Operation Backlog Completion 2025
Jun 222022
 

The awaited Final Fantasy XVI interviews have appeared and provided us with a lot of interesting new details and answers to questions we’ve had ever since the previous trailer.

Probably the most important information comes from the interview with IGN, in which Naoki Yoshida addressed the question of party members.

Final Fantasy XVI will have AI-controlled party members who “participate in battle, as well as trade banter with Clive.”

So while it sounds like there won’t be other controllable characters, fans who were mainly concerned about the lack of a party for story reasons should be pleased to know Clive won’t be a solo adventurer after all.

We’ve already speculated that Benedikta and Hugo might be party members, but another possibility is the puppy shown in the first trailer. According to Yoshida, the puppy is “more wolf than dog” and is named Torgal. He wouldn’t say if Torgal is a party member or not but said we’ll have to “wait and see.”

Curiously, a detail from the interview with Famitsu, translated here, is that you will have a “buddy” in every battle with you who can be issued commands. Right now, Torgal seems to be the best candidate for that role.

One more important answer from IGN’s interview is that Final Fantasy XVI is not open world. Instead it has an “area-based game design,” which for me brings to mind the sort of games I prefer, ones that aren’t fully open but still have large areas to explore.

Now, some story details came from GameSpot’s interview, which revealed that Final Fantasy XVI will follow Clive in his teens, in his 20s, and in his 30s. Due to these time skips, details about the world will be revealed through side quests and an in-game compendium. Final Fantasy XVI will be “a complete experience so that no other tertiary content will be required to enjoy or understand it.”

This interview also touched upon the M rating, which Yoshida said is basically so that they can explore mature themes without feeling limited.

Meanwhile, the interview with Game Informer revealed that the one-on-one Eikon battles we saw in the trailer will actually be quite unique, with each of these battles having its own system.

As examples, Yoshida suggested one Eikon versus Eikon battle might be “reminiscent of a 3D shooter,” while another could be “like a pro wrestling match,” and a third might “transform an entire area into a battlefield.” These battles all have their own UI, which was hidden in the trailer to avoid spoilers. So the Eikon battles sound like they might be quite interesting and unexpected.

The Game Informer interview also mentioned that a third trailer will be out this fall.

Finally, the PlayStation Blog interview revealed that the game is “fully playable from start to finish” and the remaining time is required for voiceovers, playtesting, and debugging.

There is a lot of information spread across all these interviews, and I didn’t cover it all, only the pieces that stood out to me the most. I’m happy to know we’ll have at least an AI-controlled party and that it isn’t an open world game. What do you think about the latest Final Fantasy XVI details?

(Meanwhile, there was a Nintendo Direct today focused on Xenoblade Chronicles 3, which I didn’t watch since I don’t want to see too much of the game ahead of time, but I did see that it’ll get a story expansion DLC like Xenoblade Chronicles 2 did. If it’s as good as Torna, that’s fantastic news!)

Jun 202022
 

Today is the 20th anniversary of the .hack series, which most recently saw its second trilogy remastered as .hack//GU Last Recode.

Since Bandai Namco is celebrating the anniersary, fans were hoping it might include a game announcement, either a collection of the original quadrilogy or an all-new title.

So far, however, that hasn’t happened. Bandai Namco released a video celebrating the series with a 20th Anniversary book, an art compendium, a commemorative soundtrack CD, and digital publications that will be available in Japan.

They also announced a 20th Anniversary exhibit that will be held from August 9-28.

That doesn’t necessarily mean we’re out of luck for a new game announcement, though.

As reported by Gematsu, Bandai Namco trademarked the name “Last Recollection” back in April. Due to the similarity with the title Last Recode, there’s some speculation Last Recollection will be a collection of the first four games.

.hack//GU Last Recode also had a line in Vol. 4 (an epilogue story added for the collection) that could have been a tease for a future .hack game, although it’s been several years now since Last Recode came out.

Anyway, since they’re opening the exhibit in August, it doesn’t sound like they consider today to be the conclusion of the anniversary celebration. Maybe in the weeks ahead, we’ll hear about a new .hack title after all. What do you think?

