Operation Backlog Completion 2026
Aug 022024
 

With Ace Attorney Investigations 2 being officially localized for the first time, one point of particular interest is how the names will be changed compared to the fan translation names.

(This post is spoiler-free, but you may want to avoid it if you don’t want any idea about the characters in the first two cases.)

Shortly after the Ace Attorney Investigations Collection came out, we came up with a list of names that had been revealed through the trailer and website: Eddie Fender, Verity Gavèlle, Eustace Winner, and Di-Jun Wang, as well as the partial names Knight, Lloyd, and Rook.

New previews went live yesterday, and I scoured them all searching for new names, only to find none… but then fans discovered that the French website Nintendo Difference had posted a ton of screenshots in both English and French that revealed more localized names.

First, we now have full names for two of those partials. The popular theory that Lloyd would be Tabby Lloyd turned out to be true, and I love it.

And Knight’s full name is Bronco Knight, which is… funny-sounding, but apparently Bronco really is a name. This is probably the one I’ll struggle to get used to the most (alongside good old Eddie Fender, of course).

Now, onto some characters from case 2.

Sōta Sarushiro, called Simon Keyes in the fan translation, is officially Simeon Saint. This name made me tilt my head when I first saw it, but after thinking about it, I like it a lot. The similarity between first names is amusing, but both translations were clearly going for a monkey pun and just took it in different directions.

Marie Miwa, whose name was Patricia Roland in the fan translation, is Fifi Laguarde. I think that’s a fantastic one. Ace Attorney has used the “patrol” pun so many times now that it pretty much had to change, and I can see her being a Fifi.

Shuuji Orinaka was known in the fan translation as Jay Elbird, and he will now be called Rocco Carcerato. If anyone tries to claim “Carcerato” is too on-the-nose, I repeat that his fan translation name was Jay Elbird. Subtlety was never involved here.

(Though I’m now really curious about what they’ll call his pet, since it’s unlikely to be Rocky if his name is Rocco.)

Finally, Ryōken Hōinbō was named Sirhan Dogen by the fan translation and now has the official name of Bodhidharma Kanis. Now, I have no idea how to pronounce that first name, but it’s the real name of a legendary monk. To be honest, I was never sure how to pronounce Sirhan Dogen either, so I’m on board with Bodhidharma Kanis.

I know there was some doubt about the new names when the first batch came out, but I really love some of the ideas they’ve gone with here.

Meanwhile, the screenshots confirm that Verity’s interjection is still “Overruled!” though no longer broken up onto two lines. The French screenshots also show that Eddie (though he’s Freddie Lapointe in French) called Edgeworth (Benjamin Hunter) “Benny,” and I love that too.

The Ace Attorney Investigations Collection is out on September 6, which means I’m just a little over a month away from holding an officially translated Ace Attorney Investigations 2 in my hands after all these years. I can’t wait!

Jul 262024
 

Ace Attorney 7 is still only a dream, but I’m optimistic.

Between Ace Attorney’s recent success, the full series (except for the crossover) being available on modern platforms, and Capcom’s assurance that the series will continue, I think we’ll see a new entry sooner rather than later.

In fact, with the Ace Attorney Investigations Collection coming out in September instead of being spaced farther out from the Apollo Justice Trilogy, I’ve still got hopes for a Tokyo Game Show Announcement.

Now, as much as I’d be even happier with a new Great Ace Attorney, it’s probably best for the series if we get a new mainline game first. So with that in mind, here are my top 5 hopes for Ace Attorney 7.

(Note: I will touch on Spirit of Justice ending spoilers in points #3 and #4, so skip those ones if you haven’t played Spirit of Justice yet.)

5. More than 5 cases

Ace Attorney has had a pretty standard structure since the beginning. Every game has either 4 or 5 cases, with 5 being more common now. But The Great Ace Attorney Chronicles bundling together two games with a single overarching story made me realize how great (no pun intended) an Ace Attorney game with more than 5 cases would be. Having room to carefully set up its world and characters is one of the things that makes the story in The Great Ace Attorney work so well, so I’d love to see them do that again in a single game.

Of course, I’d still be happy with a 5-case Ace Attorney game. Actually, even a 4-case game would be fine.

More than anything, I don’t want them to feel so constrained by the 5-case structure. The last few Ace Attorney games have felt like they were forced to have 5 cases when they should have had 4 or 6, so I want the next game to have as many cases as it needs for its story, whether that’s more or less.

4. Let Phoenix step into the background

Phoenix Wright has been the main protagonist for most of the main series. Even two of the three games in the “Apollo Justice Trilogy” are Phoenix Wright: Ace Attorney titles. For a long time, it was assumed that Capcom believed the series wouldn’t sell without Phoenix Wright in the title, but it looks like that has finally changed.

Therefore, I’d like to see Phoenix step back into more of a mentor role, with either Athena or a new protagonist taking the lead.

