Operation Backlog Completion 2026
Aug 072026
 

Warrior Cats: Clans of the Forest is a newly-announced turn-based RPG based on the Warriors series by Erin Hunter, and that’s a sequence of words I never thought I’d write.

I was obsessed with Warriors as a kid… and past being a kid. It was pretty much the only children’s series I continued reading as I got older (and I really only stopped because of a personal matter).

So seeing the announcement of a Warriors game was startling, especially when I saw it was a turn-based RPG, my favorite genre!

(Better yet, I mistakenly thought the headline said it was turn-based strategy when I first saw it, so when I kept reading and realized it was a regular turn-based RPG instead, it made it even more of a pleasant surprise.)

According to the description, you’ll customize a cat, choose your clan (each with its own story campaign), and influence the story through your choices. On top of that… it actually looks promising.

I’m really intrigued by this, for nostalgia’s sake if nothing else.

Now, the last time I felt this sort of nostalgia was when the Neopets mini-game collection was announced, and I very nearly bought it, only to learn the fan consensus is that you’d be better off just playing the originals on the site, so I’m a little cautious. Everything about this looks good, though. (Meanwhile, I never got around to playing the Redwall games on Steam, either…)

Warrior Cats: Clans of the Forest will be out this fall for Switch, Switch 2, PS5, Xbox Series X|S, and PC. Whether you’re a Warriors fan or not, what do you think about it so far?

Aug 052026
 

You know, I wasn’t planning to write this post.

When I posted about the upcoming Direct on Monday, I thought that would cover it. I’d tune in, get a better idea of the game, and leave it at that.

But the Fire Emblem: Fortune’s Weave Direct actually got me much more excited than I was before, so I decided to cover it after all. Be sure to check out the full Direct if you want all the details, since I’ll be covering the highlights for me.

(And if you want to go into the game completely unspoiled, stop reading now.)

First off, we got a much better idea of the game’s structure… although there are still some unclear aspects.

Up until now, it was a little confusing, because they showed that you could pick one of the four lords’ stories and that you’d play directly as the lord, but what appeared to be an avatar character had also been spotted. Now it’s a bit clearer. The player’s character, Eshmel, exists five years in the future and is facing a climactic battle. They then travel back in time to change the fates of the four lords.

It’s still not certain if you’ll play as the lords first, then get a timeskip, and then go back to change things as Eshmel, or if you’ll actually start the game in the future and head back into the past to experience each story.

Either way, another interesting thing revealed in the Direct is that you can switch between the lords’ stories whenever you want and even play them in parallel! That’ll do a lot toward getting me to actually see them all this time…

Now, Free Time is the main thing I wanted to learn about, and we got a lot of new information. In addition to things like the arena and recruiting characters, you can also travel across the world map to visit towns and dungeons, with movement costing time that passes in between battles. The most unexpected part is that dungeons feature turn-based combat like in a JRPG, instead of the usual strategy RPG combat used in the rest of the game.

I still have questions about the game’s structure and how the parallel playthroughs work, but I’m excited. I’m more interested than ever in Fortune’s Weave, and I’m looking forward to playing it next month!

Be sure to check out the full Direct for the rest of the new information shared. What are you looking forward to the most from Fire Emblem: Fortune’s Weave?

Aug 032026
 

Nintendo has announced a Fire Emblem: Fortune’s Weave Direct for tomorrow, August 4.

It will start at 7 AM PT / 10 AM ET and last for around 20 minutes.

Fortune’s Weave was one of the most exciting announcements for me in June’s Nintendo Direct, and I’ve been planning to play it.

I still have a lot of questions about it, though. To me, it feels like they haven’t said much at all besides introducing major characters. In particular, I want to see what the gameplay structure in between battles will be like and how the hub area will function.

I loved Three Houses (well, the one route I played), but I was so burned out on the monastery by the time I finished. In fact, I blame that for why I never got back around to doing the other routes. I keep telling myself I will someday, but now Fortune’s Weave is coming out…

(I also enjoyed Engage, but there I mainly found battles fun and didn’t have a strong attachment to the rest.)

Anyway, I’ll tune into the Direct to see what they have to tell us about Fortune’s Weave. Are you planning to watch?