Operation Backlog Completion 2026
Apr 262024
 

You’d be forgiven if you forgot Megaton Musashi W: Wired was due out yesterday; we talked about the release date and I still forgot about it.

In fact, you’d be forgiven if you forgot about it entirely, because it feels like Level-5 has been giving it far less attention than their other upcoming games.

Inazuma Eleven, Fantasy Life i, DecaPolice, and of course Professor Layton have seen their share of coverage, but alongside those other announcements was also this mecha action RPG.

I’m not familiar with the Megaton Musashi series, but it seems there’s both an anime and a game that’s been expanded with each new release. From what I understand, Megaton Musashi X was an expanded release of Megaton Musashi, and Megaton Musashi W is an expanded version of that.

Megaton Musashi W: Wired came out a couple days ago to little fanfare, and it has barely any reviews due to them seemingly not sending out review copies.

It’s gotten some reviews on Steam now, and they’re pretty positive. What surprised me was learning that this wasn’t just a mecha action game, but also an RPG with at least a decent focus on story.

Of all of Level-5’s upcoming games, this one was on my radar the least. Nevertheless, now I’m feeling tempted to check it out… maybe when my backlog isn’t quite so overwhelming. In the meantime, I just hope Level-5 steps up their marketing when it comes to the rest (especially Professor Layton)!

Are you interested in Megaton Musashi W: Wired?

Apr 242024
 

I remember when Atlus’s Project Re Fantasy was a mysterious title whispered about with the worry that we might never actually see it.

But at last year’s Xbox Showcase, it was officially unveiled as Metaphor: ReFantazio, and the game that was once a mystery became one of the most-anticipated games of 2024.

On Monday evening, Atlus had a special Metaphor: ReFantazio showcase live stream to show off more of this upcoming JRPG.

This included the release date announcement. Metaphor: ReFantazio will be out on October 11.

Right now I’m drowning in a backlog of great games, so I hope I’ve made a bit more progress by October, because Metaphor looks like the sort of game I definitely want to play at launch. I even preordered the Collector’s Edition, which includes a steelbook case, a soundtrack, an art book, a set of pins, a set of stickers, a cloth map, and several digital bonuses along with the game itself.

Metaphor definitely has Persona-esque trappings – including the passage of time and deadlines, although it’s not clear yet if missing a deadline will lead to a game over or if there’s more flexibility.

The combat system also seems interesting. You can use action combat to defeat weak enemies and gain an advantage over stronger enemies, which you then fight in a turn-based combat system. Like I mentioned once before, this sounds quite similar to the combat system in the upcoming Trails Through Daybreak.

Social interactions are here in Metaphor as well, and forging bonds with these characters will unlock new “Archetypes” for you to use, which are basically jobs or classes.

Overall, Metaphor sounds like it’s going to be a really cool game with a lot of features. The story is the part I feel I know the least about at this point, but I have my fingers crossed that it will be great. I can’t wait to play Metaphor: ReFantazio when it comes out and find out for myself.

What you do think of the latest information about Metaphor: ReFantazio?

Apr 122024
 

Obscure video game revivals seem more common than ever these days, and the latest is an old RPG series called Tenshi no Uta.

I’d never heard of this series before, so I looked into it after seeing the reports that it might be making a return.

Developed by Telenet Japan, Tenshi no Uta came out in 1991 for the PC-Engine Super CD-ROM² (aka TurboGrafx-16 Super CD-ROM²). It received a sequel in 1993 for the same platform, and a third entry in the series came out for the Super Famicom in 1994.

None of these games ever released outside of Japan, although the third game got a fan translation in 2018.

From what I was able to read about them online, it sounds like the series is about conflicts between angels and demons, as well as Celtic mythology.

According to Wikipedia, the developers of the first two games left in 1993 to form Media.Vision, who then went on to make Wild Arms, while some of the developers who worked on the third game eventually formed the original Tales studio. If that’s true, I’m even more interested than I was already.

So, what’s this about a revival? Although Telenet Japan went bankrupt in 2007, the publisher Edia acquired the rights to their games in 2020 and has already revived some of them. Most recently, their Telenet Revive Twitter account tweeted that a new project is coming, with Tenshi no Uta art and a link to a new website.

Right now it’s not clear if this will be a collection or a new game in the series. Either way, I hope it will be available in English, because I’m really intrigued by this now!