliant as ever with a lot of fun callbacks, and there are also smaller missions scattered across the map that give you simple requests like finding a lost item or photographing a specific spot. Then there’s the coliseum, which has several different modes, including a team battle mode where recruited characters fight alongside you (and you can even change who you control as the team leader). You can also customize Kiryu’s outfit, which is the best thing I never knew I needed.

Despite its immediate ties to Yakuza 6 and Yakuza: Like a Dragon, Gaiden felt in a lot of ways like a love letter to Yakuza 0, and as someone who started the series with 0, it felt almost nostalgic.

Much of the experience felt focused on its side content and all the Yakuza goodness that brings. However, the story ended with some truly emotional scenes, as well as a few intriguing story hints that leave me curious about where these plot points are going in the future.

Click for Like a Dragon Gaiden spoilers
That implication that Hanawa is actually someone from Yakuza 5 is… strange. A lot of fans seem to believe it’s Morinaga, which could at least help explain why the Aizawa & Morinaga plotline made so little sense.

Between that and the Daidoji grabbing Nishitani and Shishido to make them agents (oh yeah, this seems safe), I’m really curious if we’ll end up fighting the Daidoji in Infinite Wealth.

Because honestly, the Daidoji come across as villains even at the end of the game. I want Kiryu to break free of these people.

I had a great time playing Like a Dragon Gaiden: The Man Who Erased His Name. It’s a shorter (comparatively speaking) Yakuza experience, but a great one, and I can’t wait to see what Infinite Wealth brings.