Operation Backlog Completion 2026
Jan 092015
 

Just a brief post today to let you know about a couple of things. First, we’re on hiatus for the next week, but we should return next Friday, the 16th, on our usual schedule. Expect further looks at upcoming games, discussions of new Kickstarter projects, and maybe a rant about how Capcom needs to publish Ace Attorney Investigations 2. I haven’t done one of those in a while.

If you need something to do during that time, don’t forget that my next SpeckLit drabble is due out tomorrow.

Finally, big changes are ahead! I hope to start self-hosting this site, instead of using Blogger. If all goes as planned, the only thing you’ll need to know is that we’ll temporarily revert back to the URL slienhard.blogspot.com during the transition. I’ll do my best to make it as smooth and painless as possible.

This should help me to add new features and improve the look of the site. As always, feel free to toss in any suggestions.

See you soon!

Jan 072015
 

Wii U game case for Bayonetta 2After I featured it as my #1 game of 2014, you probably expected this. If you like action games and have a Wii U, you’re doing yourself a disservice by not looking into Bayonetta 2.

If you like action games and don’t have a Wii U, you might want to change that, especially with how great the Wii U’s lineup is looking.

But anyway, back to Bayonetta 2. I was already satisfied with my purchase, since I fell in love with the amazing original game, but I was a little nervous about starting Bayonetta 2 despite its great reviews. After all, sequels don’t always improve things. Sometimes they’re disastrous.

Other times, sequels are great, and I’m happy to say Bayonetta 2 is one of them.

If you have concerns about the game’s content, I direct you to my discussion of such controversial issues when I reviewed the first Bayonetta. In general, I’d say everything is less problematic in Bayonetta 2, although it is still far from a children’s game.

Now, onto the gameplay.

While awesome, a few things stand out as flaws in the original Bayonetta. For example, the QTE sequences that would lead to an instant game over if you missed them. No one likes those! (If you like instant-death quick-time events, I apologize… As someone who likes backtracking, turn-based combat, fixed save points, and other unpopular features, I know how you feel.) Bayonetta 2 cut those entirely.

Then there’s Bayonetta’s harsh ranking system. You know why you got Stone awards on almost every level your first time through? It wasn’t just because the game was challenging, but because the game did its best to trap you in lose-lose situations. Die? Penalty. Use an item to keep from dying? Penalty. Bayonetta 2 no longer punishes you for using items. Instead, getting through a chapter without using items awards you bonus halos.

Hidden verses and Muspelheim portals (the sequel’s version of Alfheim portals) are also easier to find, in part because the Muspelheim verse numbers for each chapter are right in your journal. The time span in which you can trigger Witch Time feels slightly longer, and Umbran Climax adds a great new mechanic for when Torture Attacks are unavailable or just not preferred.

Overall, the game is easier. I only died once or twice, in contrast to the million times I died in the original. Now, if that disappoints you, keep in mind that I played both Bayonetta and Bayonetta 2 on the normal difficulty level. Bayonetta 2 has a harder difficulty option available from the start, and people have compared it to the original’s normal difficulty. And it still presents a nice challenge–my willingness to use items was one of the greatest factors in my fewer deaths.

Intro for the demon "Insidious" in Bayonetta 2The game features a variety of new enemies–including demonic enemies for the first time, which mixes things up nicely.

You see, in this game, Bayonetta isn’t just fighting angels. The forces of Inferno have also become her enemies, and she shows them no mercy on her quest to save her friend’s soul.

As you might expect, this personal quest eventually evolves into something larger, and the story is awesome.

Really! I know I’m in the minority when it comes to the first game’s story, since I found it intriguing while many people recommend ignoring it. Bayonetta 2’s story, however, is slightly more straightforward and very interesting–and the true beauty lies in how it works together with its predecessor.

That’s one of the mean reasons I recommend playing Bayonetta first. The sequel’s story will hit you so much harder, and change your perception of the original.

I only have two criticisms with Bayonetta 2’s story: first, I’d been looking forward to seeing how it would deal with the Umbra witches’ predicament of being doomed to Inferno because of their pacts with demons, but it didn’t get into those issues as much as I’d hoped. Second, new supporting character Loki was annoying

But when those are my only disappointments, I can’t really complain.

Everything here is good. If you liked the original’s humor, it has a sense of humor. If you liked its story, this one makes the story even better. If you liked the combat, it’s here in all its glory, and if you liked its challenge, you’ve got multiple difficulty levels. Collectibles, costumes, transformations and powers, even a new multiplayer mode–it’s all here.

Rodin dressed as Santa in Bayonetta 2
Also, Santa Rodin

The only things missing are Angel Attack and the sense that the game wants to pummel you into oblivion, but if you really want those things, the original game is included.

So go now and buy Bayonetta 2, then join me in hoping for a Bayonetta 3! If you have any questions about this game, feel free to ask in the comments below, and I’ll help you as much as I can.


Buy Bayonetta 2 (with Bayonetta) from Amazon
Buy Bayonetta 2 (standalone) from Amazon
Buy Bayonetta 2 from Play-Asia

Jan 052015
 

Geralt of Rivia is a witcher. A cunning sorcerer. A merciless assassin.

And a cold-blooded killer.

His sole purpose: to destroy the monsters that plague the world.

But not everything monstrous-looking is evil and not everything fair is good. . . and in every fairy tale there is a grain of truth.

When I discussed my most anticipated games of 2015, I brought up the Witcher series, a series I hope to charge through before the third game comes out in May.

Rather than start with The Witcher, I decided to go to the beginning–the book series by Andrzej Sapkowski that inspired the games.

Not all of them have been translated into English (although some have fan translations), but the first has. The Last Wish is a collection of short stories, with chapters of a longer story are interspersed in between. These stories all focus on Geralt of Rivia, and introduce some other notable characters–particularly Dandilion (Dandelion? apparently it’s been translated both ways) and Yennefer.

And the line in the summary about fairy tales is no accident. The Last Wish feels as though it’s set in a dark fairy tale universe (kind of like Fables, I guess). One story has direct ties to Beauty & the Beast. Another contains hints of Snow White. These and many others are twisted and warped, yet they still retain their mythical qualities. Overall, it gives The Last Wish a strange tone I didn’t expect from a Witcher story.

Not that I really knew what to expect. The majority of my time in the Witcher universe so far has been spent with The Witcher Adventure Game, which, while fun, isn’t exactly heavy on lore or story.

Other than that, I enjoyed about an hour of The Witcher, then quit to save it for when I finish the books. So I went into The Last Wish without a lot of expectations… but fairy tales still were a surprise.

The sense of humor was another surprise. People talk about the Witcher series being dark and grim, but these stories had some lighthearted moments–mostly from Dandilion, but Geralt can be quite the Deadpan Snarker.

“I’m to fight the duel because, if I refuse, I’ll be hanged. If I fight, I’m to allow my opponent to injure me because if I wound him, I’ll be put to the rack. What charming alternatives. Maybe I should save you the bother? I’ll thump my head against the pine tree and render myself helpless.”

Hints of fairy tales, occasional humor, intriguing moral points (is there truly such a thing as a “lesser evil”?), and interesting stories made The Last Wish an enjoyable read. The combat scenes were also fun to read, which makes me think I should look to them for inspiration. If you want to check out its style, the first story is included with The Witcher on GOG. (If you got a copy of the game elsewhere, you can redeem it at GOG to get all the bonus goodies like the story.)

Anyway, I liked The Last Wish and recommend it if you like The Witcher, fantasy, or twisted spins on fairy tales. From here on out, we’ll be more in traditional dark fantasy territory territory.

I think.