Operation Backlog Completion 2026
Jul 032020
 

When the translation of Muv-Luv was successfully crowdfunded, the campaign also met its goals to translate two side story collections.

The first, Muv-Luv photonflowers*, was released last year. Now, the second collection finally has a release date. Muv-Luv photonmelodies will be out on July 30 for $29.99.

This collection contains three stories:

  • Altered Fable: A Shimmering Shard of Spacetime – an epilogue story set after the events of Muv-Luv Alternative
  • Adoration – a story set in Europe, following a Japanese cadet who visits England to join a TSF battalion
  • Resurrection – a story set ahead of Muv-Luv Alternative, following a spy

Although the Steam page isn’t up yet, a short teaser trailer has been released.

Kickstarter backers received photonflowers* ahead of the public release, but I don’t know if the same will happen for photonmelodies. Either way, I’ve heard a lot of praise for this collection, so I’m excited that we don’t have much longer to wait!

That should be the last of the content included in the Kickstarter. There are still some Muv-Luv spin-offs we don’t have available in English (there was a Steam Greenlight page for Schwarzesmarken, but it’s been four years since they said anything about it) and of course the new sequel and spin-offs coming soon. I’ll be looking forward to them as well.

If you’re a Muv-Luv fan, are you looking forward to photonmelodies?

Jul 012020
 

(But that’s not necessarily a bad thing.)

When I learned we were getting a Kingdom Hearts prequel about Xehanort, I was excited. When I saw it was a mobile game, I was much less excited. Nevertheless, I decided to give Kingdom Hearts Dark Road a try once it came out.

I hoped it would be more like a traditional game than KHUX, despite being a standalone game within the same app, preferably without the filler that eventually drove me away. I was prepared for it to be the same sort of gacha experience dragged down by all the mobile trappings.

But Kingdom Hearts Dark Road isn’t quite what I expected at all.

It’s largely an idle game, because although you can manually fight using the card-based combat system (and should, for tougher battles), Dark Road is really designed for you to set it on auto-battle and just leave it run while you do other things. You’ll need to grind a lot to earn enough BP to level up, and you get missions in between story quests that ask you to defeat a large number of Heartless before you can move on.

Everything else is fairly streamlined, as well. There is a gacha system to get more cards, and any duplicate cards you get automatically fuse with your current copy to boost its power. In addition to earning BP to level up, you also get automatic stat boosts from fighting new enemies and getting new cards, and the game rewards you with jewels, gacha tickets, and other prizes for completing certain goals (which usually means defeating a set number of enemies).

Dark Road has an episodic story, and currently only Episode 1 is available. I enjoyed the handful of cutscenes presented here, but the new characters didn’t add much to the story so far (especially since who you add to your party doesn’t seem to affect much).

However, the episode ends with quite a gut punch, so I’m curious to see where the story goes next.

Right now, Kingdom Hearts Dark Road doesn’t have a lot going for it. However, as someone who does not enjoy playing mobile games, I kinda appreciate that this one doesn’t require much playing.