Operation Backlog Completion 2026
Mar 032021
 

Last week, Square Enix announced the enhanced version of Final Fantasy VII Remake for the PS5, as well as a PS5-exclusive DLC starring Yuffie.

(If you have the PS4 version, you can upgrade your game to the PS5 version for free, although not if you have it through PS+.)

Alongside that news, Square Enix also revealed the truth behind the mysterious trademarks “First Soldier” and “Ever Crisis,” which fans speculated might be related to Final Fantasy VII.

They are, and they’re both mobile games.

I have no interest in Final Fantasy VII: The First Soldier, which is a mobile battle royale prequel set 30 years ahead of Final Fantasy VII. However, although I was disappointed when I saw both games were mobile, I’ve become much more interested in Final Fantasy VII: Ever Crisis.

It is a single-player, chapter-based game that covers the entire Final Fantasy VII compilation timeline: Final Fantasy VII, Before Crisis, Crisis Core, Advent Children, and Dirge of Cerberus, along with new story content as well.

Meanwhile, a Famitsu interview about Intergrade, First Soldier, and Ever Crisis, translated here, revealed even more details.

Ever Crisis is a command-based (ATB) JRPG that uses chibi character models in the field and full models in combat. In addition to the compilation titles, it will also cover the First Soldier story and a new prequel scenario written by Nojima about “THAT legendary hero” (presumably Sephiroth).

New chapters will be added each month, and each title will be separate from the others with its own chapters to choose from (so you won’t have to play through the Final Fantasy VII chapters first if you want to play the Advent Children game, for example).

Honestly, that sounds fantastic. I’d love to play through a new turn-based version of all the Final Fantasy VII timeline events, and the trailer calling it “another possibility for a remake” together with Nomura saying it’s the response to people who preferred the command-based battle system sounds like it’s exactly that.

The only thing that has me worried is that the official website says it’s free-to-play with in-app purchases.

I’m hoping that just means you’ll buy new stories or bonus items or something. It doesn’t sound like a gacha game, but that sort of wording always makes me nervous. We should learn more as we get closer, since Final Fantasy VII: Ever Crisis is planned for 2022.

So here I sit, looking forward to a Final Fantasy mobile game. How about you? What do you think of Final Fantasy VII: Ever Crisis, and do you intend to play it?

Mar 012021
 

Romance month is over and the contest winner has been contacted, but now there’s one more visual novel we really need to talk about.

Originally, I intended The House in Fata Morgana to be the last review of February, but I didn’t finish it in time… in part because it gets so heavy at certain points that I needed to take a break, and in part because it’s the sort of story that deserves to be savored, not rushed.

Described as “a gothic suspense tale,” The House in Fata Morgana begins with you awakening in a strange mansion, where a mysterious maid tells you that you are the mansion’s Master and invites you to learn about its history.

It is a slow burn story, not in the sense that it takes a while to get interesting, but rather that it takes a long time before you truly understand what the story is about.

There will be times when you’ll question why I considered including it in February’s celebration at all, although you should understand by the end; I’ve described it here as a gothic romance, but at times it is horror or tragedy.

I don’t want to say too much about it, because the slow unfolding of its tale is part of this visual novel’s beauty.

The House in Fata Morgana is powerful and emotional, and it also plays a clever trick using its medium partway through that I assume most people only find accidentally, like I did.

Click for The House in Fata Morgana spoilers
If you’ve finished or gotten far enough to know the truth about the fourth door, go back to the fourth door’s story and check the backlog from time to time.

The backlog does not reflect the false story, but something else entirely.

There’s so much I want to say about The House in Fata Morgana, but most of it I don’t even want to include behind spoiler tags, in case someone would see it by mistake. Instead I’ll just say that if you like visual novels at all, I consider this one a must-play (as long as you’re okay with some seriously dark sections and sensitive topics), and it quickly rose to stand among my favorite visual novels.

Oh, and the soundtrack is absolutely gorgeous, which makes the emotional moments stand out even more.

The House in Fata Morgana has a prequel story as well, which I’ll definitely read, although I’m tempted to wait for the Switch version to be released in English, since the console versions bundle the two together with additional content. Anyway, go read The House in Fata Morgana!