Operation Backlog Completion 2026
Nov 242023
 

I’ve been pretty excited for the upcoming release of the Apollo Justice: Ace Attorney Trilogy, but the one disappointing fact was that it seemed to be digital-only in the west again.

However, that might not be completely true anymore.

Yesterday, listings started going live at Canadian retailers for a physical ESRB copy of the Apollo Justice Trilogy for the Switch. VGP even confirmed it and said anyone who preordered the import with them and wants to change to the North American version should get in touch.

So it seems the North American Switch version, at least, will be available as a physical copy. (Amazon Canada listed it as the “Pollo Justice Trilogy”, which is questionable, but everything else seems legitimate.) Other retailers haven’t followed suit yet, but yesterday being Thanksgiving might have something to do with that.

I’m excited about this for several reasons. First, I just like having physical copies of my games. I’m one of those people who preordered the import already since it seemed like it would be digital-only here. Second, since Dual Destinies and Spirit of Justice were digital-only 3DS releases, this will be the first time those games are getting a physical release in North America! And third, this bodes well for how Capcom views the series.

I mentioned earlier this year that Ace Attorney’s future looks brighter than ever (or at least brighter than it has been in over a decade). The Great Ace Attorney Chronicles getting a localization and a physical Switch release in North America felt like Capcom had faith in the series, faith rewarded by its excellent sales. The Apollo Justice Trilogy being made at all was already another promising sign, and if it’s getting a physical release in North America, that really suggests Capcom believes it will sell enough to be worth it.

(Though apparently they don’t have that same faith in European and PS4 players, let alone Xbox players.)

This is exciting! I’m more convinced than ever that Capcom will follow through with more Ace Attorney games, such as our long-awaited Ace Attorney 7. In the meantime, I’ll be trying to switch my import preorder to an ESRB copy and keeping an eye on other retailers to see if they’ll list the Apollo Justice Trilogy as well.

Will you be buying a physical release of the Apollo Justice: Ace Attorney Trilogy?

Oct 302023
 

Project Kat, which now has the full title of Project Kat – Paper Lily Prologue, is a short game about a girl preparing to perform a ritual in the school at night.

There are puzzles to solve along the way, as well as various options for how to interact with your classmates.

Puzzles have multiple solutions, so going with a method that feels less obvious could lead to a different outcome. Even something as simple as how much you talk to the other characters can have an effect.

Because of this, even though Project Kat seems simple on the surface, it’s more complex than you might think. I played through it assuming there might be 1 or 2 alternate endings based on choices I’d noticed along the way, only to look online and learn there are ten possible endings.

(I didn’t go back through to try to get them all, however.)

Project Kat is also surprisingly creepy. Despite the simple graphics and presentation, it uses what it has to great effect, with several unsettling moments.

As the full title suggests, it is a standalone prologue to an upcoming game called Paper Lily. Paper Lily – Chapter 1 is currently available in an early state, with additions to come in an update, and the game will potentially have 5 total chapters. After playing Project Kat, I’m interested in seeing what they can do in a longer game, although I’ll probably wait for the full release before playing.

Project Kat – Paper Lily Prologue is a short, spooky game worth checking out – especially for Halloween!

Oct 272023
 

One game that’s been in my backlog for a while now that I finally decided to try this October is Werewolf: The Apocalypse – Heart of the Forest.

It’s based on the Werewolf: The Apocalypse tabletop setting, which I’m unfamiliar with, so I went into it not knowing what to expect.

You play as Maia, a young woman who keeps having strange, ominous dreams about the ancient Białowieża Forest. Seeking answers about her family and these dreams, she travels to the forest to see what she can learn.

It is largely presented through text, with illustrations in the background to provide somewhat of a visual novel experience, although I’d be more inclined to call it interactive fiction. Numerous dialogue choices lead you down different paths, affect your relationship with the other characters, and influence the story in other ways.

Depending on how you answer certain questions at the start, you end up with various stats that open up new dialogue options and may provide different ways to approach situations. You also have 3 stats to keep an eye on, health, willpower, and rage. These can be spent to make certain choices and replenished through others.

There are a lot of characters, possibly too many for the few hours a single playthrough will take. I had trouble keeping track of the cast, let alone feeling like I’d made a bond with anyone.

Now, I mentioned at the start that I wasn’t familiar with this setting going into it. If I was, I might not have been as surprised when it turned out to be an environmentalist story about trying to save the forest and the clashes between different groups with different opinions about what should be done.

Plus werewolves. Partway through the story, the werewolf aspect comes into play, although by that point you’re so deep into the game that it feels more like it should be setting up a larger narrative.

Despite a single playthrough being fairly short, there are several paths to take. Since you can’t manually save, however, you have to start over to try different options. Because of that, I decided not to replay it. I was happy enough with my outcome, even if some of my choices didn’t work out the way I’d hoped.

Werewolf: The Apocalypse – Heart of the Forest has some neat ideas, although it wasn’t quite what I expected. The werewolf aspect takes a backseat to the environmentalism, and it feels shorter than it should be. The premise feels like it should set up a creepy, atmospheric story, but it didn’t quite work for me. However, since it’s part of a larger universe, maybe it appeals more to fans already invested in its lore.