Operation Backlog Completion 2026
Sep 052016
 

Root-Letter-questioningBack when we first looked at Root Letter, an upcoming visual novel/adventure game about an old mystery, I compared it to Ace Attorney.

Now the comparison is official, as the publisher’s CEO described it as “Phoenix Wright for adults.” (Although I’m not sure I’d say Ace Attorney is for kids.)

A preview from Rice Digital shows more clearly how the gameplay resembles that of the Ace Attorney series.

In Root Letter, you receive a 15-year-old letter from an old pen pal, Aya, who disappeared around the time she sent it. In the letter, she says she killed someone. You decide to investigate the murder as well as Aya’s disappearance by looking through your old letters and questioning seven of her classmates.

Gameplay is divided into three types:

  • Letters
  • Investigation
  • Questioning

We discussed the letter gameplay before. You look through the letters for clues and also choose the responses you sent to Aya 15 years ago.

Investigations sound similar to Ace Attorney’s investigation sections. You search the Shimane Prefecture for clues, talk to other characters, and try to learn the identities of Aya’s classmates.

In the Questioning segment, you confront a character and present evidence to expose their lies. You can eventually enter “max mode” in order to crack their lie and learn the truth. (It sounds like a mix of Ace Attorney’s cross-examination and Psyche-Locks.)

Root Letter sounds pretty interesting, especially for Ace Attorney fans like me. It will be out for the PS4 and Vita later this year. Like Steins;Gate 0, Root Letter has a release date listed on Amazon (October 28), but it hasn’t been officially announced.

What do you think about Root Letter? Are you looking forward to solving an old mystery and learning the truth about Aya?

Jul 202016
 

Rhythm-ThiefRhythm Thief & the Emperor’s Treasure is a fantastic game, and I say this as someone who generally dislikes rhythm games.

More than anything else, Rhythm Thief feels like a Professor Layton game with rhythm games instead of puzzles. You will encounter occasional puzzles, but they’re mild and usually based on audio cues.

You move from screen to screen to traverse Paris, interact with NPCs around the city, and tap the screen to search for secrets.

While a Layton game rewards your tapping with hint coins, you’ll find a variety of things in Rhythm Thief.

Medals, the most common, can be used to buy movies, items to make a rhythm game easier (or harder), and more. Sometimes you’ll find Phantom Note pieces, collectibles for a side quest. You can also find Sound Disks, which add music tracks to your gallery.

Finally, you’ll find sounds you can record. Some are required to advance the story, while others are part of a side quest.

As you’ve probably guessed, music themes are prevalent throughout Rhythm Thief, both in its gameplay and story. Its excellent soundtrack makes this enjoyable.

Now, the main reason I enjoy Rhythm Thief more than other rhythm/music games is that it’s story driven. And much like a Professor Layton game, its story becomes completely insane.

You play Raphael, whose father vanished three years ago, leaving behind a coin marked with a mysterious symbol. Raphael adopts a secret identity as “Phantom R,” a thief, and hunts for clues about his father’s whereabouts. His search leads him to a girl named Marie, whose violin bears the same symbol.

But Marie is pursued by Napoleon, who has risen from the dead to reclaim his throne with the help of an ancient treasure Marie is the key to finding.

Fighting the Chevaliers Diabolique

Fighting the Chevaliers Diabolique

Yes, we have a musically-inclined thief facing off against an undead Napoleon (and his “Chevaliers Diabolique”) while searching for ancient treasure. It’s crazy and awesome!

The story and characters kept me invested in Rhythm Thief. The overall gameplay is enjoyable (more so if you like rhythm games), although the few rhythm games that use the gyroscope are frustrating and the Phantom Notes seem to adjust positions in a way that was probably meant to be helpful but ended up annoying.

There’s only one other thing I can criticize about Rhythm Thief. While the main story is wrapped up, it ends with a clear cliffhanger and sequel hook… for a sequel that never came.

In 2012, the producer expressed interest in making a sequel. Four years later, it still hasn’t happened.

That’s too bad, because it sets the stage nicely for an epic sequel. Maybe someday? Nevertheless, I recommend Rhythm Thief without reservations, even if you aren’t a big fan of rhythm games.

Rhythm Thief & the Emperor’s Treasure may be difficult to find physically, but digital copies are available from the Nintendo eShop.

(There was a mobile port called Rhythm Thief & the Paris Caper, but it was discontinued.)

I hope we see a Rhythm Thief 2 someday. In the meantime, let me know your thoughts on or questions about the game in the comments.


Buy Rhythm Thief and the Emperor’s Treasure from the Nintendo eShop
Buy Rhythm Thief and the Emperor’s Treasure from Amazon

Jul 152016
 

ConariumOne thing that never fails to get my attention is a reference to H.P. Lovecraft. Conarium, an upcoming horror adventure game from Zoetrope Interactive, is inspired by H.P. Lovecraft’s “At the Mountains of Madness.”

Originally revealed in 2015 as “Mountains of Madness,” and later given the working title “Transcend,” Conarium was officially announced yesterday for a planned release in Q1 2017.

You play as Frank Gilman, a member of Miskatonic University’s Anthropology Department, and join a mission to “pass beyond the limits of human consciousness.” The mission is led by a man named Dr. Faust, which probably should be your first clue not to participate, but oh well. FOR SCIENCE!

After using the device called Conarium to do so, you wake up alone in the team’s Antarctic base and eventually realize “you have died but then returned subtly changed, speaking of strange memories and of strange places.”

It sounds pretty surreal, and it should be interesting to see how it explores Lovecraftian themes. It’s planned for both PC and consoles.

I haven’t played any of Zoetrope’s games before, but I’ve had my eye on their first horror adventure game, Darkness Within: In Pursuit of Loath Noldor, which was praised for its Lovecraftian atmosphere (as was its sequel). Maybe I’ll play it before Conarium comes out in 2017.

Are you interested in Conarium? Have you played either of the two Darkness Within games? Share your thoughts in the comments.