Operation Backlog Completion 2026
Dec 022019
 

Today I’d like to talk about Yakuza: Like a Dragon again, not to discuss new story or gameplay detail, but to take a closer look at what we already know and what it means for the game’s protagonist.

Ichiban Kasuga is the main character of Yakuza: Like a Dragon. He’s also a huge fan of Dragon Quest, to the point where they got permission to name-drop Dragon Quest in the reveal trailer.

When the game’s switch to turn-based combat was announced, some fans speculated that it was because Ichiban imagines fights as though they’re battles in Dragon Quest. And… that’s canon. It is now a confirmed fact Yakuza: Like a Dragon is turn-based because Ichiban sees combat that way.

At first, I thought that was just a cute in-game justification for the change. I’m not a fan of series switching up their core gameplay (even to a genre I love), but having it be due to the protagonist’s mindset is a nice idea.

But what if there’s more to it than that?

When we discussed the surprise character reveal at the end of the last trailer, I mentioned that some fans theorized it could be a hallucination. You see, there is reason to believe Ichiban is losing touch with reality.

In the Japanese demo for Yakuza: Like a Dragon (or Yakuza 7: Whereabouts of Light and Darkness, as it’s known in Japan), Ichiban gets his first weapon in a very sword-in-the-stone fashion, and then we get to see the first battle where Ichiban and his party members face off against three guys giving them trouble.

When the battle begins, the enemies change appearance. We’d already seen this throughout gameplay demonstrations, as it seems enemies and combat will all have a more fantasy flair to them. With the context of the first battle, however, we also get to see how Ichiban reacts.

He’s startled by the fact that they suddenly changed appearance. Not only that, but one of his party members asks what he’s talking about and tells him to focus on reality.

Ichiban then realizes that he’s the only one who saw the change.

Ichiban: Just me…?

So not only is the turn-based combat the result of Ichiban’s perspective, but so are the way enemies appear during battles. From there, we can assume the other fantastic/illogical aspects to the combat system can be seen by Ichiban as well, rather than being there just for the player’s amusement.

And the game acknowledges this.

It might all just be a nod to the game changing style, but making it clear that only Ichiban sees these things make me wonder if something else is at work. When that certain surprise character appears at the end of the trailer, he describes himself as the guardian of the treasure. What “treasure” is Ichiban looking for? Why does he need to fight the treasure’s “guardian”? I don’t know, but it’s one more sign that Ichiban’s view of the world affects more than just combat.

Ichiban spends 18 years in prison after taking the fall for a crime he didn’t commit, then comes back to be betrayed and shot by someone he trusted. He then regains consciousness in another city with no idea of how he got there. Could all of that trauma have taken such a toll on Ichiban that he’s starting to lose touch with reality and imagine these things?

I think these references are more than just justification for the gameplay change. I think Ichiban’s delusions will be important to the story of Yakuza: Like a Dragon – whether he’s suffering from actual hallucinations or just hiding behind fantasies to protect himself from the truth. One way or another, I believe reconciling the fantasy-style presentation with reality will be important to Ichiban’s character development.

(Now, what would be especially interesting is if we get to play as Ichiban before he’s arrested and the gameplay/presentation is still “normal.”)

What do you think? Is Ichiban losing touch with reality? Will his apparent delusions of enemies changing form be part of Yakuza: Like a Dragon’s story? Or is it all just a humorous nod toward the gameplay shift? Share your thoughts in the comments.

Nov 152019
 

Yesterday was X019, an Xbox-centric event, and while I didn’t watch the stream live, several exciting announcements came from it.

The Yakuza series is coming to the Xbox One. Yakuza 0, Yakuza Kiwami, and Yakuza Kiwami 2, which are all currently available for the PS4 and PC, will be available for the Xbox One in early 2020.

They will also be included in Xbox Game Pass, both for console and PC.

In possibly even more exciting news, the remaining Kingdom Hearts games are coming to the Xbox One in 2020 as well! It never made sense to me that Kingdom Hearts III, the conclusion of a story-driven saga that all but requires you to be familiar with the previous entries, was available for the Xbox One and yet they never brought the remix collections.

Now, Xbox One players will finally be able to play the Kingdom Hearts HD 1.5 + 2.5 Remix and Kingdom Hearts HD 2.8 Final Chapter Prologue and experience the series properly.

2020 will also see Final Fantasy VII, VIII (remastered), IX, X and X-2, XII, all three XIII games, and XV added to GamePass. Meanwhile, Final Fantasy XIV is planned for Xbox in the future, although it isn’t ready yet.

Those are some exciting announcements for Xbox players! If you have an Xbox One, will you be picking up any of these games when they come out next year?

Nov 132019
 

(No, it’s not the return of action combat; it’s still turn-based.)

Yakuza 7, or Yakuza: Like a Dragon as it’s known in the West, has met with its share of controversy since the reveal of its turn-based combat system, and now the latest story trailer has revealed another divisive surprise.

This massive 11-minute trailer is in Japanese and doesn’t have a translation yet, so I can’t tell you a lot about the included story details. It shows a lot of what we’ve seen before about the story premise, but there’s a fair amount of new content, too.

Even without understanding it, however, I can say the story trailer is exciting and makes me want to know what’s going on.

Then there’s the end of the trailer, which shows Ichiban facing off against a familiar face. Without context, it’s hard to say if this is a spoiler or not…

Yes, Ichiban prepares to fight Kiryu, the protagonist of the previous Yakuza games.

Kiryu’s story officially ended in Yakuza 6, and he was expected not to appear in the next game at all, so this reveal has been met with mixed opinions. Some fans are happy, because they’d been hoping he would at least get a cameo.

Other fans are disappointed, because they feel his story was wrapped up nicely. Then there are fans who are concerned they’re including Kiryu simply as a hook to keep people interested who might have been turned off by the switch to turn-based combat.

And of course, there are people worried about how it will feel if new protagonist Ichiban is able to defeat Kiryu, although it could be an unwinnable battle.

(There are even theories that Ichiban is just hallucinating him, but that’s a topic for another time.)

Meanwhile, a Yakuza: Like a Dragon demo is available now in Japan, so if you have a Japanese PSN account, you can download it to try out the new combat, mini-games, etc. for yourself. Reception of the demo seems pretty positive so far.

How do you feel about Kiryu appearing in Yakuza: Like a Dragon? What sort of role do you think he will have? Share your thoughts in the comments!