Back when Spirit of Justice was fresh and we all assumed Ace Attorney 7 was right around the corner, I remember speculating about how they would handle Apollo. Rather than split the whole game across two countries again, I’d like to see the main story focus on the home office, with a filler or DLC case to show us how Apollo is doing in Khura’in.

Speaking of Khura’in, part of the reason it exists is because they’d run out of threats for Phoenix to believably be challenged by at home, which is another reason to let him step out of the spotlight. That brings me to my next wish…

3. Lower-stakes story

As Ace Attorney has moved toward more focused overarching plots, the scope has crept up as well. Overcoming corrupt officials is one thing, but how about widespread conspiracies and threats from enemy nations? They seemed to feel a need to make the stakes higher in each new game, which culminated in Spirit of Justice where we helped a revolution overthrow a tyrannical queen (and the head revolutionary was a defense attorney, going up against a government that specifically hates defense attorneys, for maximum stakes).

We can’t get any higher than this without it feeling ridiculous. Even Spirit of Justice was pushing it. We don’t need Ace Attorney 7 to try to top the scope of overthrowing a tyrant.

So I hope Ace Attorney 7 scales it back. The emotional stakes are highest when they’re personal, when it’s something that will affect characters we care about regardless of the impact on the world at large. That’s what I’d like to see in the next game.

2. Normal Ace Attorney gameplay

This one feels too obvious to be this high on the list, but you don’t know how many times I’ve seen people hoping the next Ace Attorney game fundamentally changes the structure or gameplay. Being able to choose which protagonist to play as, timed investigations, multiple outcomes to each case with branching story paths, an episodic release structure with a new case every few months… There are a lot of ideas out there that could be fun in another game, but wouldn’t feel like Ace Attorney.

So it’s my greatest hope that Ace Attorney 7 is still an Ace Attorney game at its core. A new gimmick mechanic here or there is fine, as long as the core progression stays the same.

In fact, I want that more than any of these other things. They could have a game starring Phoenix Wright with 4 cases stretched into 5 as he defends clients in Galactic Court (Phoenix Wright: SPACE ATTORNEY!) to save the world from being destroyed and I’d probably still like that better than if they fundamentally changed the core gameplay too much.

(While I’m at it, I hope they never return to the streamlined investigations from Dual Destinies. Let me freely investigate every area for funny dialogue, please.)

1. It to exist

Please just announce a new Ace Attorney game, Capcom. Please.

…You know, I kind of want Phoenix Wright: Space Attorney as a spin-off now. But let’s get a real Ace Attorney 7 out there first.

Anyway, if and when Capcom finally announces Ace Attorney 7, what are your hopes for it?

Jul 172024
 

Well, this turned out to be a pleasant surprise.

Last week, when we discussed the mysterious “Emio” teaser, we went over several theories that had been presented.

One theory was that it was a new Famicom Detective Club title, but I dismissed that one.

The only credence I gave it was that “The Smiling Man” sounded like it could be a Famicom Detective Club title, but the atmosphere of the teaser felt too horror-themed for me to accept it as a plausible theory.

Well, I was wrong. Today Nintendo officially announced Emio – The Smiling Man: Famicom Detective Club.

That’s right, a brand-new Famicom Detective Club game is being made, and it will be out on August 29. Not only that, but it will be available both digitally and physically.

When a student is found dead with a paper bag over his head that has a smiling face drawn on it, it calls back to both a string of unsolved murders from 18 years past and the urban legend of Emio, the Smiling Man.

That premise reminds me of The Girl Who Stands Behind, so I’m excited to see where it goes. According to a video from producer Yoshio Sakamoto, Emio is the culmination of the team’s experience working on the previous games, and he describes it as “the Famicom Detective Club series at its best.”

He also says the story’s ending will be divisive, so make of that what you will.

I played the Famicom Detective Club remakes this past May, first The Missing Heir and then The Girl Who Stands Behind. Although they had some tedious elements, I enjoyed them and finished by asking when we could have a third game. I didn’t actually expect it to happen… and certainly not this soon! As neat as it would have been to get a first-party survival horror game from Nintendo, I’m pleased with this outcome.

(Actually, it turns out that Emio is technically the fourth game in the series. In 1997, Nintendo released an episodic Satellaview game starring the main character’s assistant, Ayumi. Like me, it seems most fans aren’t aware of it… and since Emio is being billed as the first new Famicom Detective Game in over 30 years, and the official store page says Ayumi will be playable in certain parts “for the first time in the series,” I’m not sure Nintendo remembers it either.)

The first two Famicom Detective Club games are quite short, with each taking less than 10 hours to beat. I’m curious as to whether a brand-new entry in the series will be of a similar length, or if it will be longer.

Its file size listed on the store page is 5.4 GB, compared to 3.5 GB for both of the remakes together. File size isn’t always an indicator of length, but since it looks visually similar to the remakes, I’m inclined to think it will be significantly longer.

We’ll find out when Emio – The Smiling Man: Famicom Detective Club comes out on August 29! Are you planning to get it?