Operation Backlog Completion 2026
Jul 262024
 

Ace Attorney 7 is still only a dream, but I’m optimistic.

Between Ace Attorney’s recent success, the full series (except for the crossover) being available on modern platforms, and Capcom’s assurance that the series will continue, I think we’ll see a new entry sooner rather than later.

In fact, with the Ace Attorney Investigations Collection coming out in September instead of being spaced farther out from the Apollo Justice Trilogy, I’ve still got hopes for a Tokyo Game Show Announcement.

Now, as much as I’d be even happier with a new Great Ace Attorney, it’s probably best for the series if we get a new mainline game first. So with that in mind, here are my top 5 hopes for Ace Attorney 7.

(Note: I will touch on Spirit of Justice ending spoilers in points #3 and #4, so skip those ones if you haven’t played Spirit of Justice yet.)

5. More than 5 cases

Ace Attorney has had a pretty standard structure since the beginning. Every game has either 4 or 5 cases, with 5 being more common now. But The Great Ace Attorney Chronicles bundling together two games with a single overarching story made me realize how great (no pun intended) an Ace Attorney game with more than 5 cases would be. Having room to carefully set up its world and characters is one of the things that makes the story in The Great Ace Attorney work so well, so I’d love to see them do that again in a single game.

Of course, I’d still be happy with a 5-case Ace Attorney game. Actually, even a 4-case game would be fine.

More than anything, I don’t want them to feel so constrained by the 5-case structure. The last few Ace Attorney games have felt like they were forced to have 5 cases when they should have had 4 or 6, so I want the next game to have as many cases as it needs for its story, whether that’s more or less.

4. Let Phoenix step into the background

Phoenix Wright has been the main protagonist for most of the main series. Even two of the three games in the “Apollo Justice Trilogy” are Phoenix Wright: Ace Attorney titles. For a long time, it was assumed that Capcom believed the series wouldn’t sell without Phoenix Wright in the title, but it looks like that has finally changed.

Therefore, I’d like to see Phoenix step back into more of a mentor role, with either Athena or a new protagonist taking the lead.

Back when Spirit of Justice was fresh and we all assumed Ace Attorney 7 was right around the corner, I remember speculating about how they would handle Apollo. Rather than split the whole game across two countries again, I’d like to see the main story focus on the home office, with a filler or DLC case to show us how Apollo is doing in Khura’in.

Speaking of Khura’in, part of the reason it exists is because they’d run out of threats for Phoenix to believably be challenged by at home, which is another reason to let him step out of the spotlight. That brings me to my next wish…

3. Lower-stakes story

As Ace Attorney has moved toward more focused overarching plots, the scope has crept up as well. Overcoming corrupt officials is one thing, but how about widespread conspiracies and threats from enemy nations? They seemed to feel a need to make the stakes higher in each new game, which culminated in Spirit of Justice where we helped a revolution overthrow a tyrannical queen (and the head revolutionary was a defense attorney, going up against a government that specifically hates defense attorneys, for maximum stakes).

We can’t get any higher than this without it feeling ridiculous. Even Spirit of Justice was pushing it. We don’t need Ace Attorney 7 to try to top the scope of overthrowing a tyrant.

So I hope Ace Attorney 7 scales it back. The emotional stakes are highest when they’re personal, when it’s something that will affect characters we care about regardless of the impact on the world at large. That’s what I’d like to see in the next game.

2. Normal Ace Attorney gameplay

This one feels too obvious to be this high on the list, but you don’t know how many times I’ve seen people hoping the next Ace Attorney game fundamentally changes the structure or gameplay. Being able to choose which protagonist to play as, timed investigations, multiple outcomes to each case with branching story paths, an episodic release structure with a new case every few months… There are a lot of ideas out there that could be fun in another game, but wouldn’t feel like Ace Attorney.

So it’s my greatest hope that Ace Attorney 7 is still an Ace Attorney game at its core. A new gimmick mechanic here or there is fine, as long as the core progression stays the same.

In fact, I want that more than any of these other things. They could have a game starring Phoenix Wright with 4 cases stretched into 5 as he defends clients in Galactic Court (Phoenix Wright: SPACE ATTORNEY!) to save the world from being destroyed and I’d probably still like that better than if they fundamentally changed the core gameplay too much.

(While I’m at it, I hope they never return to the streamlined investigations from Dual Destinies. Let me freely investigate every area for funny dialogue, please.)

1. It to exist

Please just announce a new Ace Attorney game, Capcom. Please.

…You know, I kind of want Phoenix Wright: Space Attorney as a spin-off now. But let’s get a real Ace Attorney 7 out there first.

Anyway, if and when Capcom finally announces Ace Attorney 7, what are your hopes for it?

Jul 172024
 

Well, this turned out to be a pleasant surprise.

Last week, when we discussed the mysterious “Emio” teaser, we went over several theories that had been presented.

