It was a big weekend for Star Wars news, including the official reveal of Respawn’s upcoming game Jedi: Fallen Order.
Set shortly after Revenge of the Sith, Jedi: Fallen Order follows Cal Kestis, a Padawan trying to survive in the aftermath of Order 66.
Cal is forced to go on the run, while being pursued by the Second Sister (an Inquisitor in the Empire) and the Purge Troopers. It’s an action adventure game that will include lightsaber combat and Force abilities.
More importantly, it’s a single-player, story-driven game. I’m not sure what made EA change their minds after shutting down Visceral, but they officially stated that Jedi: Fallen Order won’t have microtransactions or loot boxes.
Respawn’s Vince Zampella also confirmed that there won’t be multiplayer. It’s completely a story-focused experience.
That all sounds great. I’ll need to see more of the game, but right now they have my attention. The reveal trailer basically just sets up the premise for the story.
One of its writers is also Chris Avellone, who previously worked on Knights of the Old Republic 2 as well as several other RPGs, so that’s also a good sign.
(Speaking of whom, he recently told VG247 about Obsidian’s hopes for the never-made KotOR 3. If story-driven Star Wars games are in again, can we finally get more KotOR?)
Jedi: Fallen Order will be out on November 15 for the PC, PS4, and Xbox One. There is a Deluxe Edition that includes some bonus content and cosmetic items, as well as cosmetic pre-order bonuses, but here’s hoping their “no microtransactions” promise is legitimate.
After my disappointment with Visceral’s closure and the reworking of their Star Wars game, I’ve been hoping for a story-driven Star Wars game and I want to believe Jedi: Fallen Order is it. What do you think from what has been revealed so far?