Jun 172022
 

Yesterday evening, Square Enix held a Final Fantasy VII anniversary celebration broadcast, and after the way they hyped it up as a must-see event, I was fully expecting Final Fantasy VII Remake Part 2 to be announced.

Well, we got that and more!

They began with the announcement that Final Fantasy VII Remake Intergrade is now on Steam. However, they did so with a trailer full of scenes from the ending, so I suggest you don’t watch the trailer if you haven’t played the game.

Intergrade is the newer version that includes the DLC episode starring Yuffie, which I haven’t played yet since it never came out for the PS4. Eventually I’ll get Intergrade so I can play the DLC.

Anyway, they then showed off some merchandise and then showed off their mobile games. I couldn’t care less about the battle royale mobile game First Soldier, but I remain extremely interested in Ever Crisis, just like I was when it was announced.

I was half-hoping they would announce Ever Crisis is coming to other platforms, but it’s still a mobile game. A closed beta will be held later this year. I just hope its mobile game elements (apparently interviews last year confirmed it would have loot boxes) aren’t too intrusive.

As an episodic game that covers the entire compilation with ATB combat, Ever Crisis seems like the answer for people who wanted a more straightforward remake, so I really hope it’s good.

After the mobile games, they then announced Crisis Core: Final Fantasy VII Reunion, a remaster of the Final Fantasy VII prequel game Crisis Core. Some places have referred to it as a remake, but the official press release about all of these announcements called it a remaster, so I did the same.

I always wanted to play Crisis Core, but since I don’t have a PSP and there’s no digital version, I wasn’t able to. I’m thrilled to finally be able to play it, and it’s a multiplatform release, too! Crisis Core will be out this winter.

That announcement was leaked ahead of time, which took away from the surprise, but it was exciting to see it confirmed.

Finally, they closed with the news everyone was waiting for, the official announcement of Final Fantasy VII Remake Part 2… or rather, Final Fantasy VII Rebirth, as it’s actually titled, which I’m sure will cause absolutely no confusion whatsoever.

It looks beautiful. Not only that, but it looks like the Nibelheim flashback is still playable, which is the one thing I was hoping for confirmation of. I hope Sephiroth still fights alongside you in combat to do a ridiculous amount of damage.

Now, this trailer has caused a divide among fans yet again. Some have taken the trailer as a clear sign that Square Enix is doubling down on making significant changes to the story, but I didn’t take that away from it at all. In fact, I’ll admit that when the trailer asked, “What is fact and what is fiction?” my first thought was that my JENOVA theory is true, which was probably me jumping to conclusions too.

After listening to it again, the dialogue in the trailer actually fits events from the original game, so I don’t think this trailer told us anything about how much they’re changing the story.

Anyway, Final Fantasy VII Rebirth will be out “next winter” for the PS5. Since Crisis Core was announced for “this winter,” that probably means late 2022/early 2023 while Rebirth will follow in late 2023/early 2024. The confusion around this was increased, however, by the producer saying in a message to fans that it will be “approximately three years after the original Final Fantasy VII Remake released in April 2020.”

It’s probably still late 2023 at best, but we’ll see. I assume they don’t want it to be too close to Final Fantasy XVI’s summer 2023 release window. And it looks like now I have a deadline by which I need to get a PS5…

They also confirmed that this incarnation of Final Fantasy VII will be a trilogy, and development of the third game has already begun.

All in all, the Final Fantasy VII anniversary broadcast was well worth the hype! I’m excited for Crisis Core, cautiously optimistic about Ever Crisis, and can’t wait to see more about Rebirth. Meanwhile, Capcom held its Dragon’s Dogma stream at the same time and confirmed that Dragon’s Dogma 2 is in development. Since that’s all they said about it, I’m not sure why they didn’t include the announcement in their showcase.

So, what did you think about the Final Fantasy VII announcements? What are your hopes and fears for Rebirth? (For that matter, maybe you’d rather talk about Dragon’s Dogma 2, so feel free!)