Operation Backlog Completion 2025
Mar 142018
 

In preparation for a review of The 25th Ward: The Silver Case at Nintendo Chit Chat (yes, a PS4 review at a Nintendo site), I played the original The Silver Case.

It was one of the strangest games I’ve played, but I enjoyed it.

First, let’s discuss the genre. I consider The Silver Case to be a visual novel, but you’ll probably see it called an adventure game. In fact, I expected an adventure game after the start of the game, which had me exploring a location and solving code-based puzzles.

That was one of maybe three actual puzzles in the entire game.

I touched on this a little in my review of The 25th Ward, and the same applies here. The gameplay feels like it was added solely to have gameplay. Especially in the “Placebo” story, where the gameplay rarely involves more than checking your computer and talking to your turtle, I’m not sure why it isn’t just a straight visual novel.

Anyway, the main point to take away from this is that The Silver Case is light on gameplay, heavy on text.

The story isn’t typical, either. It’s split into two sections: “Transmission,” which follows investigators from the Heinous Crimes Unit as they investigate the reappearance of a legendary serial killer named Kamui Uehara, and “Placebo,” which follows a freelance reporter who gets mixed up in the Kamui Case through his research. Each is told across several chapters/episodes, and I alternated between the two to better understand what was going on.

Sometimes it’s dark and grim. Sometimes it’s oddly philosophical. Sometimes it feels like it’s veered into slice-of-life territory, which is common for visual novels but not what I expected from this one.

The Silver Case is strange, complicated, and often downright surreal.

But it’s always interesting.

Even when I was confused, even when the characters talked longer than maybe they needed to, and even when it forced me into a needlessly tedious gameplay section, I wanted to know more. Everything finally came together at the end, and I loved the crazy journey to get there.

(I also played it in time to catch the Kamui reference in the Travis Strikes Again: No More Heroes trailer. What’s up with that?)

So if you enjoy visual novels and text-heavy games, and you don’t mind something a bit strange and complicated, I highly recommend The Silver Case, available on the PS4 and Steam. Be sure to also visit Nintendo Chit Chat to read my review of The 25th Ward.

And now, do I seek out a copy of Flower, Sun, and Rain on the DS, or do I wait in the hopes that it will be the next to be remastered/remade after The Silver Case and The 25th Ward?

Mar 092018
 

Another Nintendo Direct, and Nintendo continues to steal my heart and money, because yesterday’s Nintendo Direct was fantastic!

You can catch the whole thing here, but I’ll go through the highlights that stood out to me.

First, I was surprised by the amount of 3DS support. I figured we had a few already-announced games on their way (Detective Pikachu, The Alliance Alive, Shin Megami Tensei: Strange Journey Redux, etc.) and that would be it for any major announcements.

But there were new 3DS announcements, including remakes of Bowser’s Inside Story and Luigi’s Mansion!

Bowser’s Inside Story is my favorite game in the Mario & Luigi series, so I’m thrilled that it’s being remade. I’m curious to see if the new side story, Bowser Jr.’s Journey, will be similar to the Bowser’s Minions addition to the Superstar Saga remake, or if it will be different.

As for Luigi’s Mansion, my old GameCube copy is just fine… but I hope this remake does well and convinces them to create a Luigi’s Mansion 3 in the style of the original, not Dark Moon. For me, the original Luigi’s Mansion is far superior to its sequel.

I also want Detective Pikachu. No way am I missing that game.

Moving on to the Switch games, I’m still on board with Octopath Traveler after enjoying the demo, although I still want to know how the overall story will work.

I’m still curious about No More Heroes: Travis Strikes Again, especially now that I’ve tried games by Suda51 (more on that next week).

And while I still haven’t played Dark Souls, I love the Solaire amiibo. Praise the sun! Did they really make an amiibo just for a meme?

Mario Tennis Aces looks cool, but I’m not much for sports games, but I was excited to see the announcements of Undertale and the Crash Bandicoot N. Sane Trilogy! I don’t need a third copy of Undertale, but I do need to pick up a copy of Crash. I’ve never played the first two games.

Splatoon 2’s story expansion looks kind of cool, and the Smash reveal was great even though I don’t play Smash. (Heresy!) I’m in the camp that thinks it’s a new Super Smash Bros. game for Switch, not a port.

What did you think of yesterday’s Nintendo Direct? What were your favorite announcements?

Mar 072018
 

“Farewell,” the bonus episode for Life is Strange: Before the Storm, is available now.

It’s only about an hour long, and it doesn’t add much to the story, but I’d still like to share my thoughts on it.

(For a series where I’ve been dissatisfied with the conclusions of both games, I sure do end up writing about Life is Strange an awful lot.)

“Farewell” is a standalone episode that takes place earlier in the timeline, before Max moved away.

It manages to be both happy and heartbreaking at the same time: happy because you get to see Max and Chloe having fun together, and heartbreaking because you know how it all works out.

Happy, non-cynical Chloe is my favorite Chloe, so I enjoyed getting to see at least a little of her.

There really isn’t a lot to this episode. No big revelations, nothing much we didn’t already know… but it was short and sweet (and sad), and it filled me with nostalgia for the days when I was a kid hanging out with my friends. Back then, I couldn’t imagine anything more terrible than moving away and leaving my friends, so Max’s worries resonated with me.

And the ending hit me especially hard because of things that happened in my life earlier this year.

I think that’s part of what makes the Life is Strange games so effective despite their flaws. They feel real. They evoke nostalgia. Their endings might fall flat in some ways, but the journey there is strong.

So even though I have mixed feelings about both Life is Strange and Before the Storm, I enjoyed “Farewell” and I’m looking forward to learning more about Life is Strange 2. According to the official announcement, they’ll announce the story and characters in “the coming months.”

Maybe this time we’ll get a happy ending.