Operation Backlog Completion 2026
Apr 242023
 

As a big Final Fantasy fan, one of the most notable gaps in my Final Fantasy playing history was Final Fantasy IV.

Well, no longer! Last week, I finished playing Final Fantasy IV for the first time.

(Because of the pixel remasters coming to consoles, you might assume I played it there, but the timing was actually just a coincidence; I was playing Final Fantasy IV: The Complete Collection digitally on my Vita.)

Final Fantasy IV puts you in the shoes of Cecil, a dark knight who begins to question the sinister order the king has given him and becomes an enemy of the kingdom as a result. It has a good story premise and some pretty interesting plot points, although I felt the story suffered from its pacing.

This is a fast-paced RPG. I finished in under 30 hours, which is quick for me playing a Final Fantasy game. But a result of the fast pacing is that I rarely felt I’d gotten to know the characters. It could have really benefited from slowing the pace a bit to show more character interactions.

Click for Final Fantasy IV spoilers
Especially since this game absolutely adores party members sacrificing themselves for you. If I’d been more attached to them, those moments would have hit harder.

On the other hand, I have to keep the context in mind. Coming off of the earlier Final Fantasy games, I can easily see how this would have felt like a huge step forward in terms of storytelling.

I also had a lot of fun playing it. Final Fantasy IV’s combat is a relatively basic turn-based combat system, but each character has a fairly unique way to be utilized in combat. It was challenging without feeling overbearing. Exploration was also enjoyable; while there were only a handful of reasons to deviate from the story path, I appreciated that the dungeons had items and secrets areas without being mazes (aside from a couple).

Now, I did end up with unintentional stress during my playthrough when all of my save files abruptly vanished while I was playing. I’ve had concerns about my Vita memory card for quite a while, but this is the first time it did that. Fortunately, since I was in-game while it happened, I was able to save again.

I’m happy I played Final Fantasy IV. It’s not a new favorite for me, but it was an enjoyable game. Since I have the Complete Collection, I’ll eventually play The After Years, too.

From the mainline Final Fantasy series, I’ve now played Final Fantasy III, IV, V, VI, VII, VIII, IX, X, XIII, part of XIV, and XV. Since I tried I and II but couldn’t get into them, Final Fantasy XII stands out as the next notable gap, but with Final Fantasy XVI less than two months away, it’s safe to say that’s what my next Final Fantasy game will be.

Have you played Final Fantasy IV? If not, it’s readily available now thanks to the PSP collection, the DS remake, the PC port of the DS version, and the pixel remaster available on PC, mobile, PS4, and Switch.

Apr 192023
 

Just two weeks ago, we looked at the Xenoblade Chronicles soundtrack collection announcement and wondered if it could be a sign that the Xenoblade Chronicles 3 story DLC would be released before July 29.

Well, there’s no need to wonder any longer, nor to wait for a Nintendo Direct where they might announce news. Nintendo announced the release date last night.

Xenoblade Chronicles 3: Future Redeemed, which is a story expansion and the final part of the Expansion Pass, will be out on April 25.

That’s right. Next week.

I haven’t watched the trailer because I still need to avoid spoilers. I did return to Xenoblade Chronicles 3 since we last discussed it, after I finished Fire Emblem, but I’m still nowhere near the end. My hope that I’d finish the game in time for the DLC no longer feels reasonable.

(In other release date news, Jack Jeanne will be out on June 15. The second half of June is looking intense for my backlog.)

I never expected the DLC to be out this soon, but it certainly is exciting. Now I just need to avoid spoilers until I’m ready to play. Will you be playing Xenoblade Chronicles 3: Future Redeemed next week?

Apr 142023
 

Last year, the Utawarerumono series saw a new entry, a turn-based JRPG called Monochrome Mobius: Rights and Wrongs Forgotten.

Only the PC version was localized, with no sign of the PS4 and PS5 versions coming west.

Well, that has changed. Yesterday, NISA announced that Monochrome Mobius would be released in the west for PS4/PS5 this fall. They also revealed a Limited Edition available for preorder.

(The website lists a smaller Deluxe Edition, as well, but preorders aren’t up yet. Initially, the website also listed an English dub, but that was an error and has since been removed.)

I already have Monochrome Mobius on Steam, but I have to admit I’m tempted by the art book, soundtrack, etc. included in the Limited Edition. Is it worth picking it up for collection purposes? We’ll see. Maybe I’ll have played Monochrome Mobius by then.

Earlier this year, I finished playing Utawarerumono: Mask of Deception and found it to be a compelling start to the story told across the two Mask entries. This Monochrome Mobius news has sparked my interest in starting Mask of Truth sooner rather than later.

Getting news like this from NISA, along with other announcements from various developers over the past couple of months, has made me miss the New Game Plus Expo that was held in March the past two years. There are several games and release dates that felt like they would have been announced there if it had been held this March as well. The New Game Plus Expo often showcased games that appeal to me, so I hope they’re just planning to hold it later this year (like in 2020, when it was in June).

Anyway, are you interested in Monochrome Mobius? If you already played it on Steam, are you planning to pick up a console copy?