Operation Backlog Completion 2025
Aug 312022
 

It’s finally time to talk about Kingdom Hearts Dark Road.

When the Kingdom Hearts mobile game was shut down, Square Enix decided that Dark Road would be completed as an offline app, which I greatly appreciate.

Don’t get me wrong, Dark Road still has gameplay built around the idea that you’ll set combat to auto and grind endless battles while you do other things, but now that it’s offline, I could do that without worrying it might lose the Internet connection partway through.

That doesn’t make it any more fun, though.

In fact, starting Dark Road now probably feels grindier than ever since there are no longer daily/weekly/monthly events to help you level. But as someone who had played up until the closure, I found myself at a high enough level to make it through the finale content without too much trouble (aided by my stockpile of revive items).

You’ll never catch me saying Dark Road was fun to play… but it’s worth it for the story.

The early chapters of Dark Road doled out its story in tiny snippets interspersed with far too many grindy battles, but the finale made some major improvements in that regard.

First, battles are much less frequent. There are still some quests that just give you a string of enemies to fight, but the majority had story content.

Second, these chapters lock you into a certain party. One of my biggest criticisms of the story before this was that who you added to your party didn’t seem to matter, making the supporting characters feel interchangeable. Now that the party members were locked in, and therefore the quests could have scenes related to the specific characters in them beyond just Xehanort and Eraqus, the characters felt much more real and distinct.

Third and most importantly, the finale has some of the best story moments of Dark Road that make it (much like KHUX) a story that deserves better than a mobile game many people will probably ignore.

After that first chapter, I expected Dark Road might have some emotional moments, but I was still taken aback by how bleak some aspects of the finale feel. This might be the darkest Kingdom Hearts game.

Click for Dark Road spoilers
They set it up with that early flash-forward to Xehanort visiting the graves, but watching the most of the cast be murdered – not turned into Heartless/Nobodies, straight-up killed – was brutal.

And the scene of Baldr falling to darkness was chilling.

Aside from these emotional scenes, it also has some comedic moments that really made the characters feel like a group of friends.

(The carpet conversation was pure gold.)

It also had some interesting twists, one which I definitely should have seen coming but had forgotten all about, one that completely took me by surprise, and some that have me questioning what will happen next.

Click for Dark Road spoilers
Bragi being Luxu… okay. Okay. I really thought the name being so similar to Braig was a coincidence, but nope! That said, the actual reveal was fantastic. Having him reference vessels and wanting to keep his body made me realize it was him, and then just following it with a casual “As if!”? Yeah, that was great.

On the other hand, the Player reincarnating into the blue-robed figure is insane, because I (like nearly everyone else) completely took that KHUX ending scene to mean the Player reincarnated as Xehanort! For it to actually be the mysterious character WITH baby Xehanort, that was clever.

And then there’s stuff like Xehanort saying he’d want 14 lives, 13 to rebuild the world and 1 to explore the new world… is that a hint that we’re going to see him again?

The story of Kingdom Hearts Dark Road is still on my mind, especially how somber and impactful some of those later scenes were. I only wish this story was available as something other than a tedious mobile game.

Kingdom Hearts Dark Road is not particularly fun to play, but its story makes it well-worth experiencing. I had some concerns when it was delayed, but the wait for the finale was definitely worth it.

Aug 082022
 

Square Enix has released a new recap video covering the 20th anniversary event.

Most is stuff we already know about from the anniversary event, but the end of the video confirms the release date for Dark Road’s finale.

During the anniversary event, they announced that the final part of Kingdom Hearts Dark Road would be out in August, but with no news since then, that started to seem in doubt.

But it’s still on! Kingdom Hearts Dark Road will conclude with a new story update on August 26.

The video also ends with new tease of what is to come in the finale, connecting it back to the ending of KHUX.

I haven’t played Dark Road since it went offline, so I hope they haven’t geared the finale’s difficulty around the idea that you’ve been grinding this entire time. Since it’s no longer an online game, you’d think it would be significantly less grindy.

(Update: I forgot that offline mode isn’t already out, so I couldn’t have played Dark Road since then even if I wanted to! It’ll be out as part of this same update.)

While Dark Road wasn’t exactly thrilling to play, its story was interesting and I’m excited for this finale. Will you be playing the Kingdom Hearts Dark Road finale?

Jun 152022
 

It’s still hard to believe that Kingdom Hearts IV was announced just a few months ago, but now we have some additional details thanks to new interviews with Nomura.

In a recent interview from Game Informer, Nomura revealed several interesting things about the series and Kingdom Hearts IV in particular, including that Sora will always be the lead for numbered titles.

The part of the interview that stands out to me the most is what Nomura had to say about Quadratum. Nomura described Quadratum as “the initial base” and said “you spend time there and then go to different worlds and then go back there.” So it sounds like Quadratum will function as a hub world.

I love hub areas in games, so I like the sound of that. He also said we’ll get to see Sora’s “day-to-day routines” due to this approach in Quadratum, which is interesting.

(I still want a remake of 358/2 Days with the castle as a proper hub.)

Some other highlights are that the new enemy “has a lot to do with” the Foretellers, and that Nomura is trying to find a balance when it comes to including Final Fantasy characters. As someone who never thought the Final Fantasy characters were that important to the story, I don’t mind that, although I know a lot of people were displeased by their initial exclusion from Kingdom Hearts III.

Meanwhile, an extended interview with Nomura was also published by Famitsu, and translated by KH Insider.

One interesting thing to come from this interview is that when asked about the woman from the end of Melody of Memory, Nomura said it’s a secret as to whether she’ll appear in the game or not, but “there was a time when I wasn’t sure whether I would choose KHIV or VERUM REX as my next project. However, she is a central VERUM REX character.”

That sounds to me like we’ll probably get Verum Rex as its own game someday.

Nomura also talked about how Akiko Ishibashi, who worked on NEO: The World Ends With You, has joined the writing team for Kingdom Hearts IV. Meanwhile, Ruiko Fukazawa, who previously worked on FFXIV: Heavensward, is writing the scenario for the new mobile game Missing Link.

I can’t wait to see where they go with Kingdom Hearts IV, especially now that we know a little more about it. What do you think about the latest Kingdom Hearts IV interviews?