One theory was that it was a new Famicom Detective Club title, but I dismissed that one.

The only credence I gave it was that “The Smiling Man” sounded like it could be a Famicom Detective Club title, but the atmosphere of the teaser felt too horror-themed for me to accept it as a plausible theory.

Well, I was wrong. Today Nintendo officially announced Emio – The Smiling Man: Famicom Detective Club.

That’s right, a brand-new Famicom Detective Club game is being made, and it will be out on August 29. Not only that, but it will be available both digitally and physically.

When a student is found dead with a paper bag over his head that has a smiling face drawn on it, it calls back to both a string of unsolved murders from 18 years past and the urban legend of Emio, the Smiling Man.

That premise reminds me of The Girl Who Stands Behind, so I’m excited to see where it goes. According to a video from producer Yoshio Sakamoto, Emio is the culmination of the team’s experience working on the previous games, and he describes it as “the Famicom Detective Club series at its best.”

He also says the story’s ending will be divisive, so make of that what you will.

I played the Famicom Detective Club remakes this past May, first The Missing Heir and then The Girl Who Stands Behind. Although they had some tedious elements, I enjoyed them and finished by asking when we could have a third game. I didn’t actually expect it to happen… and certainly not this soon! As neat as it would have been to get a first-party survival horror game from Nintendo, I’m pleased with this outcome.

(Actually, it turns out that Emio is technically the fourth game in the series. In 1997, Nintendo released an episodic Satellaview game starring the main character’s assistant, Ayumi. Like me, it seems most fans aren’t aware of it… and since Emio is being billed as the first new Famicom Detective Game in over 30 years, and the official store page says Ayumi will be playable in certain parts “for the first time in the series,” I’m not sure Nintendo remembers it either.)

The first two Famicom Detective Club games are quite short, with each taking less than 10 hours to beat. I’m curious as to whether a brand-new entry in the series will be of a similar length, or if it will be longer.

Its file size listed on the store page is 5.4 GB, compared to 3.5 GB for both of the remakes together. File size isn’t always an indicator of length, but since it looks visually similar to the remakes, I’m inclined to think it will be significantly longer.

We’ll find out when Emio – The Smiling Man: Famicom Detective Club comes out on August 29! Are you planning to get it?

May 312024
 

It’s the final day of Celebrating All Things Mysterious 2024 (and your last chance to participate in the contest).

Last year, we closed out the month by talking about Ace Attorney Investigations 2, so why not end the event with Ace Attorney again?

Earlier this year, Capcom finally brought Apollo Justice, Dual Destinies, and Spirit of Justice (the 4th, 5th, and 6th mainline games) to modern platforms as the Apollo Justice: Ace Attorney Trilogy, which even got a physical release for the Switch in North America. Since Dual Destinies and Spirit of Justice were digital-only here before, it’s great to finally have them in physical form.

While I ultimately decided against playing through all three games again, I did spend some time with the Apollo Justice Trilogy nevertheless.

I love that these newer collections include concept art and similar bonuses. Looking through the concept art is always fun, especially when you get to see earlier character designs.

It also includes an extensive soundtrack selection (all the songs from the three games, minus the ones that only play for a few seconds, plus some additional tracks as well), and you can set a song to play in the background while you look through other parts of the gallery.

Then there’s the Animation Studio, which might be the best bonus feature I’ve ever seen.

The Animation Studio lets you pick any background, character, pose/animation, and voice clip (ex. “Objection!”) to create your own scenes. It’s restricted based on game, so no taking a character exclusive to one game and putting them in a background from a different game, but it still has a ton of options. One annoying part is that some poses/animations are exclusive to the courtroom, so if you select that option while on a different background, it automatically changes to the courtroom. I’d have preferred it if courtroom-specific options only showed up on the list while you had a courtroom background set, or if it asked first.

Still, after a bit of fiddling, I managed to make some fun what-if scenes with Blackquill, since he’s one of my favorite prosecutors. I like to think he’s there to see the bird.

and a scene with my least favorite prosecutor, to imagine what could have been (out-of-court encounters with Nahyuta might have done wonders for him).

Playing around with the Animation Studio makes me wish The Great Ace Attorney Chronicles had this feature, because I’d go crazy if I could make my own Great Ace Attorney scenes.

Anyway, another nice feature added to the Apollo Justice Trilogy is that you can not only select which game to play, but even a specific section of a specific case. I revisited some of my favorite moments from the trilogy this way, and it reminded me just how much I love this series.

The Apollo Justice: Ace Attorney Trilogy is a fantastic collection of the later three Ace Attorney games, with some really nice bonus features, and a perfect collection to end Celebrating All Things Mysterious 2024 with. So let me know your thoughts on the Apollo Justice Trilogy, and join me in hoping that this is the year a new Ace Attorney game will finally be announced!