Operation Backlog Completion 2026
Feb 192020
 

The Grand Ball is a visual novel set in 1882. You play the oldest son of a noble family that has fallen on hard times, and you accept an invitation to a Grand Ball in the hopes of finding a wealthy match to restore your family’s fortunes.

And… the plot doesn’t really stray much beyond that premise.

The Grand Ball does a good job with its historical setting. Aside from a few comments that hint at the future, it felt pretty grounded in the time period, with characters behaving accordingly.

It wants to make sure you know certain attitudes are historical accurate, too. The game begins with a large, unskippable disclaimer about how it features a historical setting and the characters’ views don’t necessarily represent those of the diverse developers, and one of the bad endings mentions the historical context before repeating the entire disclaimer.

Did they really think we would forget in the time it takes to reach that ending? The entire game is less than two hours long!

Anyway, that’s only a minor thing. The bigger issue with The Grand Ball is that it just lacks depth. It starts out with an interesting premise, since you’ll need to properly navigate social situations at the ball to make a good impression, but that never becomes as complex as it sounds.

There are basically two types of choices: choices that will increase your favor with a particular romantic interest, and choices that can lead to a bad ending or alternate ending.

At one point it looked like the plot was headed in an interesting direction, but it didn’t really.

Click for The Grand Ball spoilers
You catch a prominent person snooping around the desk of woman hosting the ball. If you confront him about it, he shoots you and you get a bad ending. If you offer to work with him, it plays it straight and gives you that as an ending, with no chance to betray him.

If you turn around and leave instead of confronting him, I expected the option to tell the ball’s host that he was there… but instead the game continues as though you never saw him at all.

Then there’s the romance, which basically amounts to having a few conversations with the love interest of your choice and showing you have things in common. It doesn’t even make good use of the premise that you’re there for financial reasons, since it claims you find true love despite each route being too short to have any real romantic build-up.

I liked the idea of The Grand Ball’s historical setting, but ultimately this one just ends up feeling bland.

Feb 172020
 

One of the visual novel bundles I got also included two of the LoveKami games, so I decided to give LoveKami -Divinity Stage- a try.

LoveKami is set in a universe where the goddesses have decided to learn about the human world by sending down fragments of themselves to take on human form.

The start of the visual novel is packed with explanations to set up the premise and explain why a majority of goddesses have become idols (like, in the musical performance sense). One of the most popular Divine Idol groups is holding a contest to choose a new member, and you play a young man who ends up helping two idols in their attempt to win.

It’s largely a kinetic novel, with only a single choice partway through that determines which of the three romance routes you end up on.

Unfortunately, despite the amount of detail it puts into justifying its idol goddesses and how their powers work, the story is pretty bland. Two of the girls want to win the contest and need your help to do so. The third is a member of the group holding the contest, and she has her own struggles to deal with.

The problem is the story just doesn’t do much. One of the three routes features a serious conflict in the character’s life, as well as a handful of scenes from her perspective, but the other two don’t. It has some funny moments, but not enough to carry it. Overall, it was just… boring.

Onto some positives!

Since this game is all about idols, there are a few musical performances, and the songs are catchy. The music is good, and that helps bring it to life. The art is also nice, and it has a high amount of fanservice, which should increase its appeal if you want a game with cute girls in revealing clothing and suggestive poses (no 18+ version in English, though).

But if you aren’t in it for the fanservice, I find it hard to recommend LoveKami -Divinity Stage-.

Feb 142020
 

When I Love You Colonel Sanders! A Finger Lickin’ Good Dating Simulator was announced, I wasn’t too interested, but for some reason I know people who wanted me to play this.

So I decided to make it my Valentine’s Day review and see what this official KFC dating sim was all about.

You play a blank slate protagonist attending a 3-day cooking class. You’re quickly introduced to your best friend, two bullies/rivals, your dog professor, and a few other classmates (including a robot). Then another student walks in: Colonel Sanders, who immediately captures the attention of everyone due to being the most handsome, charming, majestic student ever to grace the halls of the school.

The main reason I wasn’t impressed when the game was announced is because I feel there’s been a trend of “It’s a visual novel, but you’re dating [insert weird/random/unexpected love interest here]!” games that try to capitalize on having such a wacky premise while missing the genuine heart things like Hatoful Boyfriend have.

On one hand, I want to say I Love You Colonel Sanders! is soulless, but on the other hand, it’s so bizarre it does manage to be funny at times simply because there’s no way to predict what might happen next.

It feels like someone took a bunch of romance visual tropes, some anime references, and a dash of random goofiness, and mixed them all up in a pot with Colonel Sanders.

Van Van the Man Man clearly wandered in from a JoJo’s Bizarre Adventure parody.

Half the things that happen in this story make zero sense, and I couldn’t help but feel it was an intentional attempt to parody visual novels where wacky things happen. Colonel Sanders himself is portrayed bizarrely, as the narration is over-the-top in making him out to be nearly superhuman, yet takes a few jabs at him for being narcissistic enough to view himself the same way.

Add in the fact that answering a cooking question wrong can make Colonel Sanders immediately reject you forever, and he isn’t really likable… except that the narration and your protagonist’s thoughts keep claiming he is.

There are choice and multiple endings, as well as several points where you can get a game over. There’s no way to make a manual save (you can open a menu if you find the exact spot on the menu indicator to click, but it doesn’t have a save option), which is frustrating, but there’s an auto-save ahead of each point where you might fail.

I didn’t feel the need to get more than one ending. As a visual novel, I Love You Colonel Sanders! lacks the substance to really be good; as an extended commercial/marketing stunt, it’s amusing enough.