Operation Backlog Completion 2026
Aug 222018
 

Thanks to Gematsu, I learned that the website for Project Prelude Rune has been updated with new artwork.

You might be asking yourself what Project Prelude Rune is.

I predicted that we’d learn more about it at E3, but that didn’t happen. We still know next to nothing about this game.

When Hideo Baba stopped working on the Tales series and joined Square Enix, he became the head of a new studio called Studio Istolia. Their first game was announced as “Project Prelude Rune,” a new fantasy JRPG.

They revealed a handful of details about it through an interview, where Baba said he wanted it to be a game filled with “kindness” and “warmth” and that it would be a straightforward fantasy world.

From then on, they’ve been silent about the game, until they updated the official website with the new art and positions they’re hiring for.

I’m curious about Project Prelude Rune, even though there are a lot of Tales fans who think Hideo Baba was to blame for some of the later games being not as good. On the other hand, I’d like to know what the game is about and how it will play.

That art is beautiful, though.

When do you think we’ll learn more about Project Prelude Rune?

Aug 202018
 

Yes, I know I still haven’t played A Hat in Time despite backing it on Kickstarter and greatly anticipating it, but I plan to this year.

But in today’s news, this 3D platformer is coming to the Switch!

Fans had hoped for A Hat in Time on the Wii U back when the Kickstarter campaign was in progress, although the developers couldn’t make any promises. Later on, fans hoped for a Switch version. The developers said it wasn’t going to happen…

…but apparently that has changed!

During a special Gamescom announcement, they revealed new “Seal the Deal” DLC coming to the PC version, and then announced A Hat in Time for the Switch.

There is no release date yet.

As for Seal the Deal, it will be given to Kickstarter backers for free, be free for everyone for the first 24 hours, and then cost $4.99. It adds a new chapter, a new difficulty mode, 6 new Time Rifts, and new costumes/badges/etc.

(Oddly, there are reports that the DLC won’t be coming to consoles.)

They were pretty definitive about no Switch version, but I always kind of hoped they’d change their minds. Are you planning to play A Hat in Time on the Switch?

Aug 172018
 

After the controversy about the required downloads, we got some more bad (or possibly good) news about the Spyro Reignited Trilogy.

Instead of releasing on September 21 as planned, it has been delayed until November 13.

The official word from Toys for Bob just says it “needs more love and care.”

Delays to polish up a game that isn’t quite ready yet happen often enough, but this raises questions about whether or not it will affect the download situation.

Once it became clear that the Spyro Reignited Trilogy wouldn’t have download codes, just a mandatory update to make the game playable, the prevailing theory was that Ripto’s Rage and Year of the Dragon wouldn’t be finished in time for the game to go gold ahead of September 21. The idea was that they would get the disks ready without the final content, and then finish up the rest in time for the required day-one download.

Therefore, if they’ve delayed the Trilogy because the games aren’t ready yet, isn’t it possible that this delay will allow them to put all three games on the disk?

Of course, we don’t actually know why they made the decision to require downloads. Activision told IGN that a download will still be required, but maybe it will at least be smaller?

(Or, even better, maybe it will now be a normal day-one patch to fix some issues, but the games will all be playable without it.)

Do you think the delay is related at all to the download controversy? Do you think it will affect it? Share your thoughts in the comments.