Operation Backlog Completion 2025
Jun 202018
 

Kingdom Hearts III has been featured in the latest issue of Weekly Famitsu, and thanks to translations from KH13 and Gematsu, we’ve learned lots of new things.

One part that stood out to me the most was that Nomura is concerned that Kingdom Hearts III’s high volume might cause capacity problems.

I’ve been hoping it will be a long game, so that sounds promising.

He also confirmed a “secret movie,” which most likely refers to the sort of secret endings past Kingdom Hearts games have had.

There are a lot of new gameplay details discussing mini-games, Keyblade techniques, and more.

The most confusing part is a discussion of the former Organization XIII members. One translation made it sound as though they were all back as humans, but a later translation sounds like the members of the new Organization (Xigbar, Marluxia, etc.) came back as humans but then became Nobodies again, possibly in a different way than usual.

Hopefully that will be clearer in the game itself.

Finally, Nomura touched on the topic of DLC and said that he’d like to expand the gameplay through DLC, with standalone DLC after they complete the main game. That sounds like they’ll focus on making the main game complete before they do anything else, so I’m not opposed to DLC in that context.

I can’t wait to play Kingdom Hearts III. The delay to January was disappointing, but it’s still not far off. Remember, if you want to catch up on the story before Kingdom Hearts III, I’ve detailed the best order to play the Kingdom Hearts games. Every game is important!

Are you looking forward to Kingdom Hearts III? What do you think is up with the former Nobodies?

Jun 182018
 

I’ve been curious about Baldur’s Gate for a long time, since it’s one of BioWare’s earliest games and the progenitor of Knights of the Old Republic, Mass Effect, Dragon Age, etc., as well as a game often praised by Mangaminx (although I think she preferred Baldur’s Gate II), whose LPs I used to watch a lot.

So once my friend and I recovered from Majora’s Mask, we agreed to play through Baldur’s Gate: Enhanced Edition.

First off, I could clearly see the origins of the later games. Just like when I played Mass Effect for the first time and the familiarly from Knights of the Old Republic struck me, I felt the same in reverse here – I could see what led to KotOR and Dragon Age’s gameplay especially.

The combat could be pretty tough at times. I had to pause frequently and give my characters commands, and eventually I remembered to use the potions I was stockpiling. Soon I fell into a habit of saving frequently in case I had to reload.

I wasn’t quite as invested in the story as I expected to be, although this is in part because of how I paced it. I explored most optional areas as soon as possible before progressing the story, which made the story feel light early on.

Much of that time was spent gathering companions. There are a lot of party members in Baldur’s Gate, and I gathered most of them. Now, they’ll leave you if your alignment gets too far from theirs, and only members in the party get experience, so I let most of them sit at a central location while I stuck with the characters I favored.

Some of them also had timed quests. Timed quests are probably the biggest thing I disliked, because I typically waste a lot of time exploring and vaguely wandering, so having characters who might leave forever if I didn’t complete their quests in time frustrated me.

I wish there were more interactions with the party members. This is probably the biggest thing from the later games that I missed here. They made occasional comments to one another, and some of them had personal quests, but I never really felt like I got to know them.

(But really, where would I be without Ajantis telling me several hours into a dungeon full of people trying to kill us that it has a sense of evil about it?)

The writing did have entertaining moments, though, especially through side quests, dialogue choices, and NPCs.

Durlag’s Tower was probably my favorite part of the game, because I felt like I was gradually learning the story as I explored the tower, and it was more focused on little puzzles.

In fact, I generally enjoyed the storytelling in the Tales of the Sword Coast content the most, so I’ll be interested in seeing what the writing is like in Baldur’s Gate II when I get there.

While the story in Baldur’s Gate didn’t resonate with me quite as strongly as I expected, I do have to give it credit for having a main antagonist who felt like a credible threat despite spending a lot of the game off-screen, something BioWare’s recent villains have lacked.

As you can see, my feelings on Baldur’s Gate ended up being somewhat conflicted. I did enjoy my time with it, though and I’m happy I played it, especially to see the origins of some of my favorite games.

Jun 142018
 

Table of Contents

EA
Microsoft
Bethesda
Devolver Digital
Square Enix
Limited Run Games
Ubisoft
PC Gaming
Sony
Nintendo
Nintendo Treehouse & Miscellaneous Announcements

Normally, I fill this section with things that caught my eye during Nintendo Treehouse, as well as anything else from E3 itself. This year, however… it felt like there wasn’t quite as much.

But hey, maybe I missed something wonderful. Here are the highlights…

Nintendo Treehouse

Nintendo focused a lot on Super Smash Bros., but on the second day, they showed off some of the Xenoblade Chronicles 2 “Battle Challenge Mode,” which includes Shulk and Fiora as Blades. That’s pretty cool.

It also has some special challenges, such as the ability to play as Jin for that scene where he killed a ship full of people. Okay, I wasn’t expecting that.

The expansion also looks incredible. You can play as both Drivers and Blades, it’s a standalone prequel to the main game, and it sounds like it’s going to be pretty lengthy.

Meanwhile, Super Mario Party looks great. Even though I’m not much of a multiplayer person, I might get it. I’m so happy that it looks like a traditional Mario Party game again. NO CAR!

Hollow Knight looks pretty fun, too.

Meanwhile, I’ve become more and more excited for Octopath Traveler. It’s going to be a full-length RPG, with an estimated 50-60 hours for the main story and 80-100 if you do side quests as well.

Miscellaneous Games

There’s a cool E3 trailer for Yakuza Kiwami 2, so I really need to get back to playing 0 and catch up.

At first, I was conflicted over the Resident Evil 2 remake. They’ve definitely committed to a dark atmosphere (and it’s so bloody, geez) and focusing on survival over action, but the trailers didn’t convince me.

However, during the E3 gameplay demonstrations, I saw locked doors, keys, and puzzles as well! Right now, I feel optimistic.

What were your favorite games from E3? Let me know in the comments.