Operation Backlog Completion 2026
May 092025
 

For our latest mystery game, we’re going to jump back in time to a game I played a little over a year ago – Duck Detective: The Secret Salami.

You can read my full review over at MonsterVine, but the long and short of it is that you play a divorced, bread-addicted duck investigating a case in a game that’s as wacky as it sounds.

You search each environment, investigate for clues, and question characters about information you’ve found in order to make “deducktions.”

Yes, I loved “deducktions” when I wrote that review, and I still do. Deducktions. Deducktions.

(Can we get a Great Ace Attorney crossover and do a Dance of Deducktion?)

It’s a silly, humorous game with a mystery that’s a bit more serious than you might expect, and it only takes a few hours to beat. In my original review, I said I wished it was the start of a longer story, and since there’s now a sequel coming out soon, maybe I’ll get my wish after all.

…Deducktions.

May 072025
 

I never played the Touch Detective games when they originally came out, but with the release of the collection for the Switch, I decided to give them a try.

Touch Detective 3 + The Complete Case Files does not exactly make it obvious through its title, but it’s a collection that contains all three Touch Detective games as well as bonus content.

(It’s only the English title, so I assume the reason is because Touch Detective 3 hadn’t been localized before and they wanted to emphasize its inclusion. Still a confusing name for a collection.)

The first Touch Detective puts you in the shoes of a young detective named Mackenzie who needs to prove herself as a detective by solving four cases (accompanied by her mushroom companion Funghi). It makes use of the touchscreen controls for movement and interactions, although you can use the buttons and joystick instead. This mostly works, although moving sometimes felt a little awkward.

Mackenzie also keeps a “touch list” of what touching different things feels like, so it encourages tapping everything on the screen to find interactions. I found a little over half of these by playing naturally.

It’s an adventure game, so gameplay mostly revolves around talking to characters for information, finding items, and using those items in the correct way to make progress. Although it’s decently straightforward, the back-and-forth between different characters and areas got tedious at times.

(After the main cases, you unlock short bonus interactions, and there’s also a separate side scenario starring Funghi, but I only did some of the bonus content since I found the formula a little tiring by the end.)

Now, Touch Detective has a pretty unique tone. It’s funny, and it’s also weird. When the first case began with Mackenzie’s ditzy friend claiming someone was stealing her dreams, I thought it would be one of those stories where it turned out to be a misunderstanding, but soon it was a legitimate investigation into a dream thief. It’s that sort of game.

It also has a pseudo-spooky vibe I did not expect, even though it’s fairly lighthearted.

But the character interactions in Touch Detective are what stood out to me the most. It doesn’t matter how silly or weird a case might be, because if Mackenzie’s rival shows up to make some absurd proclamation and then run off without waiting for details, while their friend is off in her own little world like usual and all the other characters are being oddballs in their own way, it’s all worth it no matter what the case is about.

I’ve only played the first game in the Touch Detective collection so far, but I do want to try the others. While I wouldn’t say the mysteries themselves are especially compelling, the characters and charm made up for it.

May 052025
 

“Is Despera Drops a mystery game?” is a question I asked myself as we got closer and closer to May.

It’s probably stretching the definition a bit, but it’s a crime story and it begins with murder, so I say it counts.

Despera Drops is an otome visual novel about a young woman named Mika who finds herself falsely accused of murder and chained to six actual criminals in a prison van. When the van overturns, the seven of them go on the run together.

Now, learning who actually committed the murder isn’t a goal here; Mika knows who the true murderer is. But the people who framed her gathered these seven together as part of an unknown plot, and figuring out what they’re up against and what their enemies want becomes the heart of the main story.

The cast of characters is great, and their interactions are the best reasons to play this game. My favorite is Ash, quiet and distant and convicted for assault, but they’re all great characters in their own way.

They have an excellent group dynamic, and it’s fun to see these strangers gradually come to view one another as a team. Mika coming to terms with working alongside actual criminals and committing crimes while on the run is a big part of it, as well.

A lengthy common route serves to build up that team feeling, and there are some fun details like the glossary/encyclopedia having the characters give their own thoughts on the term or topic rather than just a definition.

To contribute to the crime/heist atmosphere, there are a handful of missions where you need to watch security camera feeds and make choices to get through successfully. This is interesting because you actually need to pay attention to what the camera feeds show and make decisions accordingly. On subsequent playthroughs after you’ve finished the common route once, you can skip this part, so that’s a nice feature.

Outside of missions, your choices on the common route determine whose route you end up on. While the routes are short compared to the length of the common route, they spend enough time on the relationship to make the romance and character arcs feel believable. Even for the characters I didn’t prefer as love interests, I still enjoyed their routes.

The same can’t be said for the main plot. In every route, the main plot elements felt like they got resolved a little too quickly, and it’s not much better on the true route. Parts of the main plot have probably already vanished from my memory because it’s just… not that great.

Here’s how I view it. The plot of Despera Drops is an excuse to bring this group of characters together. It forces them to interact, get to know each other, and forge lasting bonds. The sinister organization controlling events from the shadows might not be as compelling a villain group as it should be, but it sets up the catalysts for each character to go through an interesting arc in his own route and lets the romance flourish.

In short, I wouldn’t recommend Despera Drops for its main plot, but if you’re looking for great characters with solid arcs and fun interactions, enjoyable romance routes, and a crime story that has both heists and humor, then it’s one you should look into after all.