Operation Backlog Completion 2026
Feb 222017
 

About a month ago, indie developer Radical Phi sent me a review copy of Angels With Scaly Wings, which they described as “The Dragon Dating, Mystery & Drama Visual Novel.”

A dragon dating game? Sure, why not? After all, a game about dating birds proved to have hidden depths.

When I started Angels With Scaly Wings, I realized right away that the romance is only a small part of this visual novel. It began with an explanation of how humanity discovered a portal that put them in contact with a world of intelligent dragons, and from there quickly spiraled into a murder mystery with hints of conspiracy.

A few hours later, I reached a rather depressing ending. Determined to get a better outcome, I plunged into the story again and reached my first “good” ending… which was almost as bleak as the bad one. I realized I might need to play many times to get an actual happy ending.

But not only does Angels With Scaly Wings make that painless through features that let you fast-forward text you’ve seen or even skip entire scenes, it actually incorporates it into the narrative.

The presence of dragons might make you think “fantasy,” but this really is a science fiction story, and the sci-fi elements play a more central role than just setting up the premise. In particular, there’s time travel. When you start a new game, it’s because your character is in a time loop.

Ah yes… time travel…

While the game puts a great deal of enthusiasm into its time travel, it does present problems and paradoxes if you look at it too closely. On the other hand, the time loop creates a neat way to integrate the way most fans play visual novels–repeated playthroughs for each and every character route.

Now, despite the fact that you spend much of your time dating dragons, the sci-fi mystery story is stronger than the romance. You get to know these characters, learn their backstories, and grow close to them, but it isn’t given enough time or depth to feel especially romantic.

It’s also possible for at least some characters to get their good endings without accepting their romantic advances at the end, and a couple don’t have anything beyond lightly implied romance.

So if you’re looking for real serious dragon romance, Angels With Scaly Wings won’t be what you expect. (And if you’re looking for a happy, silly game, it’s definitely not what you expect.) However, the mystery is intriguing enough that it kept me hooked on my first playthrough, and subsequent playthroughs held my attention as I tried to see every scene, uncover every part of the story, and figure out how to help my dragon of choice.

In some ways, it felt like a puzzle: if I make this choice and go to this place, will I have the tools I need to get so-and-so’s good ending?

The more I played, the more my choices began to affect other playthroughs, because of the time loop. This was a pretty cool feature that tied into how the true ending actually works from a narrative perspective. It wasn’t perfect, as the game occasionally referenced events I hadn’t actually done, but overall it’s one of the most interesting aspects of Angels With Scaly Wings.

Some parts of the story and exposition could be handled better, and while some character interactions were engaging, others felt bland. However, I enjoyed playing Angels With Scaly Wings. It made me work hard for my happy ending, and intrigued me enough to make me do so. It might not be a perfect game, but I’ll be interested to see what Radical Phi does in the future.


Speaking of visual novels, don’t forget to back Ascendant Hearts on Kickstarter. No dragons here, but we do have romance!

Feb 082017
 

After my editing work for the visual novel Anime Studio Simulator with Visualnoveler, I moved on to become the head writer of a new fantasy visual novel project, Ascendant Hearts.

Ascendant Hearts is a romantic comedy about a young man named Hayato who wakes up in a world that follows JRPG and MMORPG rules. Part romance, part RPG parody, part adventure, it follows Hayato as he bonds with three party members and tries to get to the bottom of the mysterious monster attacks endangering the town.

It has a lighthearted, often silly tone and doesn’t take itself too seriously, but I hope the story and characters will hold your interest as well.

Unlike Anime Studio Simulator, which was a hybrid, this one is a full visual novel. You’ll also make choices that influence your relationship with the other characters and put you on the path to one of four endings.

It has some ecchi content, but if you’re not into that, don’t worry, it shouldn’t be enough to dissuade you.

Ascendant Hearts is now on Kickstarter. You can also support it by voting for it on Steam Greenlight.

Not sure yet? We’ve made a short demo, which you can download here.

Since I’m the writer of Ascendant Hearts, ask me any questions you have about the project, especially if it’s about the story or characters. And if you enjoy romantic comedy visual novels and RPG parodies, please support us on Kickstarter!

Jan 252017
 

New details are on the way for the sequel to Dai Gyakuten Saiban, or The Great Ace Attorney.

If you’re like me, and avoiding Dai Gyakuten Saiban spoilers because you’re still waiting for its localization, there isn’t too much speculating we can do about the sequel. Nevertheless, let’s take a look at what we know.

At the Ace Attorney 15th Anniversary Event, Dai Gyakuten Saiban 2 was confirmed for the 3DS, and they also revealed a new trailer. The trailer doesn’t actually show much about the game itself, but features banter between the protagonist and Sherlock Holmes as they try to analyze the logo.

(It even jokes about the fact that they don’t have much to show yet.)

Here is the trailer subtitled in English, courtesy of Bolt2nd.

Dai Gyakuten Saiban 2 will also be featured in the newest issue of Famitsu, and some information has already surfaced. Like the first game, it will take place in both Japan and England. It deals with a “cursed room” and the World’s Fair, both of which seem to have been referenced in the original.

Best of all, it will resolve the first game’s mysteries. Loose ends and unresolved mysteries were the main source of Dai Gyakuten Saiban’s mixed reception, which could be one of the things holding it back from a worldwide release. Dai Gyakuten Saiban 2 clearing up those problems is definitely good news.

Capcom still hasn’t announced plans to localize the first Dai Gyakuten Saiban, but I believe the sequel improves our chances of getting them both (especially if it has a positive reception).

What do you think? Can we look forward to a Dai Gyakuten Saiban localization announcement in the future?