Operation Backlog Completion 2026
Oct 302017
 

The Legend of Zelda: Majora’s Mask is often referred to as the “dark” Legend of Zelda game, so what better time to look at it than during our celebration of all spooky and creepy games?

(Plus, I finished it yesterday.)

I never played Majora’s Mask when it originally came out, so I was thrilled by the announcement of Majora’s Mask 3D. Several friends warned me it could get repetitive, but I suggested it to a friend as a game we should play together in July.

…*looks at date* Okay, so it took a little longer to finish than I expected.

Unfortunately, the reason Majora’s Mask took me so long to complete isn’t just because I somehow put 59 hours into it, but because I often didn’t have the will to play it, at least not for more than one 3-day cycle in-game.

This is not to say I didn’t like Majora’s Mask! I enjoyed several parts of it… mainly when I was doing normal Zelda activities. I liked solving puzzles in the dungeons, I liked playing mini-games, and I liked using the masks, especially the transformation masks.

I also enjoyed the premise and story, although I’d argue that it isn’t nearly as dark of a game as people say. Plenty of dark things happen in the game, but there are dark events in pretty much every Legend of Zelda game. To me, Link’s Awakening is ultimately darker in the end despite its lighter presentation.

Click for Link's Awakening spoiler
In Link’s Awakening, either everyone you interacted with during the entire game was fake, or you killed them all. And the bosses fight you because they don’t want to be erased. That’s pretty disturbing…

But that doesn’t matter. Dark or not, I enjoyed the atmosphere and story of Majora’s Mask.

What I didn’t enjoy was the time mechanic.

I know, the time travel is central to Majora’s Mask. And I like the concept. Make progress, learn new information, get new items, and then reset time to avert the apocalypse while using what you did the previous time to get further.

Yet it leads to so much repetition…

From my understanding, the 3DS version made some of this a lot easier to manage, which I’m grateful for. Even with those changes, I found it annoying to repeat certain things over and over and over, and I was never pleased to run out of time while nearing the end of a dungeon.

I was conflicted going into The Legend of Zelda: Majora’s Mask, and I’m still conflicted now that I’ve finished it. On one hand, I enjoyed several things about it. On the other hand, I found it to be one of the most annoying Zelda games I’ve played. Overall, I think I would have enjoyed it more if it had a similar story but played more like a traditional game in the series.

But that’s just me, and I know this game is beloved by many people. What do you think of Majora’s Mask?

And do you consider it a dark game?

Oct 232017
 

Alicemare (sometimes written as Alice Mare) is a short, surreal adventure game with a dark fairy tale theme.

It follows a young boy named Allen who finds himself caught in a Dream that lets him explore the hearts of the other children at his new home and learn the secrets of their pasts.

There is an Alice in Wonderland theme that is most apparent at first, but each of the children’s stories follows a different fairy tale that you piece together along the way.

Of course, the stories aren’t exactly like the fairy tales we know. Even once you recognize the fairy tales in question, you might know where they’re going until you finish that character’s story. These stories are largely separate from one another, but they do tie together into Allen’s current journey through the Dream.

The gameplay is primarily puzzle-driven, with some nice riddles as well as item-based puzzles. It’s enjoyable, although the one downside is that examining everything in the area often won’t be good enough to proceed; you need to investigate objects again after checking other objects, including one early area that requires you to inspect objects in a specific order to make the item you need appear.

Alicemare is a short game. A single playthrough lasts about 2 hours, although there are multiple endings.

I wouldn’t call it a horror game, but it definitely has creepy elements… and it’s a dark, sad take on several fairy tales with an intriguing overarching plot.

If you’ve played Alicemare, what did you think of it? What other creepy takes on fairy tales do you enjoy? Let me know in the comments below.

Oct 162017
 

Last week, we discussed a game that looks cute but is actually a horror game.

This week, we have another deceptively cute game to discuss.

Doki Doki Literature Club presents itself as a sweet romance visual novel where the main character joins a school literature club alongside four cute girls. It also begins by warning the player “This game is not suitable for children or those who are easily disturbed.”

When you start it, it will seem to be as cute as it appears on the surface.

Keep playing, even if you find the start boring. It’s not what you expect.

Click for Doki Doki Literature Club spoiler
The disturbing elements certainly make this visual novel stand out (especially in contrast to its cute facade), but what ended up lingering in my thoughts the most afterward was the meta situation. Not only how Monika knows she’s in a game and is interested in the player, but also how the other girls can tell there is something wrong and are powerless to do anything about it.

Now, Doki Doki Literature Club is one of those stories where you can’t really talk about what makes it interesting without spoilers. However, it’s also free, so if you’re intrigued by its inclusion in Celebrating All Things Spooky, download it and find out!