Operation Backlog Completion 2026
Dec 092019
 

Around this time last year, we were discussing rumors of a Crash Team Racing remaster, which came to fruition with the announcement of Crash Team Racing Nitro-Fueled.

Now, one year later, we once again have Crash Bandicoot rumors to discuss.

The latest wave of rumors began last month, when PlayStation’s “It’s Time to Play” advertisement included an unknown mask character in the background of the Crash Team Racing segment.

Fans also spotted a bus advertisement featuring a new render of Crash.

That brings us to today, with both a State of Play and the 2019 Game Awards on the horizon, both good opportunities for a new Crash Bandicoot game to be announced.

Youtuber/streamer Canadian Guy Eh tweeted about how several social media influencers posted pictures of themselves with little Crash figurines they received. This resembles what happened last year, when Crash-themed dice and cookies were sent to people ahead of the Nitro-Fueled reveal.

There hasn’t been a new Crash Bandicoot game in a long time, with 2008’s Crash: Mind Over Mutant being the last non-mobile entry, and even the last mobile game being a racing spin-off from 2010.

It’s possible that the positive reception to both the N. Sane Trilogy and Nitro-Fueled means the series is finally getting a brand new entry again.

So, will a new Crash Bandicoot game be announced either tomorrow at Sony’s State of Play presentation or Thursday at the Game Awards? If so, what will it be like? Share your predictions in the comments!

Dec 062019
 

Not too long ago, we were discussing a wave of Resident Evil 3 remake rumors, and now it’s all but official.

Earlier this week, three Resident Evil 3 covers appeared on Gamstat, a site that tracks things added to the PlayStation Store.

The three covers were for Resident Evil 3, Biohazard RE: 3 (the Japanese version), and Biohazard RE: 3 Z Version (the uncensored Japanese version).

Covers also appeared for Resident Evil: Resistance and Biohazard: Resistance, most likely the official name of Project Resistance, the upcoming multiplayer game.

It looks like the images themselves have since been removed, although Gamstat still lists them.

Covers being uploaded for RE3make would suggest that a reveal might be coming soon. Many fans thought it might be revealed at The Game Awards, which will be held on December 12, but Geoff Keighley denied this in an AMA. Meanwhile, Sony announced a new State of Play for December 10, so that sounds like the most likely place for RE3make to be revealed.

(The previous State of Play presentations haven’t been great, but an exciting announcement like Resident Evil 3 could help a lot.)

Finally, Capcom is believed to have two unknown games playable at Jump Festa 2020, which takes place on December 21-22, so there’s a chance RE3make is one of those.

GamexGuide also posted what they claim is an in-game screenshot of Nemesis, while a possible screenshot of Jill has also surfaced online. These should be considered rumors for now.

The covers, on the other hand, are most likely real. I’m a little conflicted about them. Jill looks fine to me (especially since they keep changing her design anyway), but Carlos looks so different from the original RE3 Carlos that I wouldn’t have even guessed it was him if he wasn’t standing next to Jill on a Resident Evil 3 cover.

I’ve seen a lot of fans speculating that Carlos could have his own full campaign in RE3make. I think that would be a mistake since RE2make’s handling of its two scenarios was a weak point in an otherwise stellar game. Sticking to Resident Evil 3’s existing story sounds like the best plan to me.

One way or another, it sounds like an official RE3make announcement is coming soon. What do you think of the covers? When do you think the game will be announced? Share your thoughts in the comments.

Dec 042019
 

When The Outer Worlds was first announced, I was interested in it, but not completely sold yet.

Then I started to hear Mass Effect comparisons, a group I belong to picked it as November’s game to play, and GamePass for PC (which has The Outer Worlds as one of its available games) had an excellent deal at the time.

So I sat down and started playing The Outer Worlds.

The tone of The Outer Worlds is a little hard to describe. In some ways, it’s comedy, but definitely black comedy. It’s an alternate history sci-fi setting where megacorporations have colonized other planets, creating a bizarre dystopia where these corporations and their desire for profits are in control of everything.

You play a character thrust into this strange universe suddenly after being awakened from hibernation on a ship most people in the system believe is just a myth.

And so your journey begins to revive your fellow colonists and save the Halcyon System… except that’s not really our focus here. While I enjoyed the game a lot, one of my criticisms is that the main story is sort of bland and short. It feels almost more like an excuse to send the player on a journey from planet to planet to see this universe and its writing.

That’s okay, though, because the writing and side content is where the game shines.

Each place you visit presents you with a lot of side quests, various factions to deal with, and entertaining characters to meet. There’s a ton of variability in how you approach situations, with most quests having multiple ways you can complete or approach them. You often learn dark, bleak secrets about the world, but it’s often so over-the-top it’s funny.

Some combat is inevitable, but there are plenty of times when having strong dialogue skills can get you through a situation peacefully. Combat itself has a few different styles you can focus on, although I preferred talking to fighting.

Speaking of the game’s variability, I was happy to see you get a pretty wide range of dialogue responses to choose. Sometimes games fall back on giving you a friendly response, an aggressive response, and maybe something in between, but The Outer Worlds usually gives you a lot of different (and sometimes funny) ways you can react.

Sometimes your party members will join conversations with NPCs, which can lead to the NPCs responding to them as well.

In general, I liked the party members and their banter, as well as the little exchanges between them you can witness while on your ship. However, I wish there was more dialogue with each party member. In games like this, I like to talk to everyone in between plot events, but here they only occasionally have new conversations when you talk to them.

Still, there’s a lot to love about The Outer Worlds, and I enjoyed my time with it. It feels like it’s setting up a universe for a sequel, and I’d certainly like to play more Outer Worlds games in the future.